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Amarr Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
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Weapon Upgrades I<br>
Weapon Upgrades I<br>


|notes=* Like other frigates, the Punisher is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays.
|notes=* Like other frigates, the Punisher is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,000m from battleships unless they are seen shooting from gun ports or missile launcher bays. Using a j5b warp scrambler will give more range and will make it easier to tackle while maintaining an orbit outside smartbomb range.
* Dealing damage is not a tackler's priority, and cap should not be wasted on guns if it is needed to maintain tackle in prolonged encounters. The Punisher's lasers should normally not be fired except on pods once the field is clear of hostile ships.
* Dealing damage is not a tackler's priority, and cap should not be wasted on guns if it is needed to maintain tackle in prolonged encounters. The Punisher's lasers should normally not be fired except on pods once the field is clear of hostile ships.
* The MWD can be switched to an AB for better speed tanking, however this will make catching up to any ship with a MWD impossible unless it is already tackled by others.
* The MWD can be switched to an AB for better speed tanking, however this will make catching up to any ship with a MWD difficult unless it is already tackled by others.
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Weapon Upgrades III<br>
Weapon Upgrades III<br>


|notes=* Like other frigates, the Punisher is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays.
|notes=* Like other frigates, the Punisher is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays. Using a j5b warp scrambler will give more range and will make it easier to tackle while maintaining an orbit outside smartbomb range.
* The MWD can be switched to an AB for better speed tanking, however this will make catching up to any ship with a MWD impossible unless it is already tackled by others.
* The MWD can be switched to an AB for better speed tanking, however this will make catching up to any ship with a MWD difficult unless it is already tackled by others.
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