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:''Note: this is a draft page for [[Factional Warfare missions]]'' | :''Note: this is a draft page for [[Factional Warfare missions]]'' | ||
= Factional Warfare missions = | = Factional Warfare missions = | ||
Pilots enlisted in [[Factional Warfare]] may run missions offered by agents of the four Factional Warfare NPC corporations ("militias"). These missions work similarly to the [[Missions#Encounter_Missions|encounter missions]] offered by agents of [[Empire]] corporations, although there are a few notable differences (detailed below). Note that these missions do not contribute to the core Factional Warfare mechanics (capturing or defending star systems in the [[Factional Warfare#War zones|war zones]], although they take place in the same regions of space. | Pilots enlisted in [[Factional Warfare]] may run missions offered by agents of the four Factional Warfare NPC corporations ("militias"). These missions work similarly to the [[Missions#Encounter_Missions|encounter missions]] offered by agents of [[Empire]] corporations, although there are a few notable differences (detailed below). Note that these missions do not contribute to the core Factional Warfare mechanics (capturing or defending star systems in the [[Factional Warfare#War zones|war zones]]), although they take place in the same regions of space. | ||
== Finding, accepting and rejecting missions == | == Finding, accepting and rejecting missions == | ||
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As with missions in Empire space, [http://eve-survival.org/missions Eve Survival] is an excellent resource for finding out ahead of time what a mission objective is, and what kind of NPC enemies to expect. Note that, unlike missions in Empire space, the NPC enemies you kill in Factional Warfare missions do not have bounties on them and drop very little loot (other than Navy tags, which can be sold or used to buy items in the LP store). | As with missions in Empire space, [http://eve-survival.org/missions Eve Survival] is an excellent resource for finding out ahead of time what a mission objective is, and what kind of NPC enemies to expect. Note that, unlike missions in Empire space, the NPC enemies you kill in Factional Warfare missions do not have bounties on them and drop very little loot (other than Navy tags, which can be sold or used to buy items in the LP store). | ||
=== Enemies === | |||
In all Factional Warfare missions you will be fighting NPC ships belonging to the enemy faction (i.e. a pilot running missions for the Gallente militia will be fighting Caldari NPCs). This means that the [[NPC_Damage_Types|type of damage]] the NPCs deal and are vulnerable to (as well as which type of [[EWAR]] they use) is predictable, and you can fit your ship accordingly. | |||
{| cellpadding="5" cellspacing="0" border="1" | |||
!colspan="3"|Damage type to Deal | |||
!colspan="4"|Damage type to Resist Against | |||
|- | |||
!Faction !! Primary Damage !! Secondary Damage !! Primary !! Secondary !! Tertiary !! Quaternary | |||
|- | |||
| '''Amarr Empire''' || EM || Thermal || EM (47%) || Thermal (42%) || Kinetic (7%) || Explosive (4%) | |||
|- | |||
| '''Caldari State''' || Kinetic || Thermal || Kinetic (51%) || Thermal (48%) || EM (1%) || | |||
|- | |||
| '''Gallente Federation''' || Kinetic || Thermal || Kinetic (60%) || Thermal (39%) || EM(1%) || | |||
|- | |||
| '''Minmatar Republic''' || Explosive || Kinetic || Explosive (50%) || Kinetic (31%) || EM (12%) || Thermal (7%) | |||
|} | |||
=== Ship restrictions === | === Ship restrictions === | ||
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|} | |} | ||
=== Ships and strategies === | |||
== Completing missions == | == Completing missions == | ||
:''See also: [[Factional Warfare#Rewards|Rewards from running FW missions]]'' | :''See also: [[Factional Warfare#Rewards|Rewards from running FW missions]]'' | ||