Difference between revisions of "Clone states"
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− | Clone States is the new free to play system that | + | '''Clone States''' is the new free-to-play system that will be implemented in November 2016. There will two different types of clones: |
+ | * Alpha clones, which are limited in which [[Skills and Learning|skills]] they can train, but which cost no subscription fee to play | ||
+ | * Omega clones, can train and use all skills, but which require a monthly subscription fee to play | ||
− | + | Any characters on an account with an active [https://support.eveonline.com/hc/en-us/articles/203599091-Subscription-Costs subscription] (paid for with time cards, monthly payments, PLEX...) are Omega clones, whereas any characters on an account without an active subscription are Alpha Clones. There is no way to tell an Alpha from an Omega clone in-game. The conversion from Alpha to Omega or vice-versa will always happen at the start of a new before or after a session. | |
− | + | If an Omega clone is downgraded to an Alpha clone (because the account's subscription has run out), any skills that character has trained which are not part of the Alpha skill set are locked and become inactive, i.e. they cannot be used, but the invested skill points will not be lost. Any items or ships which require the locked skill become inactive. If the account's subscription is renewed, then the character is automatically upgraded back to an Omega clone and can once again use all the skills they have previously trained. | |
== Alpha Clones == | == Alpha Clones == | ||
− | Alpha clones | + | Alpha clones may only train a limited number of skills. They are restricted to using: |
+ | * Their race's preferred weapon system and ships | ||
+ | * Ship sizes up to [[cruiser]]s | ||
+ | * [[Techs, Tiers and Meta levels|Tech 1]] modules and ships | ||
− | + | Alpha clones may learn the following skills: | |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|Minmatar | |Minmatar | ||
|- | |- | ||
− | |Armor Layering | + | |{{sk|Armor Layering}} |
|1 | |1 | ||
|1 | |1 | ||
Line 24: | Line 29: | ||
|1 | |1 | ||
|- | |- | ||
− | |EM Armor Compensation | + | |{{sk|EM Armor Compensation}} |
|1 | |1 | ||
|1 | |1 | ||
Line 30: | Line 35: | ||
|1 | |1 | ||
|- | |- | ||
− | |Explosive Armor Compensation | + | |{{sk|Explosive Armor Compensation}} |
|1 | |1 | ||
|1 | |1 | ||
Line 788: | Line 793: | ||
== Omega Clones == | == Omega Clones == | ||
− | Omega | + | Omega clones may use any skill, ship and item in the game. |
Revision as of 15:00, 23 September 2016
Template:Current Clone States is the new free-to-play system that will be implemented in November 2016. There will two different types of clones:
- Alpha clones, which are limited in which skills they can train, but which cost no subscription fee to play
- Omega clones, can train and use all skills, but which require a monthly subscription fee to play
Any characters on an account with an active subscription (paid for with time cards, monthly payments, PLEX...) are Omega clones, whereas any characters on an account without an active subscription are Alpha Clones. There is no way to tell an Alpha from an Omega clone in-game. The conversion from Alpha to Omega or vice-versa will always happen at the start of a new before or after a session.
If an Omega clone is downgraded to an Alpha clone (because the account's subscription has run out), any skills that character has trained which are not part of the Alpha skill set are locked and become inactive, i.e. they cannot be used, but the invested skill points will not be lost. Any items or ships which require the locked skill become inactive. If the account's subscription is renewed, then the character is automatically upgraded back to an Omega clone and can once again use all the skills they have previously trained.
Alpha Clones
Alpha clones may only train a limited number of skills. They are restricted to using:
Alpha clones may learn the following skills:
Skill | Amarr | Caldari | Gallente | Minmatar |
Armor Layering | 1 | 1 | 1 | 1 |
EM Armor Compensation | 1 | 1 | 1 | 1 |
Explosive Armor Compensation | 1 | 1 | 1 | 1 |
Hull Upgrades | 4 | 4 | 4 | 4 |
Kinetic Armor Compensation | 1 | 1 | 1 | 1 |
Mechanics | 4 | 4 | 4 | 4 |
Remote Armor Repair Systems | 3 | 3 | ||
Remote Hull Repair Systems | 1 | 1 | 1 | 1 |
Repair Systems | 4 | 4 | 4 | 4 |
Thermal Armor Compensation | 1 | 1 | 1 | 1 |
Corporation Management | 1 | 1 | 1 | 1 |
Drone Avionics | 4 | 4 | ||
Drone Durability | 4 | 4 | ||
Drone Interfacing | 3 | 3 | ||
Drone Navigation | 4 | 4 | ||
Drone Sharpshooting | 4 | 4 | ||
Drones | 5 | 3 | 5 | 3 |
Light Drone Operation | 4 | 1 | 4 | 1 |
Medium Drone Operation | 3 | 3 | ||
Skill | Amarr | Caldari | Gallente | Minmatar |
Repair Drone Operation | 2 | 2 | ||
Electronic Warfare | 4 | 4 | 4 | 4 |
Propulsion Jamming | 3 | 3 | 3 | 3 |
Weapon Disruption | 3 | 3 | 3 | 3 |
Sensor Linking | 1 | |||
Target Painting | 1 | |||
Advanced Weapon Upgrades | 1 | 1 | 1 | 1 |
CPU Management | 4 | 4 | 4 | 4 |
Capacitor Emission Systems | 3 | 3 | 3 | 3 |
Capacitor Management | 4 | 4 | 4 | 4 |
Capacitor Systems Operation | 3 | 3 | 3 | 3 |
Electronics Upgrades | 4 | 4 | 4 | 4 |
Energy Grid Upgrades | 4 | 4 | 4 | 4 |
Energy Pulse Weapons | 2 | 2 | 2 | 2 |
Power Grid Management | 4 | 4 | 4 | 4 |
Thermodynamics | 3 | 3 | 3 | 3 |
Weapon Upgrades | 4 | 4 | 4 | 4 |
Controlled Bursts | 4 | 4 | 4 | 1 |
Gunnery | 5 | 5 | 5 | 5 |
Medium Energy Turret | 4 | |||
Skill | Amarr | Caldari | Gallente | Minmatar |
Medium Hybrid Turret | 4 | 4 | ||
Medium Projectile Turret | 4 | |||
Motion Prediction | 4 | 4 | 4 | 4 |
Rapid Firing | 4 | 4 | 4 | 4 |
Sharpshooter | 4 | 4 | 4 | 4 |
Small Energy Turret | 4 | |||
Small Hybrid Turret | 4 | 4 | ||
Small Projectile Turret | 4 | |||
Surgical Strike | 4 | 4 | 4 | 4 |
Trajectory Analysis | 4 | 3 | 4 | 4 |
Leadership | 3 | 3 | 3 | 3 |
Missile Launcher Operation | 1 | 5 | 1 | 5 |
Light Missiles | 4 | 4 | ||
Heavy Assault Missiles | 3 | 3 | ||
Heavy Missiles | 4 | 4 | ||
Missile Bombardment | 4 | 4 | ||
Missile Projection | 2 | 2 | ||
Rapid Launch | 4 | 4 | ||
Rockets | 4 | 4 | ||
Target Navigation Prediction | 3 | 3 | ||
Skill | Amarr | Caldari | Gallente | Minmatar |
Warhead Upgrades | 3 | 3 | ||
Acceleration Control | 3 | 3 | 3 | 3 |
Afterburner | 3 | 3 | 3 | 3 |
Evasive Maneuvering | 3 | 3 | 3 | 3 |
High Speed Maneuvering | 3 | 3 | 3 | 3 |
Navigation | 4 | 4 | 4 | 4 |
Warp Drive Operation | 3 | 3 | 3 | 3 |
Biology | 3 | 3 | 3 | 3 |
Cybernetics | 3 | 3 | 3 | 3 |
Industry | 5 | 5 | 5 | 5 |
Mass Production | 3 | 3 | 3 | 3 |
Mining | 4 | 4 | 4 | 4 |
Mining Upgrades | 4 | 4 | 4 | 4 |
Reprocessing | 3 | 3 | 3 | 3 |
Salvaging | 3 | 3 | 3 | 3 |
Armor Rigging | 2 | 2 | ||
Astronautics Rigging | 2 | 2 | 2 | 2 |
Drones Rigging | 2 | 2 | 2 | 2 |
Electronic Superiority Rigging | 2 | 2 | 2 | 2 |
Energy Weapon Rigging | 2 | |||
Hybrid Weapon Rigging | 2 | 2 | ||
Skill | Amarr | Caldari | Gallente | Minmatar |
Projectile Weapon Rigging | 2 | |||
Jury Rigging | 3 | 3 | 3 | 3 |
Shield Rigging | 2 | 2 | 2 | |
Launcher Rigging | 2 | 2 | ||
Archaeology | 3 | 3 | 3 | 3 |
Astrometric Acquisition | 2 | 2 | 2 | 2 |
Astrometric Rangefinding | 2 | 2 | 2 | 2 |
Astrometrics | 3 | 3 | 3 | 3 |
Hacking | 3 | 3 | 3 | 3 |
Survey | 3 | 3 | 3 | 3 |
Science | 4 | 4 | 4 | 4 |
EM Shield Compensation | 1 | 1 | 1 | 1 |
Explosive Shield Compensation | 1 | 1 | 1 | 1 |
Kinetic Shield Compensation | 1 | 1 | 1 | 1 |
Shield Compensation | 3 | 3 | 3 | 3 |
Shield Emission Systems | 3 | 3 | ||
Shield Management | 3 | 4 | 3 | 4 |
Shield Operation | 4 | 4 | 4 | 4 |
Shield Upgrades | 3 | 4 | 4 | 4 |
Tactical Shield Manipulation | 3 | 3 | 3 | 3 |
Skill | Amarr | Caldari | Gallente | Minmatar |
Thermal Shield Compensation | 1 | 1 | 1 | 1 |
Connections | 2 | 2 | 2 | 2 |
Criminal Connections | 2 | 2 | 2 | 2 |
Diplomacy | 3 | 3 | 3 | 3 |
Distribution Connections | 2 | 2 | 2 | 2 |
Mining Connections | 2 | 2 | 2 | 2 |
Negotiation | 2 | 2 | 2 | 2 |
Security Connections | 2 | 2 | 2 | 2 |
Social | 3 | 3 | 3 | 3 |
Racial Cruiser | 4 | 4 | 4 | 4 |
Racial Destroyer | 4 | 4 | 4 | 4 |
Racial Frigate | 4 | 4 | 4 | 4 |
Racial Industrial | 1 | 1 | 1 | 1 |
Mining Frigate | 4 | 4 | 4 | 4 |
Spaceship Command | 3 | 3 | 3 | 3 |
Anchoring | 1 | 1 | 1 | 1 |
Long Range Targeting | 3 | 3 | 3 | 3 |
Signature Analysis | 3 | 3 | 3 | 3 |
Target Management | 4 | 4 | 4 | 4 |
Broker Relations | 2 | 2 | 2 | 2 |
Marketing | 2 | 2 | 2 | 2 |
Trade | 3 | 3 | 3 | 3 |
Skill | Amarr | Caldari | Gallente | Minmatar |
Omega Clones
Omega clones may use any skill, ship and item in the game.