Difference between revisions of "Sansha Den"
From EVE University Wiki
Jean inkura (talk | contribs) (Updated template - using info provided) |
(NPCTable -> NPCTableHead) |
||
Line 27: | Line 27: | ||
| Room1Group1InLocal = | | Room1Group1InLocal = | ||
| Room1Group1Table = | | Room1Group1Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Frigate|4- 11| }} | |
− | + | {{NPCTableRow|Sentry|2|Light Missile Battery}} | |
− | + | |} | |
| Room1Group2 = 1st Reinforcement Spawn | | Room1Group2 = 1st Reinforcement Spawn | ||
| Room1Group2Text = | | Room1Group2Text = | ||
| Room1Group2InLocal = | | Room1Group2InLocal = | ||
| Room1Group2Table = | | Room1Group2Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Frigate|3| }} | |
− | + | {{NPCTableRow|Cruiser|0- 2| }} | |
− | + | |} | |
| Room1Group3 = 2nd Reinforcement Spawn | | Room1Group3 = 2nd Reinforcement Spawn | ||
| Room1Group3Text = | | Room1Group3Text = | ||
| Room1Group3InLocal = | | Room1Group3InLocal = | ||
| Room1Group3Table = | | Room1Group3Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Frigate|5| }} | |
− | + | {{NPCTableRow|Cruiser|0- 2| }} | |
− | + | |} | |
| Room1Group4 = 3rd Reinforcement Spawn | | Room1Group4 = 3rd Reinforcement Spawn | ||
| Room1Group4Text = | | Room1Group4Text = | ||
| Room1Group4InLocal = | | Room1Group4InLocal = | ||
| Room1Group4Table = | | Room1Group4Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Frigate|4| }} | |
− | + | {{NPCTableRow|Cruiser|0- 3| }} | |
− | + | {{NPCTableRow|Commander Cruiser|0- 1|True Sansha Commander|note=Rare|cargo=Possible Faction Modules and or Charges}} | |
− | + | |} | |
| EscalationSectionY/N = Y | | EscalationSectionY/N = Y |
Revision as of 16:00, 11 June 2017
This page should be updated due to game changes.
Reason: Ship list count, names; Rewards
Reason: Ship list count, names; Rewards
Sansha Den
| |
Type | Combat Anomaly |
Rating | Class 4 Level 1 |
Found in | High/ Low |
Max ship size | Not Gated |
Pirate faction | Sansha |
Damage to deal | EM Th |
Damage to Resist |
53% EM 47% Th |
Sig. Strength | 100% Anomaly |