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Consolidating skill plans into new template, removing skills new characters now start with since Vanguard |
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Once you have these books, it's time to queue up! The following plan is based on two remaps, which will result in a completed plan in 12 days and some hours (you'll already have Science III and Racial Frigate II): | Once you have these books, it's time to queue up! The following plan is based on two remaps, which will result in a completed plan in 12 days and some hours (you'll already have Science III and Racial Frigate II): | ||
[[File:LavaLarge.png|thumb]] | [[File:LavaLarge.png|thumb]] | ||
Maximize Charisma and put the rest into Intelligence | {{SkillQueue | ||
|name=First Remap | |||
|width=400px | |||
|desc=Maximize Charisma and put the rest into Intelligence | |||
|Command Center Upgrades I | |||
Command Center Upgrades II | |||
Command Center Upgrades I III | |||
Command Center Upgrades IV | |||
Interplanetary Consolidation I | |||
Interplanetary Consolidation II | |||
Interplanetary Consolidation III | |||
Interplanetary Consolidation IV | |||
}} | |||
{{ note box | Notes: | |||
* Command Center Upgrades IV allows you to set the second highest upgrade tier for your command center | |||
* Interplanetary Consolidation IV allows you to run five planets | italics = no }} | |||
{{SkillQueue | |||
|name=Second Remap | |||
|width=400px | |||
|desc=Maximize Intelligence, add one point to Memory, and the rest into Perception | |||
|Remote Sensing I | |||
Remote Sensing II | |||
Remote Sensing II | |||
Planetology I | |||
Planetology II | |||
Planetology III | |||
Energy Grid Upgrades II | |||
Long Range Targeting II | |||
Target Management II | |||
Target Management III | |||
Signature Analysis II | |||
Signature Analysis III | |||
Evasive Maneuvering II | |||
Evasive Maneuvering III | |||
Warp Drive Operation II | |||
Mechanics III | |||
Hull Upgrades III | |||
Shield Management II | |||
Shield Management III | |||
Fuel Conservation I | |||
Fuel Conservation II | |||
Retail I | |||
Retail II | |||
Broker Relations I | |||
Broker Relations II | |||
}} | |||
{{ note box | Notes: | |||
* Remote Sensing III allows for scanning planets outside your system | |||
* Planetology III gives very basic scan resolution of resources; the one skill to take higher on your main | |||
* You may already have Mechanics III if you started as Amarr, Gallente or Minmatar | italics = no }} | |||
In addition to the above skills you should train either: | |||
{{SkillQueue | |||
|name=Amarr Industrial | |||
|width=400px | |||
|Amarr Industrial I | |||
Amarr Industrial II | |||
Amarr Industrial III | |||
}} | |||
{{SkillQueue | |||
|name=Caldari Industrial | |||
|width=400px | |||
|Caldari Industrial I | |||
Caldari Industrial II | |||
Caldari Industrial III | |||
}} | |||
{{SkillQueue | |||
|name=Gallente Industrial | |||
|width=400px | |||
|Gallente Industrial I | |||
Gallente Industrial II | |||
Gallente Industrial III | |||
}} | |||
{{SkillQueue | |||
|name=Minmatar Industrial | |||
|width=400px | |||
|Minmatar Industrial I | |||
Minmatar Industrial II | |||
Minmatar Industrial III | |||
}} | |||
You may note that Target Management, Signature Analysis, and Long Range Targeting aren't necessarily required, as well as Retail. The skill plan was based on using Evemon and selecting a Core Basic Certificate and Basic Trade Certificate so your character could mount the Expanded Cargohold IIs, some basic shields, and have enough slots on the market to buy and sell a bit. It's up to you whether you want to train those skills. As the plan is so amazingly short, I left them there in the event I decided to use my alt as a spy and trading alt. You could (and probably should) replace them with Shield Operations, if you're so inclined. If you are more concerned with speed, this plan can certainly be tweaked with High Speed Maneuvering and Acceleration Control to level II, but try to keep it under 13 days, otherwise your main may start to feel neglected, and you'll have missed the point! | You may note that Target Management, Signature Analysis, and Long Range Targeting aren't necessarily required, as well as Retail. The skill plan was based on using Evemon and selecting a Core Basic Certificate and Basic Trade Certificate so your character could mount the Expanded Cargohold IIs, some basic shields, and have enough slots on the market to buy and sell a bit. It's up to you whether you want to train those skills. As the plan is so amazingly short, I left them there in the event I decided to use my alt as a spy and trading alt. You could (and probably should) replace them with Shield Operations, if you're so inclined. If you are more concerned with speed, this plan can certainly be tweaked with High Speed Maneuvering and Acceleration Control to level II, but try to keep it under 13 days, otherwise your main may start to feel neglected, and you'll have missed the point! | ||