Difference between revisions of "Covert Ships Skillset"
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Kipp kahob (talk | contribs) m (→Secondary Skills: Updated skill names due to Odyssey 1.1 changes) |
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*[[Skills:Spaceship_Command#Spaceship_Command|Spaceship Command]]: III | *[[Skills:Spaceship_Command#Spaceship_Command|Spaceship Command]]: III | ||
*[[Skills:Electronics#Electronics_Upgrades|Electronic Upgrades]]: V | *[[Skills:Electronics#Electronics_Upgrades|Electronic Upgrades]]: V | ||
− | *[[Skills:Electronics# | + | *[[Skills:Electronics#CPU Management|CPU Management]]: II |
− | *[[Skills:Engineering# | + | *[[Skills:Engineering#Power Grid Management|Power Grid Management]]: II |
**NOTE: exploration skills not included | **NOTE: exploration skills not included |
Revision as of 18:12, 31 October 2013
Covert Ops
Primary Skills
- (race specific) Frigate: V
Secondary Skills
- Spaceship Command: III
- Electronic Upgrades: V
- CPU Management: II
- Power Grid Management: II
- NOTE: exploration skills not included
Other Related Skills (Stealth Bomber)
- Cloaking
- Missile Launcher Operation
- Torpedos
- Torpedo Specialization (requires Torpedoes V)
- Bomb Deployment
- Rapid Launch
- Missile Bombardment
- Missile Projection
- Warhead Upgrades
- Weapon Upgrades
- Advanced Weapon Upgrades (requires Weapon Upgrades V)
- Energy Managment
- Long Range Targeting
- Signature Analysis
- Targeting
- Jury Rigging
- Launcher Rigging
- Cynosural Field Theory
Recon Ships
Primary Skills
- (race specific) Cruiser: V
- Spaceship Command: V
- (race specific) Frigate: IV
Secondary Skills
- Recon Ships: I
- Covert Ops: IV
- Electronic Upgrades: V
- Electronics: II
- Engineering: II
- Signature Analysis: V
Other Related Skills (Force Recon Ships)
- Electronic Warfare
- Frequency Modulation
- Long Range Targeting
- Long Distance Jamming
- Projected Electronic Counter Measures
- Sensor Linking
- Signal Dispersion
- Signal Suppression
- Target Painting
- Targeting
- Turret Destabilization
- Weapon Disruption
- Energy Managment
- Energy Grid Upgrades
- Jury Rigging
- Cloaking
- Cynosural Field Theory V
Black Ops
Primary Skills
- (race specific) Battleship: V
- (race specific) Cruiser: IV
- (race specific) Frigate: IV
- Spaceship Command: V
Secondary Skills
- Black Ops: I
- Cloaking: IV
- Electronics: IV
- Jump Drive Calibration: IV
- Jump Drive Operation: V
- Navigation: V
- Warp Drive Operation: V
- Science: V
- Astrometrics: V
- Jump Portal Generation: I
Other Related Skills
Additional skills depend on the race of the ship, and how you plan to fly it. Having a base of support skills will make the difference between being useful, and being an expensive lossmail waiting to happen.
- Electronic Upgrades
- Long Range Targeting
- Signature Analysis
- Target Painting
- Targeting
- Energy Management
- Energy Systems Operation
- Jury Rigging
- Jump Fuel Conservation