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== Preparations == | == Preparations == | ||
In order to anchor a structure you'll need the role of '''Station Manager''', alternatively be a '''Director''' or '''CEO''' of your corporation. Additionally the role of '''Config Starbase Equipment''' is needed to manage these structures in the [[Structure Browser]]. | In order to anchor a structure you'll need the role of '''Station Manager''', alternatively be a '''Director''' or '''CEO''' of your corporation. Additionally the role of '''Config Starbase Equipment''' is needed to manage these structures in the [[Structure Browser]]. | ||
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From the '''Deployment''' menu you can now move the outline of the structure around and rotate it. As structures such as citadels cannot be unanchored or repositioned care should be taken to ensure the citadel is in an optimal position, once finished proceed by pressing the '''Position''' button. | From the '''Deployment''' menu you can now move the outline of the structure around and rotate it. As structures such as citadels cannot be unanchored or repositioned care should be taken to ensure the citadel is in an optimal position, once finished proceed by pressing the '''Position''' button. | ||
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[[File:structure_anchor_bad.png|thumb|This is an example of a bad position for a citadel, where the {{button|Position}}-button is greyed out.]] | |||
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[[File:structure_anchor.png|thumb|250px|Once you've found the right spot, simply click the {{button|Position}}-button.]] | |||
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[[File:UpwellStructureAnchoringCore.jpg|thumb|250px|The anchoring core the station gets constructed from.]] | |||
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=== Setting up the Name and Permissions === | === Setting up the Name and Permissions === | ||
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== Anchoring timer (a.k.a. time to build) == | == Anchoring timer (a.k.a. time to build) == | ||
After Deployment, anchoring will not start until an initial '''15-minute vulnerability''' has passed. Once the Anchoring is in progress, the structure cannot be attacked until the anchoring completes (usually 24 hours), and becomes vulnerable again and a [[Quantum Cores|Quantum Core]] must be inserted to begin a '''15 minute repair timer'''. When the repair timer finishes, the structure gains its shields and armor and becomes ready to fit. | After Deployment, anchoring will not start until an initial '''15-minute [[vulnerability]]''' has passed. Once the Anchoring is in progress, the structure cannot be attacked until the anchoring completes (usually 24 hours), and becomes vulnerable again and a [[Quantum Cores|Quantum Core]] must be inserted to begin a '''15 minute repair timer'''. When the repair timer finishes, the structure gains its shields and armor and becomes ready to fit. | ||
If the structure is attacked during the initial anchoring timer, a normal repair timer will start, and standard vulnerability mechanics occur. Structures that come under attack before their anchoring process starts will not have any reinforcement cycles and can be destroyed within a single attack, as no armour or shields are present at this stage. | If the structure is attacked during the initial anchoring timer, a normal repair timer will start, and standard vulnerability mechanics occur. Structures that come under attack before their anchoring process starts will not have any reinforcement cycles and can be destroyed within a single attack, as no armour or shields are present at this stage. | ||
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To core a structure the following must be done: | To core a structure the following must be done: | ||
# Dock with the Structure with the Core in a ship hanger | |||
# Take control of the Structure | |||
# Bring up the cargo bay (ctr+c) open your ships hanger with the Core in it | |||
# Drag the Core into the Core Bay of the Structure itself | |||
=== Fueling Structures and Onlining Modules === | === Fueling Structures and Onlining Modules === | ||
If there are no Service Modules online, then the Structure will be in a Low-Power state. Onlining a Service Module requires Fuel Blocks, such as Hydrogen Fuel blocks. There is no requirement for a specific type of Fuel Block, so use which ever one is cheaper. | If there are no Service Modules online, then the Structure will be in a Low-Power state. Onlining a Service Module requires Fuel Blocks, such as Hydrogen Fuel blocks. There is no requirement for a specific type of Fuel Block, so use which ever one is cheaper. | ||
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== Reinforcement Timer == | == Reinforcement Timer == | ||
As the structure owner, you can set the median time a structure can come out of Reinforcement - with an understood jitter of +/- some hours. (The amount differs between station size and security status of the system). | As the structure owner, you can set the median time a structure can come out of Reinforcement - with an understood jitter of +/- some hours. (The amount differs between station size and security status of the system). | ||
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== Decommissioning / Un-anchoring == | == Decommissioning / Un-anchoring == | ||
To remove a structure, you must start the Un-anchoring process from the Station Browser. | To remove a structure, you must start the Un-anchoring process from the Station Browser. | ||
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This begins the 7 day period before the station can be picked up. | This begins the 7 day period before the station can be picked up. | ||
== See Also == | == See Also == | ||
* [https://support.eveonline.com/hc/en-us/articles/208289335-Upwell-Structure-Deployment-and-Unanchoring Upwell Structure Deployment and Unanchoring] | * [https://support.eveonline.com/hc/en-us/articles/208289335-Upwell-Structure-Deployment-and-Unanchoring Upwell Structure Deployment and Unanchoring] | ||
* [https://support.eveonline.com/hc/en-us/articles/208289605-Structure-Management Structure Management] | * [https://support.eveonline.com/hc/en-us/articles/208289605-Structure-Management Structure Management] | ||
[[Category:Structures]] | [[Category:Structures]] | ||