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How to find Incursions: Difference between revisions

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Sometimes we have several Incursions active at the same time and we have to choose which one to go to. Here are a few things to consider:
Sometimes we have several Incursions active at the same time and we have to choose which one to go to. Here are a few things to consider:


* Proximity to '''Aldrat''' or '''Hek'''.
* Favour going to '''Aldrat''' or '''Hek'''.
* Proximity to [[Trade Hubs|major trade hubs]] like '''Jita''' and '''Amarr'''.
* Constellations within '''Amarr regions'''.
* Constellations within '''Amarr regions'''.
* {{co|crimson|Proximity to [[Trade Hubs|major trade hubs]] like '''Jita''' and '''Amarr'''.}}


When given the choice we should strive to go to Incursions close to home. This allows new people to come fly with us, who normally might be put off by the 30+ jump trek. It also puts us near reinforcements from [[Operation: Fortress]]. People who know how to PvP would also be much closer to their stockpile of PvP-ships if they needed to reship to deal with war targets.
When given the choice we should strive to go to Incursions close to home. This allows new people to come fly with us, who normally might be put off by the 30+ jump trek. It also puts us near reinforcements from [[Operation: Fortress]]. People who know how to PvP would also be much closer to their stockpile of PvP-ships if they needed to reship to deal with war targets.


If we can avoid the major trade hubs, that's a plus too, as those constellations get a lot more attention from gankers and griefers. Major trade hubs are also favourite hunting grounds for many so called ''"high security warriors"'' corporations and alliances that declare war on us.
Since Amarr hold sovereignty in the majority of high security space, odds are higher that Incursions spawn in Amarr space than anywhere else. So if you have the choice between between two fairly similar constellations, it makes sense to pick the one closer to the main Amarr region. This usually means we won't have to move too far the next time we move.


Since Amarr account for a majority of the high security systems, it makes sense to stay in Amarr regions as well. This usually means we won't have to move too far the next time we move, as you're statistically more likely to get another Incursions in Amarr space.
If we can avoid the major trade hubs, that's a plus too, as those constellations get a lot more attention from gankers and griefers. Major trade hubs are also favourite hunting grounds for many so called ''"high security warriors"'' corporations and alliances that declare war on us. This is more of an issue during war than it is during peace, as the threat from gankers and griefers is minimal unless you're flying very expensively fitted ships (far beyond what most fly in our community).


Of course, sometimes we don't have a choice and will be forced to pick a less than ideal system. But try to keep these things in mind when you decide where to go.
Of course, sometimes we don't have a choice and will be forced to pick a less than ideal system. But try to keep these things in mind when you decide where to go.