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Sovereignty: Difference between revisions

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Change Ansiblex Jump Gate to Ansiblex Jump Bridge as per Version 22.02 Release 2025-03-12.1 update.
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== Sovereignty Structures ==
== Sovereignty Structures ==
Each system in Sov Null can potentially have one of each of the following structures associated with it.
Each system in Sov Null can potentially have a sovereignty hub  (Sov Hub) anchored in it that will confer ownership of the system to the alliance that anchored the hub. The Sov Hub allows the owners to upgrade the system and erect special structures.  
* Territorial Claim Unit (TCU)
* Infrastructure Hub (I-Hub)


Each of these structures provide benefits to the owner.
Sov Hubs can be destroyed by their owner. Any director of their owner corporation can warp to them, right click the sovereignty hub, and select "Self-Destruct". If it is not canceled, it will explode and disappear, allowing players to place a new sovereignty hub. Any director of the owner corporation can warp to them to cancel Self-Destruct by right-clicking it and selecting "Abort self-destruct sequence".


TCU and I-Hub can be destroyed by their owner. Any director of their owner corporation can warp to them, right click the sovereignty structure, and select "Self-Destruct". If it is not canceled, it will explode and disappear, allowing players to place a new sovereignty structure in a different location than they want. Any director of their owner corporation can warp to them to cancel Self-Destruct by right clicking it and selecting "Abort self-destruct sequence".
Initiating and canceling Self-Destruct on a sovereignty hub will cause alliance members to receive a mail for it immediately.


Initiating and canceling Self-Destruct on a sovereignty structure will cause alliance members to receive a mail for it immediately.
Sov Hubs can be upgraded. The upgrades are split into categories; Strategic, Industrial, and Military. Each upgrade requires a set amount of manpower, power, and planetary reagent to stay online.  
 
=== Territorial Claim Unit ===
{{main|Territorial Claim Unit}}
Territorial Claim Units or TCUs are essentially flags put up by an alliance. Whoever owns the TCU in a system will be listed on the starmap as the owner of the system.  
 
TCUs do have one tangible benefit, though, by way of a 25% reduction in fuel consumption to any [[Player-owned starbase]] owned by the same alliance in that system.
 
=== Infrastructure Hub  ===
Infrastructure Hubs or I-Hubs are used to upgrade a variety of aspects of the system. These upgrade can be divded into three categories: Strategic Upgrades, Industrial Upgrades and Military Upgrades. Upgrades, which are actual items that must be produced and delivered to the I-Hub for installation, are unlocked by achieving specific System Index Levels.


==== Strategic Upgrades ====
==== Strategic Upgrades ====
Strategic System Upgrades enable a variety of logistical options for the system, allowing the owner to set up more advanced flex structures such as Jump Bridges or system-wide Cynosural Field Jammers.<br>
Strategic System Upgrades enable a variety of logistical options for the system, allowing the owner to set up more advanced flex structures such as Jump Bridges or system-wide Cynosural Field Jammers.<br>
This comes at the cost of increased upkeep fees while the upgrade is active. The required additional fee per day is listed within the upgrade's information, and the difference for the remaining days of the upkeep cycle will have to be paid upon activation of the upgrade. From then on, the additional cost will be included in the weekly upkeep payments for the system. Deactivating a strategic upgrade will not refund any fees but will remove the upgrades upkeep cost from future upkeep bills for as long as the upgrade remains inactive.


Strategic upgrades rely on the Strategic Index, which is dependent on how long the alliances claim on the system has been unbroken.
Strategic upgrades rely on the Strategic Index, which is dependent on how long the alliances claim on the system has been unbroken.