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CONCORD (Lore): Difference between revisions

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created a separate page titled “CONCORD (Lore)” for any future additions related to CONCORD’s lore background, as its lore is potentially extensive and would be better presented as a standalone article
 
m lore expanded & format cleaning
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{{hatnote|This article is about the lore background of the CONCORD Assembly. For the game mechanics related to the in-game CONCORD Assembly faction, see [[CONCORD]].}}
{{hatnote|This article is about the lore background of the CONCORD Assembly. For the game mechanics related to the in-game CONCORD Assembly faction, see [[CONCORD]].}}
The '''Consolidated Cooperation and Relations Command Assembly''', or '''CONCORD Assembly''', was founded over a century ago, after the five [[empires]] initially established contact with each other.
The '''Consolidated Cooperation and Relations Command Assembly''', also known as '''CONCORD Assembly''' or simply '''CONCORD''', was founded over a century ago, after the five [[Factions#Empires|empires]] initially established contact with each other.


From the outset, interstellar relations were strained. In light of this, the primary mandate of an agency such as CONCORD was to ease tensions and lay the groundwork for peaceful cooperation among the empires. This endeavor is widely regarded as a success. Although several flare-ups have occurred, and the empires have, on occasion, come to blows since CONCORD’s formation, an outbreak of all-out war has been averted through careful mediation and negotiation.
From the outset, interstellar relations were strained. In light of this, the primary mandate of an agency such as CONCORD was to ease tensions and lay the groundwork for peaceful cooperation among the empires. This endeavor is widely regarded as a success. Although several flare-ups have occurred, and the empires have, on occasion, come to blows since CONCORD’s formation, an outbreak of all-out war has been averted through careful mediation and negotiation.
==Historic overview==
CONCORD wielded very little power for the first few decades of its existence and was used essentially as a form of mediation between the administrations of the empires. Initially, the fledgling organization had little diplomatic sway, and regulation enforcement would time and time again prove difficult for its agents, as they were overruled by local law enforcement and legal representatives from the sovereign authorities.
It was not until eighteen years after its founding that CONCORD gained the respect of the international community. After the [[Battle of Iyen-Oursta]], the bloodiest and most costly engagement the [[Gallente-Caldari War]] had seen in decades, both sides were tired of fighting, though long-entrenched hatred and pride prevented either side from asking for a cease-fire. CONCORD took the initiative, and in just under six months managed to negotiate a peace accord between the [[Gallente Federation]] and the [[Caldari State]] that ended the war and endured for almost a century.
In the last three decades, CONCORD’s authority and influence have expanded even further, particularly as interstellar trade has grown into the cornerstone of [[New Eden]]’s economy and the age of the [[capsuleer]] has dawned. The growing power of CONCORD has, however, often raised concern within the empires that the organization could begin to exercise leverage in areas which have until now been regarded as the respective nations’ internal affairs. CONCORD is now no longer regarded as a neutral ground for the empires to hammer out diplomatic agreements.
It has become an independent institution that sets its own rules and regulations, which it is both willing and able to uphold. The organization’s ever-expanding bureaucracy over time subtly smothered its allegiances, so that it neither swears fealty to nor answers to any nation. The only hold the empires had historically possessed over the organization——that of financial support——has in addition been almost completely erased, as revenues from customs, confiscation of illegal goods, license sales, and infrastructure management are more than enough to keep the organization in the black.
The organization does, however, continue to serve its original purpose: to maintain peace between the core empires, even if at times conflict may occur under strictly regulated conditions. A perfect example of this was during late YC 110, when a fleet belonging to the [[Minmatar Elders]] and the [[Thukker tribe]] conducted a strike against the organization’s core communications hub, crippling its rapid-response teams and enabling the Elders to mount a large-scale offensive against the [[Amarr Empire]]. This marked the beginning of what would become known as the [[Elder War]].
CONCORD returned to a semblance of functionality in short order, but the damage was already done: tensions had boiled over into conflict. While CONCORD imposed peace enough to maintain the status quo and keep New Eden from slipping into anarchy, the hostilities already invoked would not be quelled. Using auxiliary forces composed of capsuleer paramilitaries as defined under the CONCORD Emergency Militia War Powers Act Rev. 2 of YC 110, the nations of New Eden today fight a war via proxy under the watchful gaze of CONCORD, which still struggles to rebuild and redefine itself after suffering that colossal blow to its infrastructure


==See also==
==See also==

Revision as of 17:07, 11 January 2026

This article is a stub. You can help the UniWiki by expanding it.
This article is about the lore background of the CONCORD Assembly. For the game mechanics related to the in-game CONCORD Assembly faction, see CONCORD.

The Consolidated Cooperation and Relations Command Assembly, also known as CONCORD Assembly or simply CONCORD, was founded over a century ago, after the five empires initially established contact with each other.

From the outset, interstellar relations were strained. In light of this, the primary mandate of an agency such as CONCORD was to ease tensions and lay the groundwork for peaceful cooperation among the empires. This endeavor is widely regarded as a success. Although several flare-ups have occurred, and the empires have, on occasion, come to blows since CONCORD’s formation, an outbreak of all-out war has been averted through careful mediation and negotiation.

Historic overview

CONCORD wielded very little power for the first few decades of its existence and was used essentially as a form of mediation between the administrations of the empires. Initially, the fledgling organization had little diplomatic sway, and regulation enforcement would time and time again prove difficult for its agents, as they were overruled by local law enforcement and legal representatives from the sovereign authorities.

It was not until eighteen years after its founding that CONCORD gained the respect of the international community. After the Battle of Iyen-Oursta, the bloodiest and most costly engagement the Gallente-Caldari War had seen in decades, both sides were tired of fighting, though long-entrenched hatred and pride prevented either side from asking for a cease-fire. CONCORD took the initiative, and in just under six months managed to negotiate a peace accord between the Gallente Federation and the Caldari State that ended the war and endured for almost a century.

In the last three decades, CONCORD’s authority and influence have expanded even further, particularly as interstellar trade has grown into the cornerstone of New Eden’s economy and the age of the capsuleer has dawned. The growing power of CONCORD has, however, often raised concern within the empires that the organization could begin to exercise leverage in areas which have until now been regarded as the respective nations’ internal affairs. CONCORD is now no longer regarded as a neutral ground for the empires to hammer out diplomatic agreements.

It has become an independent institution that sets its own rules and regulations, which it is both willing and able to uphold. The organization’s ever-expanding bureaucracy over time subtly smothered its allegiances, so that it neither swears fealty to nor answers to any nation. The only hold the empires had historically possessed over the organization——that of financial support——has in addition been almost completely erased, as revenues from customs, confiscation of illegal goods, license sales, and infrastructure management are more than enough to keep the organization in the black.

The organization does, however, continue to serve its original purpose: to maintain peace between the core empires, even if at times conflict may occur under strictly regulated conditions. A perfect example of this was during late YC 110, when a fleet belonging to the Minmatar Elders and the Thukker tribe conducted a strike against the organization’s core communications hub, crippling its rapid-response teams and enabling the Elders to mount a large-scale offensive against the Amarr Empire. This marked the beginning of what would become known as the Elder War.

CONCORD returned to a semblance of functionality in short order, but the damage was already done: tensions had boiled over into conflict. While CONCORD imposed peace enough to maintain the status quo and keep New Eden from slipping into anarchy, the hostilities already invoked would not be quelled. Using auxiliary forces composed of capsuleer paramilitaries as defined under the CONCORD Emergency Militia War Powers Act Rev. 2 of YC 110, the nations of New Eden today fight a war via proxy under the watchful gaze of CONCORD, which still struggles to rebuild and redefine itself after suffering that colossal blow to its infrastructure

See also