Difference between revisions of "User:Redeemed souvenir/Skill Plan"
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== What are skills and how do they work? == | == What are skills and how do they work? == | ||
− | Skills train in real time even when you log offline. | + | Skills train in real time even when you log offline. Generally, the older a player's age, the more skills they have. Don't be discouraged, it takes over a decade to learn everything in the game and a young specialized character can overcome an older jack-of-all-trades. |
If you wish to understand more about how skills interact with each other and determine skill prerequisites visit [[Skill Tree Maps]]. | If you wish to understand more about how skills interact with each other and determine skill prerequisites visit [[Skill Tree Maps]]. | ||
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− | == Part 1: | + | == Part 1: Getting Started == |
− | First, this plan is by no means perfect and | + | First, this plan is by no means perfect and can be tailored to suit your needs in New Eden. Miners don't need Gunnery skills and PvPers don't want to shoot rocks. Learn about the differences between the four main factions and see their basic ship fittings by visiting the links below: |
− | + | *[[Amarr Basic Ship and Skill Guide|Amarr]] | |
− | + | *[[Caldari Basic Ship and Skill Guide|Caldari]] | |
− | + | *[[Gallente Basic Ship and Skill Guide|Gallente]] | |
− | + | *[[Minmatar Basic Ship and Skill Guide|Minmatar]] | |
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− | (It seems you are one of the unlucky to visit this page in its early stages, so yea...irony. There is | + | (It seems you are one of the unlucky to visit this page in its early stages, so yea...irony. There is no skill plan here yet. If you are interested in an older plan that is frigate focused visit [[Recommended skills for new players]]. The Minimum plan will help you get started. o7) |
− | + | == Part 2: Tank before Gank == | |
− | + | Generally speaking, shield skills are used for PvE and armor skills are used for PvP. Amarr and Gallente ships generally armor tank while Caldari ships generally shield tank. Minmatar ships can do either while real players hull tank. If you are unsure what which tank to focus on first, check the traits of the ships you eventually want to fly or expect to fly most often. Regardless, the goal is to get both T2 shield and armor tanking before training into T2 weapon systems. | |
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Never dual tank. Pick one or the other. | Never dual tank. Pick one or the other. | ||
− | + | === T2 Shield === | |
− | * | + | *The below skills are needed to effectively use T2 shield modules: |
**Shield Operation IV | **Shield Operation IV | ||
**Shield Management III | **Shield Management III | ||
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**Shield Management IV | **Shield Management IV | ||
− | + | === T2 Armor === | |
− | * | + | *The below skills are needed to effectively use T2 armor modules: |
**Hull Upgrades V | **Hull Upgrades V | ||
**Mechanics IV | **Mechanics IV | ||
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**Capacitor Management IV | **Capacitor Management IV | ||
**Capacitor Systems Operation IV | **Capacitor Systems Operation IV | ||
− | * | + | *More buffer |
**Shield Management III-IV | **Shield Management III-IV | ||
**Shield Operation IV | **Shield Operation IV | ||
− | == Part | + | == Part 3: Time to Choose == |
=== Specializing === | === Specializing === | ||
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Ship Type | Ship Type | ||
− | + | Your Role in a Fleet | |
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− | + | === Alts === | |
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Miner Alt | Miner Alt | ||
*[[Creating an Alt Miner|Basic Miner Skill Plan]] | *[[Creating an Alt Miner|Basic Miner Skill Plan]] | ||
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*[[Amarr Mining Campus]] | *[[Amarr Mining Campus]] | ||
− | Market | + | Market |
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Industry | Industry | ||
Scanner | Scanner | ||
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Incursion | Incursion | ||
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− | == Part | + | == Part 4: Planning for the Future == |
EVEMon | EVEMon | ||
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Fleet up | Fleet up | ||
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Revision as of 11:00, 3 January 2016
Unofficial New Player Skill Planning (work in progress)
This is intended to be an all-in-one place for new players to visit to wrap their heads around the vast amount of skills in New Eden and get started with basic skill planning. Perhaps one day E-Uni will have an official skill plan and I hope I could be a part of it. A large problem with discovering skill plans as a new player is that most Eve Online articles on the internet are outdated or skewed toward an alliance's doctrine. This page was last updated in January 2016. I hope this information (or lack thereof) helps. o7
What are skills and how do they work?
Skills train in real time even when you log offline. Generally, the older a player's age, the more skills they have. Don't be discouraged, it takes over a decade to learn everything in the game and a young specialized character can overcome an older jack-of-all-trades.
If you wish to understand more about how skills interact with each other and determine skill prerequisites visit Skill Tree Maps.
More great skill information is located at Skills and Learning and Support Skills.
Starting Skills
You start with roughly 400,000 skill points (around a week's worth of training). Back in my day we were gifted Thermodynamics, but you already have it trained. Another great thing about being a newbro! If you want to know what other races start with visit Starting Skills.
Neural Remapping
For more information on skills and remapping visit Skills and Learning. Support skills help new players fly every ship better and mostly need Intelligence/Memory attributes, but do not remap unless you know what you are doing. You could waste months of training time.
Skillbook Name Changes
Eve Online is an old game and things constantly get updated, including skillbook names.
(WIP)
E-Uni Member Perks
Free Skillbooks
As a member of E-Uni you can get up to one million ISK worth of free skillbooks per day. If you are interested visit The Skillbook Program.
+3 Implant Program
Did you know as a member of E-Uni you can get cheap +3 Implants? Implants help you train skills faster. If you are interested visit The +3 Implants Program.
Part 1: Getting Started
First, this plan is by no means perfect and can be tailored to suit your needs in New Eden. Miners don't need Gunnery skills and PvPers don't want to shoot rocks. Learn about the differences between the four main factions and see their basic ship fittings by visiting the links below:
(It seems you are one of the unlucky to visit this page in its early stages, so yea...irony. There is no skill plan here yet. If you are interested in an older plan that is frigate focused visit Recommended skills for new players. The Minimum plan will help you get started. o7)
Part 2: Tank before Gank
Generally speaking, shield skills are used for PvE and armor skills are used for PvP. Amarr and Gallente ships generally armor tank while Caldari ships generally shield tank. Minmatar ships can do either while real players hull tank. If you are unsure what which tank to focus on first, check the traits of the ships you eventually want to fly or expect to fly most often. Regardless, the goal is to get both T2 shield and armor tanking before training into T2 weapon systems.
Never dual tank. Pick one or the other.
T2 Shield
- The below skills are needed to effectively use T2 shield modules:
- Shield Operation IV
- Shield Management III
- Shield Upgrades IV
- Tactical Shield Manipulation IV
- Hull Upgrades IV
- EM/Explosive/Kinetic/Thermal Shield Compensation III-IV
- Optional
- Shield Compensation III
- Capacitor Management IV
- Capacitor Systems Operation IV
- Shield Management IV
T2 Armor
- The below skills are needed to effectively use T2 armor modules:
- Hull Upgrades V
- Mechanics IV
- Repair Systems III-IV
- EM/Explosive/Kinetic/Thermal Armor Compensation III-IV
- Optional
- Armor Layering III
- Capacitor Management IV
- Capacitor Systems Operation IV
- More buffer
- Shield Management III-IV
- Shield Operation IV
Part 3: Time to Choose
Specializing
Weapon Systems
Ship Type
Your Role in a Fleet
Alts
Miner Alt
Market
Industry
Scanner
Incursion
Part 4: Planning for the Future
EVEMon
Neocom app
3rd Party Tools
Fleet up