More actions
m minor warp-in range comment |
No edit summary |
||
| Line 1,177: | Line 1,177: | ||
On the other hand, repairing a ship that is not engaged in combat does not tag you in any important way. (You could still inherit a limited engagement timer, but this does not bind your actions.) So if you have a corpmate that undocked from a station and is taking fire, but they have not fired a shot, you may undock in your logistics ship and repair them without significant consequences; you could immediately dock afterwards to avoid getting hit by the opponent. But this is only true if your corpmate has not engaged the opponent. If they have, you would inherit a PVP timer that prohibits you from docking for 1 minute. | On the other hand, repairing a ship that is not engaged in combat does not tag you in any important way. (You could still inherit a limited engagement timer, but this does not bind your actions.) So if you have a corpmate that undocked from a station and is taking fire, but they have not fired a shot, you may undock in your logistics ship and repair them without significant consequences; you could immediately dock afterwards to avoid getting hit by the opponent. But this is only true if your corpmate has not engaged the opponent. If they have, you would inherit a PVP timer that prohibits you from docking for 1 minute. | ||