Difference between revisions of "Serpentis Lookout"

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(Removed stub tag. Added cleanup tag.)
(Uses template. Some words of advice for each room.)
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=== First Room ===
 
=== First Room ===
 
----
 
----
{| class="wikitable complex collapsible NPC"
+
 
|+ Initial Defenders
+
The acceleration gate to next room is locked until all ships have been destroyed. The missile battery does not need to be destroyed to proceed. Shooting at each group once before deploying drones avoids drone aggro.
! colspan=2 | Ships
+
 
! <span style="cursor:help;" title="Warp disruption/warp scrambling">WD</span>
+
{{NPCTableHead|Initial defenders}}
! <span style="cursor:help;" title="Electronic warfare">EWAR</span>
+
{{NPCTableSeparator|Group 1}}
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
+
{{NPCTableRow|Frigate|3|Coreli Agent/Spy}}
|-
+
{{NPCTableSeparator|Group 2}}
! colspan=5 | Group #1
+
{{NPCTableRow|Frigate|5|Coreli Defender/Protector}}
|-
+
{{NPCTableRow|Frigate|1|Coreli Guardian Patroller/Watchman|ewar=TD}}
| class=icon | {{icon|small target|16|Frigate}}
+
{{NPCTableRow|Sentry|1|Sansha Light Missile Battery}}
| 3 x {{co|#9ef37c|Frigate}} <small>Coreli Agent/Spy</small>
+
{{NPCTableSeparator|Group 3}}
| class=icon |
+
{{NPCTableRow|Frigate|4|Coreli Defender/Protector}}
| class=icon |
+
{{NPCTableRow|Cruiser|1|Corelum Chief Spy}}
| class=icon |
+
{{NPCTableFoot}}  
|-
+
 
! colspan=5 | Group #2
 
|-
 
| class=icon | {{icon|small target|16|Frigate}}
 
| 4 x {{co|#9ef37c|Frigate}} <small>Coreli Defender/Protector</small>
 
| class=icon |
 
| class=icon |
 
| class=icon |
 
|-
 
| class=icon | {{icon|medium target|16|Cruiser}}
 
| 1 x {{co|#9ef37c|Cruiser}} <small>Corelum Chief Spy</small>
 
| class=icon |
 
| class=icon |
 
| class=icon |
 
|-
 
! colspan=5 | Group #3
 
|-
 
| class=icon | {{icon|sentry|16|Sentry}}
 
| 1 x {{co|#9ef37c|Sentry}} <small>Sansha Light Missile Battery</small>
 
| class=icon |
 
| class=icon |
 
| class=icon |
 
|-
 
| class=icon | {{icon|small target|16|Frigate}}
 
| 5 x {{co|#9ef37c|Frigate}} <small>Coreli Defender/Protector</small>
 
| class=icon |
 
| class=icon |
 
| class=icon |
 
|-
 
| class=icon | {{icon|small target|16|Frigate}}
 
| 1 x {{co|#9ef37c|Frigate}} <small>Coreli Guardian Patroller/Watchman</small>
 
| class=icon |
 
| class=icon | {{icon|damp|24}}
 
| class=icon |
 
|}
 
 
=== Second Room ===
 
=== Second Room ===
 
----
 
----
{| class="wikitable complex collapsible NPC"
 
|+ Initial Defenders
 
! colspan=2 | Ships
 
! <span style="cursor:help;" title="Warp disruption/warp scrambling">WD</span>
 
! <span style="cursor:help;" title="Electronic warfare">EWAR</span>
 
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
 
|-
 
! colspan=5 | Left Group
 
|-
 
| class=icon | {{icon|small target|16|Destroyer}}
 
| 3 x {{co|#9ef37c|Destroyer}} <small>Corelior Artillery/Cannoneer</small> {{icon|x|16}}
 
| class=icon |
 
| class=icon |
 
| class=icon |
 
|-
 
! colspan=5 | All others
 
|-
 
| class=icon | {{icon|small target|16|Frigate}}
 
| 15 x {{co|#9ef37c|Frigate}} <small>Coreli Agent/Defender/Protector/...</small>
 
| class=icon |
 
| class=icon |
 
| class=icon |
 
|-
 
| class=icon | {{icon|small target|16|Destroyer}}
 
| 6 x {{co|#9ef37c|Destroyer}} <small>Corelior Infantry/Sentinel/Soldier/...</small> {{icon|x|16}}
 
| class=icon |
 
| class=icon |
 
| class=icon |
 
|}
 
{| class="wikitable complex collapsible NPC"
 
|+ Commander Wave
 
! colspan=2 | Ships
 
! <span style="cursor:help;" title="Warp disruption/warp scrambling">WD</span>
 
! <span style="cursor:help;" title="Electronic warfare">EWAR</span>
 
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
 
|-
 
| class=icon | {{icon|small target|16|Overseer Frigate}}
 
| 0-1 x {{co|#9ef37c|Overseer Frigate}} <small>Shadow Serpentis ?</small>
 
| class=icon |
 
| class=icon |
 
| class=icon | {{icon|shiny cargo|24}}
 
|}
 
  
The site is completed and escalation may be triggered when a) the commander is destroyed (if it spawned), or b) the Serpentis Control Center structure in the second room is destroyed.
+
To trigger commander spawn destroy the destroyers by the solar harvesters. These destroyers are on left side when looking at the enemies. Escalation can be triggered by killing the commander or by destroying the seroentis control center.
 +
 
 +
 
 +
{{StructureTable|
 +
{{StructureTableRow|Structure|1|Serpentis Control Center|trigger=Escalation trigger}}
 +
}}
 +
 
 +
{{NPCTableHead|Initial defenders}}
 +
{{NPCTableRow|Frigate|15|Coreli Agent/...}}
 +
{{NPCTableRow|Destroyer|6|Corelior Infantry/...}}
 +
{{NPCTableSeparator|Group by solar harvesters}}
 +
{{NPCTableRow|Destroyer|2-3|Corelior Artillery/Cannoneer|trigger = Destroying triggers possible commander spawn}}
 +
{{NPCTableFoot}}
  
== Loot ==
+
{{NPCTableHead|Commander}}
{| class="wikitable complex collapsible"
+
{{NPCTableRow|Commander Frigate|0-1|Shadow Serpentis|trigger = Escalation trigger|cargo=Can drop a faction item}}
|+ Commander and other valuable loot
+
{{NPCTableFoot}}
|-
 
! Item Name
 
! Est. Value
 
! Note
 
|-
 
| Shadow Serpentis Copper Tag
 
| 4.8k
 
|
 
|-
 
| Shadow Lead Charge S (x 1000)
 
| 5.3k
 
|
 
|}
 
{| class="wikitable complex collapsible collapsed"
 
|+ Exploration logs
 
|-
 
! Date
 
! Loot
 
! Est. value
 
! Comments
 
|-
 
| 2016-01-25
 
| Tag & ammo
 
| 10k
 
|
 
|}
 
  
 
== Escalation ==
 
== Escalation ==

Revision as of 19:23, 6 February 2017

This article should be cleaned up or improved. The reason is: unspecified
Site Details
Site name ?

Walkthrough

First Room


The acceleration gate to next room is locked until all ships have been destroyed. The missile battery does not need to be destroyed to proceed. Shooting at each group once before deploying drones avoids drone aggro.


Initial defenders
Template:NPCTableFoot

Second Room


To trigger commander spawn destroy the destroyers by the solar harvesters. These destroyers are on left side when looking at the enemies. Escalation can be triggered by killing the commander or by destroying the seroentis control center.


Template:StructureTable


Initial defenders
WD EWAR L
Group 1
Frigate 3 x Frigate Coreli Agent/Spy
Group 2
Frigate 5 x Frigate Coreli Defender/Protector
Frigate 1 x Frigate Coreli Guardian Patroller/Watchman Tracking Disruptor
Sentry 1 x Sentry Sansha Light Missile Battery
Group 3
Frigate 4 x Frigate Coreli Defender/Protector
Cruiser 1 x Cruiser Corelum Chief Spy
Template:NPCTableFoot
Commander
WD EWAR L


Frigate 15 x Frigate Coreli Agent/...
Destroyer 6 x Destroyer Corelior Infantry/...
Group by solar harvesters
Destroyer 2-3 x Destroyer Corelior Artillery/Cannoneer Destroying triggers possible commander spawn
Template:NPCTableFoot

Escalation

WD EWAR L


Commander Frigate 0-1 x Commander Frigate Shadow Serpentis Escalation trigger Can drop a faction item
Site Details
Site name ?
Expeditions: Angel Kickbacks
As soon as you arrive, your instruments detect a large group of ships departing. Further analysis of the data indicates this was a convoy of six to eight transport ships from the Salvation Angels accompanied by an unknown number of combat vessels. Your navigational systems have already come up with a likely destination in case you feel you have any business with them.