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<small><references/></small> | <small><references/></small> | ||
=== | === Navy & Fleet Issue ships with only four midslots === | ||
Ships like the [[Apocalypse Navy Issue]] and the [[Megathron Navy Issue]] with only four midslots aren't recommended for incursions, mostly due to their lack of midslots but also due to being armour based and suffering from fairly low shield hit points (and in the case of the apocalypse serious capacitor issues) which just compounds the issues of these ships. Within certain limits they can still do reasonably well in vanguards and assaults, but they are unable to do headquarter sites both from an efficiency point of view as well as due to their weak tank. | Ships like the [[Apocalypse Navy Issue]] and the [[Megathron Navy Issue]] with only four midslots aren't recommended for incursions, mostly due to their lack of midslots but also due to being armour based and suffering from fairly low shield hit points (and in the case of the apocalypse serious capacitor issues) which just compounds the issues of these ships. Within certain limits they can still do reasonably well in vanguards and assaults, but they are unable to do headquarter sites both from an efficiency point of view as well as due to their weak tank. | ||
Navy and Fleet Issue ships have higher rig calibration points than other ships (400 points instead of the regular 350 points). | |||
{| class="wikitable" style="font-size:90%; text-align:left; padding:0px; border-collapse:collapse;" | |||
|- | |||
! style="background:#222222;" | <small>Slots</small> | |||
| style="background:#222222; text-align:center;" | '''Vanguard''' ''(less tank)''<small> <ref>In a good fleet with excellent damage projection, with an experienced fleet commander and seasoned logistics, you can usually remove the damage control in favour of more damage mods.</ref></small> | |||
! style="background:#222222;text-align:center;" | Vanguard | |||
| style="background:#222222;text-align:center;" | '''Assault''' ''(less tank)''<small> <ref>This setup is considerably weaker than your average assault setup, even with the extra shield extender. Its considerably weaker resists means repairs are less effective.</ref></small> | |||
|- valign="top" | |||
| nowrap style="text-align:center; background:#111111;" | [[image:icon mid slot.png|24px]] | |||
| nowrap style="vertical-align:middle;" | [[Image:icon_hardener_adaptive_ii.png|24px|Adaptive Invulnerability Field II]] Adaptive Invulnerability Field II<br>[[Image:icon_hardener_adaptive_ii.png|24px|Adaptive Invulnerability Field II]] Adaptive Invulnerability Field II<br>[[image:icon mid slot.png|24px]] Freed up mid slot | |||
| nowrap style="vertical-align:middle;" | [[Image:icon_hardener_adaptive_ii.png|24px|Adaptive Invulnerability Field II]] Adaptive Invulnerability Field II<br>[[Image:icon_hardener_adaptive_ii.png|24px|Adaptive Invulnerability Field II]] Adaptive Invulnerability Field II<br>[[image:icon mid slot.png|24px]] Freed up mid slot | |||
| nowrap style="vertical-align:middle;" | [[Image:icon_hardener_adaptive_ii.png|24px|Adaptive Invulnerability Field II]] Adaptive Invulnerability Field II<br>[[Image:icon_hardener_adaptive_ii.png|24px|Adaptive Invulnerability Field II]] Adaptive Invulnerability Field II<br>[[image:icon shield extender ii.png|24px]] Large Shield Extender II<small> <ref>The '''Large Shield Extender II''' module is often needed in assaults for armour tanked ships to compensate for lower innate shield hit points.</ref></small> | |||
|- valign="top" | |||
| nowrap style="text-align:center; background:#111111;" | [[image:icon low slot.png|24px]] | |||
| nowrap | [[image:icon low slot.png|24px]] Freed up low slot | |||
| nowrap | [[image:module icon damage control tech2.png|24px]] Damage Control II | |||
| nowrap | [[image:module icon damage control tech2.png|24px]] Damage Control II | |||
|- valign="top" | |||
| nowrap style="text-align:center; background:#111111;" | [[image:icon rigs.png|24px]] | |||
| nowrap | [[image:module icon shield rig tech1.png|24px|Large Anti-Thermal Screen Reinforcer I]] Anti-Thermal Screen Reinforcer I<br>[[image:module icon shield rig tech2.png|24px|Large Anti-EM Screen Reinforcer II]] Anti-EM Screen Reinforcer II | |||
| nowrap | [[image:module icon shield rig tech1.png|24px|Large Anti-Thermal Screen Reinforcer I]] Anti-Thermal Screen Reinforcer I<br>[[image:module icon shield rig tech2.png|24px|Large Anti-EM Screen Reinforcer II]] Anti-EM Screen Reinforcer II | |||
| nowrap | [[image:module icon shield rig tech1.png|24px|Large Anti-Thermal Screen Reinforcer I]] Anti-Thermal Screen Reinforcer I<br>[[image:module icon shield rig tech2.png|24px|Large Anti-EM Screen Reinforcer II]] Anti-EM Screen Reinforcer II | |||
|- valign="top" | |||
! style="text-align:center; background:#222222;" | [[image:icon_resists.png|24px|Normal resist profile.]] | |||
! nowrap style="background:#222222;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]60,2%[[Image:icon_resist_therm.png|20px|Thermal resistance]]65,7%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]69,0%[[Image:icon_resist_exp.png|20px|Explosive resistance]]74,1% | |||
! nowrap style="background:#222222;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]65,2%[[Image:icon_resist_therm.png|20px|Thermal resistance]]70,0%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]72,8%[[Image:icon_resist_exp.png|20px|Explosive resistance]]77,4% | |||
! nowrap style="background:#222222;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]65,2%[[Image:icon_resist_therm.png|20px|Thermal resistance]]70,0%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]72,8%[[Image:icon_resist_exp.png|20px|Explosive resistance]]77,4% | |||
|- valign="top" | |||
! style="text-align:center; vertical-align:middle; background:#001000; padding:0px;" | {{icon|warfare link|24|Resist profile with warfare links active.}} | |||
! nowrap style="background:#001000;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]63,1%[[Image:icon_resist_therm.png|20px|Thermal resistance]]68,2%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]73,5%[[Image:icon_resist_exp.png|20px|Explosive resistance]]77,9% | |||
! nowrap style="background:#001000;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]67,7%[[Image:icon_resist_therm.png|20px|Thermal resistance]]72,2%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]76,8%[[Image:icon_resist_exp.png|20px|Explosive resistance]]80,7% | |||
! nowrap style="background:#001000;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]67,7%[[Image:icon_resist_therm.png|20px|Thermal resistance]]72,2%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]76,8%[[Image:icon_resist_exp.png|20px|Explosive resistance]]80,7% | |||
<!-- | |||
Resist profile with overheat & neuted out. | |||
|- valign="top" | |||
! style="text-align:center; vertical-align:middle; background:#200000; padding:0px;" | [[image:icon overheating.png|24px|Resist profile when you're overheating your defensive modules.]] | |||
! nowrap style="background:#200000;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]-%[[Image:icon_resist_therm.png|20px|Thermal resistance]]-%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]-%[[Image:icon_resist_exp.png|20px|Explosive resistance]]-% | |||
! nowrap style="background:#200000;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]-%[[Image:icon_resist_therm.png|20px|Thermal resistance]]-%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]-%[[Image:icon_resist_exp.png|20px|Explosive resistance]]-% | |||
! nowrap style="background:#200000;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]-%[[Image:icon_resist_therm.png|20px|Thermal resistance]]-%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]-%[[Image:icon_resist_exp.png|20px|Explosive resistance]]-% | |||
|- valign="top" | |||
! style="text-align:center; vertical-align:middle; background:#0F0719; padding:0px;" | [[image:Icon energy neutralizer i.png|24px|Resist profile if all your defensive modules run out of capacitor and turn off.]] | |||
! nowrap style="background:#0F0719;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]-%[[Image:icon_resist_therm.png|20px|Thermal resistance]]-%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]-%[[Image:icon_resist_exp.png|20px|Explosive resistance]]-% | |||
! nowrap style="background:#0F0719;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]-%[[Image:icon_resist_therm.png|20px|Thermal resistance]]-%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]-%[[Image:icon_resist_exp.png|20px|Explosive resistance]]-% | |||
! nowrap style="background:#0F0719;" | [[Image:icon_resist_em.png|20px|Electromagnetic resistance]]-%[[Image:icon_resist_therm.png|20px|Thermal resistance]]-%[[Image:icon_resist_kin.png|20px|Kinetic resistance]]-%[[Image:icon_resist_exp.png|20px|Explosive resistance]]-% | |||
--> | |||
|} | |||
<small><references/></small> | |||
== Advanced fits == | == Advanced fits == | ||