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*Relic - Those sites will contain ancient relics in containers, which have to be opened through [[Hacking]]. Ancient relics are needed to generate T3 blueprints through [http://wiki.eveonline.com/wiki/Reverse_Engineering reverse engineering]. Relic Sites are heavily guarded and can be escalated by capitals unlike their K-Space counterparts. | *Relic - Those sites will contain ancient relics in containers, which have to be opened through [[Hacking]]. Ancient relics are needed to generate T3 blueprints through [http://wiki.eveonline.com/wiki/Reverse_Engineering reverse engineering]. Relic Sites are heavily guarded and can be escalated by capitals unlike their K-Space counterparts. | ||
*Gravimetric - A grav site contains asteroids which can be mined. In higher class Wormholes the sites can contain enough ore to keep a dozen Hulks busy for days. A grav site can contain every known ore and is lightly guarded. | *Gravimetric - A grav site contains asteroids which can be mined. In higher class Wormholes the sites can contain enough ore to keep a dozen Hulks busy for days. A grav site can contain every known ore and is lightly guarded. | ||
*Unknown - A unknown site is always another Wormhole and is not guarded by [[Sleepers]], though it | *Unknown - A unknown site is always another Wormhole and is not guarded by [[Sleepers]], though it may be guarded by players. Unknown sites always indicate a Wormhole location, said wormhole will not spawn in its destination system until a player warps to it. While it is by no means a guarantee, avoiding warping to wormhole signatures significantly reduces the chance that you will find yourself sharing the system with other players. It is worth noting that if a wormhole is opened towards you(your side is K162) the connection has been certainly established on both sides. | ||
===Other Activities=== | ===Other Activities=== | ||