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Anomic missions: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
Rewrote and linked the first two paragraphs
Arin Mara (talk | contribs)
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Anomic Missions are unique because you will:
Anomic Missions are unique because you will:
* fight a few powerful ships modeled after a capsuleer using excellent [[Skills]], [[Faction Modules]], [[Implants]] and [[Medical_boosters#Combat_boosters|Combat Boosters]]
* fight a few powerful ships modeled after a capsuleer using excellent [[Skills]], [[Faction Modules]], [[Implants]] and [[Medical_boosters#Combat_boosters|Combat Boosters]]
* fight with a small [[Ships#Size_Class|Ship Class]], equipped with expensive and powerful Modules
* pilot a small [[Ships#Size_Class|Ship Class]], equipped with expensive and powerful Modules
* need to use Module [[Overloading]] and manually pilot the ship
* need to use Module [[Overloading]] and manually pilot the ship
* receive a large amount of ISK, [[Loyalty Points]] and even Faction Modules
* receive a large amount of ISK, [[Loyalty Points]] and even Faction Modules