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Caelius West (talk | contribs) the target spectrum breaker is no more |
Caelius West (talk | contribs) added signature radius suppressor, clarified tackle modules interaction with jump drives, MJDs, capital stargates, and upwell structures. added ship limit to MJFDs |
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: Active module which, after a spool up time of 12 seconds, instantly teleports the ship 100km in the direction it is facing. Comes in battleship and battlecruiser sizes. | : Active module which, after a spool up time of 12 seconds, instantly teleports the ship 100km in the direction it is facing. Comes in battleship and battlecruiser sizes. | ||
* '''{{co|wheat|Micro Jump Field Generators}}''' | * '''{{co|wheat|Micro Jump Field Generators}}''' | ||
: Active module which, after a spool up time of 9 seconds, instantly teleports the ship | : Active module which, after a spool up time of 9 seconds, instantly teleports the ship, up to 25 nearby non-capital ships that are not warp scrambled, and all drones, fighters, probes and bombs 100km in the direction it is facing. Can only be fit to [[Destroyer#Command Destroyers|Command Destroyers]]. | ||
==Scanners== | ==Scanners== | ||
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: Active module which restores shields. | : Active module which restores shields. | ||
:: Variation: '''{{co|wheat|Ancillary Shield Boosters}}''' | :: Variation: '''{{co|wheat|Ancillary Shield Boosters}}''' | ||
:: Active module that can be loaded with {{co|wheat|Cap Boosters}} to | :: Active module that can be loaded with {{co|wheat|Cap Boosters}} to repair shields without using capacitor, but with a long reload time. Without Cap Boosters loaded, the module uses triple the capacitor compared to a normal Shield Booster. It also repairs a larger amount of shield whether it is loaded or not. | ||
* '''{{co|wheat|Shield Boost Amplifiers}}''' | * '''{{co|wheat|Shield Boost Amplifiers}}''' | ||
: Passive module which increases the amount restored by Shield Boosters. | : Passive module which increases the amount restored by Shield Boosters. | ||
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==Tackling== | ==Tackling== | ||
These modules will reduce the velocity of enemy ships and prevent them from warping. See [[Tackling Guide]]. | These modules will reduce the velocity of enemy ships and prevent them from warping, [[Jump Drive | jumping]] and docking or tethering at [[Upwell structures]]. While fully tackled, [[Capital ships]] cannot use stargates. See [[Tackling Guide]]. | ||
* '''{{co|wheat|Stasis Webifiers}}''' | * '''{{co|wheat|Stasis Webifiers}}''' | ||
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:: Active module which prevents an enemy ship from warping. Has a base range of 22km and a jamming strength of three. Requires much more powergrid and capacitor than the default warp disruptor. | :: Active module which prevents an enemy ship from warping. Has a base range of 22km and a jamming strength of three. Requires much more powergrid and capacitor than the default warp disruptor. | ||
* '''{{co|wheat|Warp Scrambler}}''' | * '''{{co|wheat|Warp Scrambler}}''' | ||
: Active module which prevents an enemy ship from warping. Has a base range of 7.5km and a jamming strength of two, and turns off enemy's microwarpdrive. | : Active module which prevents an enemy ship from warping. Has a base range of 7.5km and a jamming strength of two, and turns off enemy's microwarpdrive, [[Micro Jump Drive]], and [[Micro Jump Field Generator]]. | ||
:: Variation: '''{{co|wheat|Heavy Warp scrambler}}''' | :: Variation: '''{{co|wheat|Heavy Warp scrambler}}''' | ||
:: Active module which prevents an enemy ship from warping. Has a base range of 8.5km and a jamming strength of six. Requires much more powergrid and capacitor than the default warp scrambler. | :: Active module which prevents an enemy ship from warping. Has a base range of 8.5km and a jamming strength of six, and turns off enemy's microwarpdrive, [[Micro Jump Drive]], and [[Micro Jump Field Generator]]. Requires much more powergrid and capacitor than the default warp scrambler, and as such is usually fit to capital ships or battleships. | ||
==Misc== | ==Misc== | ||
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* '''{{co|wheat|Passive Targeting Systems}}''' | * '''{{co|wheat|Passive Targeting Systems}}''' | ||
: Active module which allows you to target a ship without them knowing. When combine with ship and cargo scanners, it can help determine the value of a potential gank target or find the fittings of a war target. | : Active module which allows you to target a ship without them knowing. When combine with ship and cargo scanners, it can help determine the value of a potential gank target or find the fittings of a war target. | ||
* '''{{co|wheat|Signature Radius Suppressor}}''' | |||
: Module which passively reduces your signature radius by 10%. It can be activated for a short period of time to actively reduce your signature radius by 70%. Can only be fitted to battleships. | |||
==See also== | ==See also== | ||