Difference between revisions of "Angel Port"
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Jean inkura (talk | contribs) (Created page with "{{CMBSite | Angel Port | Variation= 1 | OverviewSectionY/N= Y | OverviewSectionText= The Angel Port is a combat anomaly found in [[Angel ...") |
Jean inkura (talk | contribs) (removed unneeded line breaks (now in template) - added details) |
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{{CMBSite | Angel Port | {{CMBSite | Angel Port | ||
− | | Variation= | + | | Variation= |
| OverviewSectionY/N= Y | | OverviewSectionY/N= Y | ||
− | | OverviewSectionText= The Angel Port is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions | + | | OverviewSectionText= The Angel Port is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. |
| OverviewRecShips = Battleship. | | OverviewRecShips = Battleship. | ||
| OverviewEstPayout= 11 mil. | | OverviewEstPayout= 11 mil. | ||
Line 21: | Line 21: | ||
| Room1= Single Pocket | | Room1= Single Pocket | ||
| Room1WarpToPopupText= | | Room1WarpToPopupText= | ||
− | | Room1Text=The site is an open Deadspace pocket, one may warp to preferred distance. | + | | Room1Text=The site is an open Deadspace pocket, one may warp to preferred distance. Hostile count may vary as indicated. |
− | + | | Room1Group1 = Initial Defenders (22- 41km) | |
− | |||
− | |||
− | |||
| Room1Group1Text = | | Room1Group1Text = | ||
− | | Room1Group1InLocal = Transport Captain: We're in the middle of loading operations. There's no chance in hell we can take off any time soon! | + | | Room1Group1InLocal = Defense Commander: We have incoming! All ships, engage the hostiles and buy the transports time to escape. We need that ore out of here!<br>Transport Captain: We're in the middle of loading operations. There's no chance in hell we can take off any time soon! |
| Room1Group1Table = | | Room1Group1Table = | ||
{{NPCTable | {{NPCTable | ||
− | |{{NPCTableRow|Destroyer|4|Gistior Defiler/ Haunter/ Shatterer}} | + | |{{NPCTableRow|Destroyer|3- 4|Gistior Defiler/ Haunter/ Shatterer/ Trasher}} |
− | |{{NPCTableRow|Cruiser|4|Gistum Liquidator/ Marauder/ Depredator/ Predator}} | + | |{{NPCTableRow|Cruiser|3- 4|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Predator}} |
|{{NPCTableRow|Sentry|2|Tower Sentry Angel II}} | |{{NPCTableRow|Sentry|2|Tower Sentry Angel II}} | ||
|{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}} | |{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}} | ||
}} | }} | ||
− | | Room1Group2 = | + | | Room1Group2 = 1st Reinforcement Spawn |
| Room1Group2Text = | | Room1Group2Text = | ||
| Room1Group2InLocal = Reinforcements arrive to bolster the defenses. Their arrival comes too late for their comrades however. | | Room1Group2InLocal = Reinforcements arrive to bolster the defenses. Their arrival comes too late for their comrades however. | ||
| Room1Group2Table = | | Room1Group2Table = | ||
{{NPCTable | {{NPCTable | ||
− | |{{NPCTableRow|Destroyer|3|Gistior Defiler}} | + | |{{NPCTableRow|Destroyer|3|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer}} |
− | |{{NPCTableRow|Battlecruiser|3|Gistatis Legatus}} | + | |{{NPCTableRow|Battlecruiser|3- 4|Gistatis Legatus/ Tribunus}} |
}} | }} | ||
− | | Room1Group3 = | + | | Room1Group3 = 2nd Reinforcement |
| Room1Group3Text = | | Room1Group3Text = | ||
| Room1Group3InLocal = More ships warp in as the engagement escalates! | | Room1Group3InLocal = More ships warp in as the engagement escalates! | ||
Line 50: | Line 47: | ||
| Room1Group3Table = | | Room1Group3Table = | ||
{{NPCTable | {{NPCTable | ||
− | |{{NPCTableRow|Cruiser|2|Gistum Liquidator/ Marauder/ Depredator/ Predator}} | + | |{{NPCTableRow|Cruiser|2|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Predator}} |
− | |{{NPCTableRow|Battleship|3|Gist Commander/ Warlord/ Seraphim/ Malakim}} | + | |{{NPCTableRow|Battleship|3|Gist Commander/ Warlord/ Seraphim/ Malakim/ Throne}} |
}} | }} | ||
− | | Room1Group4 = | + | | Room1Group4 = 3rd Reinforcement Spawn |
| Room1Group4Text = | | Room1Group4Text = | ||
| Room1Group4InLocal = Further reinforcements arrive at the scene. | | Room1Group4InLocal = Further reinforcements arrive at the scene. | ||
| Room1Group4Table = | | Room1Group4Table = | ||
{{NPCTable | {{NPCTable | ||
− | |{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Tribuni/ Tribunus}} | + | |{{NPCTableRow|Battlecruiser|3- 4|Gistatis Legatus/ Legionnaire/ Praefectus/ Primus/ Tribuni/ Tribunus}} |
− | |{{NPCTableRow|Battleship|3|Gist Commander/ Warlord/ Seraphim/ Malakim}} | + | |{{NPCTableRow|Battleship|3- 4|Gist Cherubim/ Commander/ Warlord/ Seraphim/ Malakim}} |
}} | }} | ||
Line 68: | Line 65: | ||
| RewardsSectionY/N = Y | | RewardsSectionY/N = Y | ||
| RewardsSectionText= | | RewardsSectionText= | ||
− | | TotalBountyValue = 6.5 mil. | + | | TotalBountyValue = 6.5- 8.8 mil. |
− | | TotalGeneralLootValue= 3 mil. | + | | TotalGeneralLootValue= 1- 3 mil. |
− | | TotalSalvageValue = 1.5 mil. | + | | TotalSalvageValue = 1.5- 2 mil. |
| AverageRareLootValue= | | AverageRareLootValue= | ||
| ValuableLootTable = | | ValuableLootTable = |
Revision as of 20:59, 12 May 2017
Angel Port
| |
Type | Combat Anomaly |
Rating | Class 7 |
Found in | Low/ Null |
Max ship size | Not Gated |
Pirate faction | Angel |
Damage to deal | Ex Kin |
Damage to Resist |
62% Ex 22% Kin |
Sig. Strength | 100% Anomaly |