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m updated example ewar |
→Parameters: Added Fighter and Elite Battleship (previously edited template to enable). |
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:This sets the [[NPC Naming Convention|type and size]] of the NPC ship. Please use one of the following values: | :This sets the [[NPC Naming Convention|type and size]] of the NPC ship. Please use one of the following values: | ||
:* Drone | :* Drone | ||
:* Fighter | |||
:* Frigate | :* Frigate | ||
:* Commander Frigate | :* Commander Frigate | ||
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:* Commander Battlecruiser | :* Commander Battlecruiser | ||
:* Battleship | :* Battleship | ||
:* Elite Battleship | |||
:* Commander Battleship | :* Commander Battleship | ||
:* Overseer Battleship | :* Overseer Battleship | ||
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:If destroying the NPC causes something to happen (unlock acceleration gate, trigger a new wave of enemies, etc), then use this parameter. | :If destroying the NPC causes something to happen (unlock acceleration gate, trigger a new wave of enemies, etc), then use this parameter. | ||
;note | ;note | ||
:Use this parameter to add a footnote, which you can use to describe important information about the NPC (for instance, for very high dps NPCs, or high self-repair...). | :Use this parameter to add a footnote, which you can use to describe important information about the NPC (for instance, for very high dps NPCs, or high self-repair...). | ||
== Sample output == | == Sample output == | ||
<code><nowiki>{{Complex|Serpentis Lookout}}</nowiki><br> | <code><nowiki>{{Complex|Serpentis Lookout}}</nowiki><br> | ||