Difference between revisions of "Festering Ruins"
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{{NPCTableRow|Elite Frigate|3-4|Coreli Guardian Spy/Agent|point=yes|ewar=Web}} | {{NPCTableRow|Elite Frigate|3-4|Coreli Guardian Spy/Agent|point=yes|ewar=Web}} | ||
{{NPCTableRow|Battleship|6-7|Core Admiral/High Admiral}} | {{NPCTableRow|Battleship|6-7|Core Admiral/High Admiral}} | ||
+ | {{NPCTableRow|Battleship|0-1|Shadow Serpentis Portal Guardian}} | ||
|} | |} | ||
{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Accl Gate|1|Gate to Hall|note=Locked}} | {{NPCTableRow|Accl Gate|1|Gate to Hall|note=Locked}} | ||
|} | |} | ||
+ | |||
===Third Pocket (Hall)=== | ===Third Pocket (Hall)=== | ||
{{MessageBox|On warp-in | {{MessageBox|On warp-in |
Revision as of 18:17, 14 November 2021
Festering Ruins | |
---|---|
Rating | Unrated |
Found in | Null |
Max ship size | T2 Battleship |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Faction | Rogue Drones |
Best damage to deal | EM Th |
Damage to resist | Ex Kin Th |
Sig. strength | 2.5% in Null Sec |
Festering Ruins is a combat relic site found in the Fountain nullsec region. Up to T2 Battleships can enter this site. This site appears to Probes as a combat site.
The site is very rare and hard, and should only be attempted by skilled players. Rogue Drone, Serpentis, Angel Cartel and Guristas rats are present in this site. Omni tanks are highly recommended, especially against Kinetic and Thermal damage.
Compared to other combat relic sites, this is noticeably harder due to higher DPS, especially in the fourth and last pocket.
Walkthrough
In local: |
---|
Pirate Grave Robber: The ancient ruins in here are taken buddy. Leave now and maybe we'll let you go in one piece. |
You land at an acceleration gate at warp-in. It is locked until the three battleships guarding it are destroyed.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battleship Pirate Grave Robber (Core Admiral/High Admiral) |
First Pocket (Terrace)
On warp-in |
---|
DED deep space scouts briefly explored this strange site and left behind a rather cryptic note. As far as you can tell some ancient ruins lie within, but who built them or what treasures might lie buried there are anyone's guess. |
Expect high incoming damage in this room; recommend destroying the Stasis Towers first if you cannot tank the damage.
In local: |
---|
More pirates have appeared! |
The "Gate to Portal" will lead to second pocket while the "Gate to Hall" leads to third pocket. Both are locked until all ships are destroyed.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Gate to Portal | ||||
1 x Gate to Hall |
Second Pocket (Portal)
On warp-in |
---|
Charred remains and debris litter the area. A confrontation between the pirate scavengers and rogue drones must have taken place some time in the past, as the empty drone bunkers and ruined pirate ship carcasses would indicate. |
This section is optional; only run it for extra bounties/salvage.
In local: |
---|
As you come out of acceleration you notice the resemblance of a space rift in the distance.
Core Relay Commander: They've found the portal! Destroy them before they escape !! |
In local: |
---|
As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming! |
WD | EWAR | L
| ||
---|---|---|---|---|
6-8 x Elite Cruiser Corelum Guardian Chief Defender/Chief Infantry/Chief Sentinel | ||||
7-8 x Battleship Core Admiral/High Admiral | ||||
1 x Battleship Core Relay Commander |
In local: |
---|
As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming! |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Frigate Coreli Defender/Protector | ||||
3-4 x Elite Frigate Coreli Guardian Spy/Agent | ||||
6-7 x Battleship Core Admiral/High Admiral | ||||
0-1 x Battleship Shadow Serpentis Portal Guardian |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Gate to Hall |
Third Pocket (Hall)
On warp-in |
---|
A large force of drones has taken up residence in this area. They obviously benefit greatly from salvaging the remnants of the former inhabitants, which still litters this patch of space. A drone presence this large could not be formed without an abundance of raw materials. |
WD | EWAR | L
| ||
---|---|---|---|---|
8 x Sentry Drone Cruise Missile Battery | ||||
5-10 x Elite Frigate Strain Hunter/Silverfish/Devilfish/Barracuda Alvi | ||||
9 x Battleship Alvus Creator/Patriarch Alvus |
In local: |
---|
Drones have been deployed from the Drone Bunkers in response to the attack on the sentry guns! |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Pulse Drone | ||||
3 x Battlecruiser Crippler/Enforcer/Siege Alvatis | ||||
3 x Battleship Alvus Queen/Matriarch Alvus |
In local: |
---|
As the Pulse Drone is attacked, it starts sending out waves of energy, gas and materials, hitting anything in its path. All ships in the blast radius take damage! |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Floating Debris | ||||
1 x Gate to Sanctum |
Fourth Pocket (Sanctum)
On warp-in |
---|
The source of the drone infestation seems to lie in this deadspace pocket, located inside a fiery nebula. The extreme and hostile environment, accompanied by a very heavy drone presence, seems to have kept most of the looters away, as two fully intact ancient ruins would indicate. |
Warning: DPS is considerably higher in this room. Highly recommend a strongly tanked T3 Cruiser or several Battleships. Use caution when destroying the Siege Sentries, as destroying each of them triggers a strong smartbomb wave.