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Jeb hataska (talk | contribs) m →T2 Frigates: 'the so' > 'so the' |
nosferatus don't use cap, so they don't profit from EnergyEmissionSystems |
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** [[Skills:Electronics#Propulsion_Jamming|Propulsion Jamming]]: 5% reduction per level to warp scrambler/disruptor and stasis web capacitor need (essential for tacklers) | ** [[Skills:Electronics#Propulsion_Jamming|Propulsion Jamming]]: 5% reduction per level to warp scrambler/disruptor and stasis web capacitor need (essential for tacklers) | ||
** [[Skills:Engineering#Shield_Compensation|Shield Compensation]]: 2% less capacitor need per level for shield boosters (though in the long run it's good to train for both kinds of tanking, if you only use buffer tanks when you shield tank, this may not be useful for you) | ** [[Skills:Engineering#Shield_Compensation|Shield Compensation]]: 2% less capacitor need per level for shield boosters (though in the long run it's good to train for both kinds of tanking, if you only use buffer tanks when you shield tank, this may not be useful for you) | ||
** [[Skills:Engineering#Energy_Emission_Systems|Energy Emission Systems]]: 5% reduced cap per level for energy emission weapons (energy neutralizers | ** [[Skills:Engineering#Energy_Emission_Systems|Energy Emission Systems]]: 5% reduced cap per level for energy emission weapons (energy neutralizers) | ||
** [[Skills:Navigation#Jump_Drive_Operation|Jump Drive Operation]]: 5% reduction per level of the capacitor need of initiating a jump (not useful for sub-capital ships without jump drives) | ** [[Skills:Navigation#Jump_Drive_Operation|Jump Drive Operation]]: 5% reduction per level of the capacitor need of initiating a jump (not useful for sub-capital ships without jump drives) | ||
* '''EWAR-related capacitor management modules''' - if you fit EWAR modules, you will want to train the relevant EWAR capacitor improvement skill(s) to level IV or higher | * '''EWAR-related capacitor management modules''' - if you fit EWAR modules, you will want to train the relevant EWAR capacitor improvement skill(s) to level IV or higher | ||