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Prof hubert (talk | contribs) Added required for sections and linked prerequiste skills. |
Prof hubert (talk | contribs) Added overview section. |
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[[Category:Skills]] | [[Category:Skills]] | ||
==Overview== | |||
The Engineering category contains capacitor support skills, [[Capacitor_Warfare_Guide|capacitor warfare]] skills and most of the skills required for remote and local [[Shield_tanking|shield tanking]]. | |||
The Engineering | Good intelligence and memory will get you your engineerings degree faster. | ||
The following are the skills in the Engineering section (in alphabetical order): | |||
*[[Skills:Engineering#Capital_Energy_Emission_Systems|Capital Energy Emission Systems]] - Allows use of Capital Energy Transfer Arrays. Bonus to Capital Energy Emissions System modules cap use. | |||
*[[Skills:Engineering#Capital_Shield_Emission_Systems|Capital Shield Emission Systems]] - Allows use of Capital Shield Transfer Array. Bonus to Capital Shield Transfer Array cap use. | |||
*[[Skills:Engineering#Capital_Shield_Operation|Capital Shield Operation]] - Allows use of Capital Shield Boosters and other Capital Shield Modules. Bonus to Capital Shield Booster cap use. | |||
*[[Skills:Engineering#EM_Shield_Compensation|EM Shield Compensation]] - Percent Bonus to EM Resistance amount of passive shield hardeners and deactivated active hardeners. | |||
*[[Skills:Engineering#Energy_Emission_Systems|Energy Emission Systems]] - Allows use of energy vampires, energy neutralizers, and energy transfer arrays. Bonus to cap use of these modules. | |||
*[[Skills:Engineering#Energy_Grid_Upgrades|Energy Grid Upgrades]] - Allows use of Energy Grid Upgrade modules. Reduces CPU cost of these modules. | |||
*[[Skills:Engineering#Energy_Management|Energy Management]] - Bonus to Capacitor Capacity. | |||
*[[Skills:Engineering#Energy_Pulse_Weapons|Energy Pulse Weapons]] - Allows use of Smartbombs. Bonus to smartbomb activation time. | |||
*[[Skills:Engineering#Energy_Systems_Operation|Energy Systems Operation]] - Allows use of cap boosters, Energy System Operations modules. Bonus to capacitor recharge time. | |||
*[[Skills:Engineering#Engineering|Engineering]] - Bonus to ship Powergrid. | |||
*[[Skills:Engineering#Explosive_Shield_Compensation|Explosive Shield Compensation]] - Percent Bonus to Explosive resist amount of passive shield hardeners and deactivated active shield hardeners. | |||
*[[Skills:Engineering#Kinetic_Shield_Compenstation|Kinetic Shield Compenstation]] - Percent Bonus to Kinetic resist amount of passive shield hardeners and deactivated active shield hardeners. | |||
*[[Skills:Engineering#Shield_Compensation|Shield Compensation]] - Bonus to Shield Booster Capacitor use. | |||
*[[Skills:Engineering#Shield_Emission_Systems|Shield Emission Systems]] - Allows use of Shield Transfer Arrays. Bonus to Shield Emissions System module cap use. | |||
*[[Skills:Engineering#Shield_Management|Shield Management]] - Bonus to ship shield amount. | |||
*[[Skills:Engineering#Shield_Operation|Shield Operation]] - Allows use of Shield Boosters. Bonus to shield recharge time. | |||
*[[Skills:Engineering#Shield_Upgrades|Shield Upgrades]] - Allows use of shield upgrade modules. Bonus to Shield Upgrade modules Powergrid use. | |||
*[[Skills:Engineering#Tactical_Shield_Manipulation|Tactical Shield Manipulation]] - Reduces chance of damage bleeding through to armor when shields are low. Allows use of shield hardeners. | |||
*[[Skills:Engineering#Thermic_Shield_Compensation|Thermic Shield Compensation]] - Percent Bonus to Thermal Resist amount of passive shield hardeners and deactivated active shield hardeners. | |||
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