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Sovereignty: Difference between revisions

From EVE University Wiki
Update for patch 22.01 Release 2024-10-29.1
Change Ansiblex Jump Gate to Ansiblex Jump Bridge as per Version 22.02 Release 2025-03-12.1 update.
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Available upgrades:
Available upgrades:
* Advanced Logistics Network: This upgrade allows the onlining of a Standup Conduit Generator at one [[Ansiblex Jump Gate]] structure in the same solar system.
* Advanced Logistics Network: This upgrade allows the onlining of a Standup Conduit Generator at one [[Ansiblex Jump Bridge]] structure in the same solar system.
* Cynosural Navigation :This upgrade allows the onlining of a Standup Cynosural Field Generator at one [[Pharolux Cyno Beacon]] structure in the same solar system.
* Cynosural Navigation :This upgrade allows the onlining of a Standup Cynosural Field Generator at one [[Pharolux Cyno Beacon]] structure in the same solar system.
* Cynosural Suppression: This upgrade allows the onlining of a Standup Cynosural System Jammer at one [[Tenebrex Cyno Jammer]] structure in the same solar system.
* Cynosural Suppression: This upgrade allows the onlining of a Standup Cynosural System Jammer at one [[Tenebrex Cyno Jammer]] structure in the same solar system.
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* [[Asteroids_and_ore#Ores_in_null_security_space|Prospecting arrays]] are now spawning selectable ores with a long cool down.  Can fit multiple arrays per system, based on Power/Workforce.
* [[Asteroids_and_ore#Ores_in_null_security_space|Prospecting arrays]] are now spawning selectable ores with a long cool down.  Can fit multiple arrays per system, based on Power/Workforce.
* [[Combat_sites#Anomalies|Combat Anomalies]] are now tunable by what ones sov holders want to spawn, with lower security systems able to spawn more.  Can only fit one major and one minor.
* [[Combat_sites#Anomalies|Combat Anomalies]] are now tunable by what ones sov holders want to spawn, with lower security systems able to spawn more.  Can only fit one major and one minor.
* Several [[Navigation_structures|navigation modules]] are harder to place alongside other modules. These include the Pharolux Cyno Beacons (250 power), Tenebrex Cyno Jammer (500 power), and Ansiblex Jump Gate (1250 power).   All now have an hourly cost as well.
* Several [[Navigation_structures|navigation modules]] are harder to place alongside other modules. These include the Pharolux Cyno Beacons (250 power), Tenebrex Cyno Jammer (500 power), and Ansiblex Jump Bridge (1250 power). All now have an hourly cost as well.
* [[Supercapital Construction Facilities]] are now very difficult to place, requiring 1750 power. These also have an hourly cost.
* [[Supercapital Construction Facilities]] are now very difficult to place, requiring 1750 power. These also have an hourly cost.


Where these structures can be placed is influenced heavily by three major numbers: Power, Workforce, and Security Bands.
Where these structures can be placed is influenced heavily by three major numbers: Power, Workforce, and Security Bands.