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Guristas Forsaken Hideaway: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Undo revision 123425 by Hirmuolio pine (talk)
Hirmuolio Pine (talk | contribs)
Converted out of full CMBSite template
Line 1: Line 1:
{{CMBSite | Guristas Forsaken Hideaway
{{CMBSite | Guristas Forsaken Hideaway}}
| Variation= 3
The '''Guristas Forsaken Hideaway''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Guristas]] infested regions. It is a level 3 variant of the [[Guristas Hideaway]].
| OverviewSectionY/N= Y
 
    | OverviewSectionText= The '''Guristas Forsaken Hideaway''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Guristas]] infested regions. It is a level 3 variant of the [[Guristas Hideaway]].
{{Expected NPC
    | OverviewRecShips = Faction or T2 Frigate, Destroyer class
    | OverviewEstPayout=
    | Diff&ShipRecSectionY/N= Y
        | Diff&ShipRecSectionText=
    | TotalExpEnemiesSectionY/N= Y
         | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 21- 26 ships.
         | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 21- 26 ships.
         | TotalExpFrigates      = 11- 14
         | TotalExpFrigates      = 11- 14
Line 16: Line 11:
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText= Killing the last hostile ship triggers a reinforcement spawn.
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Image                =
        | Room1ImageCaption          =
        | Room1Group1              = Initial Defending Fleet
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Frigate|2- 3|Pithii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
|{{NPCTableRow|Destroyer|2|Pithior Supremacist/ Terrorist}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
            | Room1Group2Text        =
            | Room1Group2InLocal    =
            | Room1Group2Table      =
{{NPCTable
|{{NPCTableRow|Elite Frigate|2- 3|Dire Pithii Arrogator/ Demolisher/ Destructor/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
|{{NPCTableRow|Destroyer|2|Pithior Supremacist/ Terrorist}}
}}
        | Room1Group3                = 2nd Reinforcement Spawn
            | Room1Group3Text        =
            | Room1Group3InLocal    =
            | Room1Group3Table      =
{{NPCTable
|{{NPCTableRow|Frigate|4|Pithii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
|{{NPCTableRow|Destroyer|3- 4|Pithior Supremacist/ Terrorist}}
}}
        | Room1Group4                = 3rd Reinforcement Spawn
            | Room1Group4Text        =
            | Room1Group4InLocal    =
            | Room1Group4Table      =
{{NPCTable
|{{NPCTableRow|Elite Frigate|3- 4|Dire Pithii Arrogator/ Demolisher/ Destructor/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
|{{NPCTableRow|Destroyer|3- 4|Pithior Supremacist/ Terrorist}}
}}
}}
==Walkthrough==
Single open normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.
{{NPCTableHead|Initial Defending Fleet}}
{{NPCTableRow|Frigate|2- 3|Pithii}}
{{NPCTableRow|Destroyer|2|Pithior Supremacist/Terrorist}}
|}
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Elite Frigate|2- 3|Dire Pithii}}
{{NPCTableRow|Destroyer|2|Pithior Supremacist/Terrorist}}
|}
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableRow|Frigate|4|Pithii}}
{{NPCTableRow|Destroyer|3- 4|Pithior Supremacist/Terrorist}}
|}
{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableRow|Elite Frigate|3- 4|Dire Pithii}}
{{NPCTableRow|Destroyer|3- 4|Pithior Supremacist/Terrorist}}
|}
   
   
  | EscalationSectionY/N =
    | Escalation=
    | EscalationSectionText=
    | EscalationChance =
| RewardsSectionY/N =
    | RewardsSectionText=
    | TotalBountyValue =  mil
    | TotalGeneralLootValue=  mil
    | TotalSalvageValue =  mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}
   
   
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]

Revision as of 17:59, 24 July 2017

Site Details
Guristas Forsaken Hideaway
Type Combat Anomaly
Rating Class 1 Level 3
Found in High
Max ship size Not Gated
Pirate faction Gurista
Damage to deal Kinetic damage Kin
Thermal damage Th
Damage to
Resist
79% Kinetic damage Kin
18% Thermal damage Th
Sig. Strength 100% Anomaly

The Guristas Forsaken Hideaway is a combat anomaly found in Guristas infested regions. It is a level 3 variant of the Guristas Hideaway.

Total expected enemies
Enemy Type Count
Frigates 11- 14
Destroyers 10- 12


Walkthrough

Single open normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.


Initial Defending Fleet
WD EWAR L


Frigate 2- 3 x Frigate Pithii
Destroyer 2 x Destroyer Pithior Supremacist/Terrorist


1st Reinforcement Spawn
WD EWAR L


Elite Frigate 2- 3 x Elite Frigate Dire Pithii
Destroyer 2 x Destroyer Pithior Supremacist/Terrorist


2nd Reinforcement Spawn
WD EWAR L


Frigate 4 x Frigate Pithii
Destroyer 3- 4 x Destroyer Pithior Supremacist/Terrorist


3rd Reinforcement Spawn
WD EWAR L


Elite Frigate 3- 4 x Elite Frigate Dire Pithii
Destroyer 3- 4 x Destroyer Pithior Supremacist/Terrorist