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'''Agent: Chari Shakai - "Civic Court Plaza" beacon, Aphi'''<br> | '''Agent: Chari Shakai - "Civic Court Plaza" beacon, Aphi'''<br> | ||
"No Sincerer Love"<br> | |||
5 Courier missions, between 400 and 500 m3, between three to five jumps each<br> | |||
1) Courier 800 Chanouian Wine from Aphi to Munory (400m3). Reward 1 x 'Caltrop' Small Energy Neutralizer I Blueprint (3r)<br> | 1) Courier 800 Chanouian Wine from Aphi to Munory (400m3). Reward 1 x 'Caltrop' Small Energy Neutralizer I Blueprint (3r)<br> | ||
2) Courier 80 High-Tech Small Arms (400m3) from Aphi to Koona. Reward 1 x 'Citadella' 100mm Steel Plates Blueprint (3r)<br> | 2) Courier 80 High-Tech Small Arms (400m3) from Aphi to Koona. Reward 1 x 'Citadella' 100mm Steel Plates Blueprint (3r)<br> | ||
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5) Courier 400 Kameiras (400m3) from Chanoun to Koona. Reward 1 x 'Abatis' 100mm Steel Plate I Blueprint (3r)<br> | 5) Courier 400 Kameiras (400m3) from Chanoun to Koona. Reward 1 x 'Abatis' 100mm Steel Plate I Blueprint (3r)<br> | ||
Final mission gave 0.66% Amarr Empire standings. | Final mission gave 0.66% Amarr Empire standings. | ||
'''Agent: Stem Robikar - "Civic Court Plaza" beacon, Aphi'''<br> | '''Agent: Stem Robikar - "Civic Court Plaza" beacon, Aphi'''<br> | ||
"Pawns on the Board"<br> | |||
5 missions: 1 L2 kill mission, 1 ratting mission and 3 0.1m3 couriers<br> | |||
1) Encounter in Aphi. | The "Dynasty Ring" needed for the second mission is a chance-based drop from various "Warrior" belt rats around the constellation. Getting a couple before accepting the mission is recommended - you'll need another one later. Hang on to any other unfamiliar objects such as Enigma Cypher Books (1 needed) or Encoding Matrix Components (10 needed) - you'll need these too. The rings cost about 1m on contracts, so you can pick one up if you're not getting lucky. <br> | ||
1) Encounter in Aphi. deadspace pocket with 2 cruisers, 4 frigates, 2 destroyers, destroy Blood Raider Main Outpost structure. Reward 'Guantlet' Medium Beam Laser I Blueprint (3r)<br> | |||
2) Procurement Return a Dynasty Ring to the Agent. Reward 'Longbow' Small Focused Pulse Laser I Blueprint (3r)<br> | 2) Procurement Return a Dynasty Ring to the Agent. Reward 'Longbow' Small Focused Pulse Laser I Blueprint (3r)<br> | ||
3) Courier 1 x Thyram Arachnan Dossier (0.1m3) from Munory to Aphi. Reward 'Guantlet' Medium Beam Laser I Blueprint (3r)<br> | 3) Courier 1 x Thyram Arachnan Dossier (0.1m3) from Munory to Aphi. Reward 'Guantlet' Medium Beam Laser I Blueprint (3r)<br> | ||
4) Courier 1 x Special Delivery (0.1m3) from Koona to Aphi. Reward 'Mace' Dual Light Beam Laser I Blueprint (3r)<br> | 4) Courier 1 x Special Delivery (0.1m3) from Koona to Aphi. Reward 'Mace' Dual Light Beam Laser I Blueprint (3r)<br> | ||
5) Courier 1 x Lord Arachnan Metal (0.1m3) from Munory to Aphi. Reward 1 x Robikar's Recomendation<br> | 5) Courier 1 x Lord Arachnan Metal (0.1m3) from Munory to Aphi. Reward 1 x Robikar's Recomendation<br> | ||
The final mission gives 0.72% Amarr Empire standings and a Robikar's Recommendation which is needed for Torval Kerth. | The final mission gives 0.72% Amarr Empire standings and a Robikar's Recommendation which is needed for Torval Kerth. | ||
'''Agent: Hetras Dakumon - "The Bonfire" beacon, Munory'''<br> | '''Agent: Hetras Dakumon - "The Bonfire" beacon, Munory'''<br> | ||
"Clean Hands" | "Clean Hands"<br> | ||
5 missions: 4 L3 combat and 1 2m3 courier<br> | |||
Parts 1 and 4 require items from the Contested Bastion of Blood in Koona, which you can access before accepting the mission. Getting the mission items before accepting the mission is recommended in case the Bastion is being farmed. The other combat missions have their own deadspace pockets like normal missions.<br> | |||
1) Procurement return a Blood Fund to the Agent Bastion of Blood beacon Slope Gate level 2 Blood Kernel structure in Koona. Reward 1x Amarr Navy Standard M Crystal<br> | 1) Procurement return a Blood Fund to the Agent Bastion of Blood beacon Slope Gate level 2 Blood Kernel structure in Koona. Reward 1x Amarr Navy Standard M Crystal<br> | ||
2) Encounter in Koona. 5 destroyers at 2km. 2 cruisers 4 destroyers around tower. Reward 1x Amarr Navy M Crystal<br> | 2) Encounter in Koona. 5 destroyers at 2km. 2 cruisers 4 destroyers around tower. Reward 1x Amarr Navy M Crystal<br> | ||
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4) Procurement. Forman's Head. Slope gate 3rd level. Reward 'Pike' Small EMP smartbomb I Blueprint (3r)<br> | 4) Procurement. Forman's Head. Slope gate 3rd level. Reward 'Pike' Small EMP smartbomb I Blueprint (3r)<br> | ||
5) Procurement. Blood Reel. In system beacon. 5 Cruisers. Reward Blood Reel.<br> | 5) Procurement. Blood Reel. In system beacon. 5 Cruisers. Reward Blood Reel.<br> | ||
The final mission gives 1.4% Amarr Empire standings and a Blood Reel item which is required later for Thumal Ebotiz. | The final mission gives 1.4% Amarr Empire standings and a Blood Reel item which is required later for Thumal Ebotiz. | ||
'''Agent: Thakor Udokas - "Museum Arcana" beacon, Zimse'''<br> | '''Agent: Thakor Udokas - "Museum Arcana" beacon, Zimse'''<br> | ||
"Trial of Skill"<br> | |||
1 archaeology mission<br> | |||
A slightly unusual agent, Thakor's mission is required to enter the rest of the Museum. He'll want to you to analyze a can next to him (named "Trial of Skill"), which will contain the mission item and a key for the acceleration gate. Having Archaeology 1 and an Analyzer 1 is sufficient for this mission. Getting the items before accepting the mission is recommended, as it seems that the items take a while to respawn and someone may have grabbed them before you.<br> | A slightly unusual agent, Thakor's mission is required to enter the rest of the Museum. He'll want to you to analyze a can next to him (named "Trial of Skill"), which will contain the mission item and a key for the acceleration gate. Having Archaeology 1 and an Analyzer 1 is sufficient for this mission. Getting the items before accepting the mission is recommended, as it seems that the items take a while to respawn and someone may have grabbed them before you.<br> | ||
This mission gives 3.5% Amarr Empire standings before social skills and the key for the rest of the Museum. These next missions will require Archaeology 2, so you might want to train that up in the meantime. | This mission gives 3.5% Amarr Empire standings before social skills and the key for the rest of the Museum. These next missions will require Archaeology 2, so you might want to train that up in the meantime. | ||