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# Anyone trying to warp to a spot within 150km of the edge of the bubble will be pulled to the edge of it, ''if'' the bubble is in line with the two objects the ship is warping between, and on grid with the destination object. | # Anyone trying to warp to a spot within 150km of the edge of the bubble will be pulled to the edge of it, ''if'' the bubble is in line with the two objects the ship is warping between, and on grid with the destination object. | ||
# It cannot be targeted, thus it is vulnerable only to bombs and smartbombs. Bubbles have 1000 hitpoints with no resists (revelations 2) | # It cannot be targeted, thus it is vulnerable only to bombs and smartbombs. Bubbles have 1000 hitpoints with no resists (revelations 2) | ||
# Launching a bubble does not count as aggression '''Nor once someone tries to warp inside your bubble, you | # Launching a bubble does not count as aggression '''Nor once someone tries to warp inside your bubble, will you become aggressed.'''. Therefore, you can drop a bubble on an enemy at a gate and still jump through . This is valuable for bubbling an enemy then jumping through and bubbling other side in case they try to jump through and run. You will receive a kill mail from a kill if they tried to warp in your launched bubble and were killed by someone else. | ||
# Interdictor bubbles cannot be deployed outside of 0.0 space. | # Interdictor bubbles cannot be deployed outside of 0.0 space. | ||
# Bubbles function with an anchored bubble nearby. | # Bubbles function with an anchored bubble nearby. | ||