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None of these tradeoffs is insurmountable, as explored in a [[later section]]. Even a casual approach to PI in Nullsec is sufficient to fund or supplement day-to-day activities. | None of these tradeoffs is insurmountable, as explored in a [[later section]]. Even a casual approach to PI in Nullsec is sufficient to fund or supplement day-to-day activities. | ||
== | ==Requirements== | ||
===Skills=== | |||
While there are minimal recommended skills | While there are minimal recommended skills in [[Skills:Planet_Management|Planet Management]] and for PI in Nullsec in and flying an Epithal, players will find greater success, increased margin of error, and higher survival rates by further advancing core navigation and defensive skills. | ||
The recommended PI skills below will allow single character to run operations on five planets, with the advanced PI skills permitting a | The recommended PI skills below will allow single character to run operations on five planets, with the advanced PI skills permitting a sixth planet and advanced ([[Planetary_Commodities#Tier_4_-_Advanced_Commodities_.28P4.29|P4]]) production. The recommended ship skills will enable piloting the standard E-UNI WH/NullSec Epithal fit, and the advanced ship skills will increase both the survivability of the Epithal and the amount of PI materials that it can carry. | ||
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===Ships=== | |||
Pilots new to PI in Nullsec should seriously consider only a single ship, the [[Epithal]]. This is a specialist Gallente Industrial Ship, similar to the [[Miasmos]], with unique cargo bays for both [[Planetary_Commodities|Planetary Commodities]] and [[Planetary_buildings#Command_Centers|Command Centers]]. As | |||
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