Difference between revisions of "Serpentis Lookout"
From EVE University Wiki
(Removed stub tag. Added cleanup tag.) |
(Uses template. Some words of advice for each room.) |
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=== First Room === | === First Room === | ||
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− | + | The acceleration gate to next room is locked until all ships have been destroyed. The missile battery does not need to be destroyed to proceed. Shooting at each group once before deploying drones avoids drone aggro. | |
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− | + | {{NPCTableHead|Initial defenders}} | |
− | + | {{NPCTableSeparator|Group 1}} | |
− | + | {{NPCTableRow|Frigate|3|Coreli Agent/Spy}} | |
− | | | + | {{NPCTableSeparator|Group 2}} |
− | + | {{NPCTableRow|Frigate|5|Coreli Defender/Protector}} | |
− | + | {{NPCTableRow|Frigate|1|Coreli Guardian Patroller/Watchman|ewar=TD}} | |
− | + | {{NPCTableRow|Sentry|1|Sansha Light Missile Battery}} | |
− | | 3 | + | {{NPCTableSeparator|Group 3}} |
− | + | {{NPCTableRow|Frigate|4|Coreli Defender/Protector}} | |
− | + | {{NPCTableRow|Cruiser|1|Corelum Chief Spy}} | |
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=== Second Room === | === Second Room === | ||
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− | + | To trigger commander spawn destroy the destroyers by the solar harvesters. These destroyers are on left side when looking at the enemies. Escalation can be triggered by killing the commander or by destroying the seroentis control center. | |
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+ | {{StructureTable| | ||
+ | {{StructureTableRow|Structure|1|Serpentis Control Center|trigger=Escalation trigger}} | ||
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+ | {{NPCTableHead|Initial defenders}} | ||
+ | {{NPCTableRow|Frigate|15|Coreli Agent/...}} | ||
+ | {{NPCTableRow|Destroyer|6|Corelior Infantry/...}} | ||
+ | {{NPCTableSeparator|Group by solar harvesters}} | ||
+ | {{NPCTableRow|Destroyer|2-3|Corelior Artillery/Cannoneer|trigger = Destroying triggers possible commander spawn}} | ||
+ | {{NPCTableFoot}} | ||
− | + | {{NPCTableHead|Commander}} | |
− | {| | + | {{NPCTableRow|Commander Frigate|0-1|Shadow Serpentis|trigger = Escalation trigger|cargo=Can drop a faction item}} |
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− | | Shadow Serpentis | ||
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== Escalation == | == Escalation == |
Revision as of 19:23, 6 February 2017
This article should be cleaned up or improved. The reason is: unspecified
Site name ? |
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Walkthrough
First Room
The acceleration gate to next room is locked until all ships have been destroyed. The missile battery does not need to be destroyed to proceed. Shooting at each group once before deploying drones avoids drone aggro.
Initial defenders
Template:NPCTableFootSecond Room
To trigger commander spawn destroy the destroyers by the solar harvesters. These destroyers are on left side when looking at the enemies. Escalation can be triggered by killing the commander or by destroying the seroentis control center.
Initial defenders
Template:NPCTableFootCommander
WD | EWAR | L
| ||
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15 x Frigate Coreli Agent/... | ||||
6 x Destroyer Corelior Infantry/... | ||||
Group by solar harvesters | ||||
2-3 x Destroyer Corelior Artillery/Cannoneer |
Escalation
WD | EWAR | L
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0-1 x Commander Frigate Shadow Serpentis |
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Expeditions: Angel Kickbacks |
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As soon as you arrive, your instruments detect a large group of ships departing. Further analysis of the data indicates this was a convoy of six to eight transport ships from the Salvation Angels accompanied by an unknown number of combat vessels. Your navigational systems have already come up with a likely destination in case you feel you have any business with them. |