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Angel Hideaway: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Undo revision 123430 by Hirmuolio pine (talk)
Hirmuolio Pine (talk | contribs)
Converted out of full CMBSite template
Line 1: Line 1:
{{CMBSite | Angel Hideaway
{{CMBSite | Angel Hideaway}}
| Variation=
The Angel Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a beginner level anomaly and is easily completed in a frigate.
| OverviewSectionY/N= Y
{{Expected NPC
    | OverviewSectionText= The Angel Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
    | OverviewRecShips = Frigate
    | OverviewEstPayout= 
    | Diff&ShipRecSectionY/N= Y
        | Diff&ShipRecSectionText= Beginner level
    | TotalExpEnemiesSectionY/N= Y
         | TotalExpEnemiesSectionText = With the initial group and 3 triggered spawns, a total of 7- 11 ships.
         | TotalExpEnemiesSectionText = With the initial group and 3 triggered spawns, a total of 7- 11 ships.
         | TotalExpFrigates      = 7- 11
         | TotalExpFrigates      = 7- 11
Line 16: Line 10:
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText=
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Image                =
        | Room1ImageCaption          =
        | Room1Structures            = 
        | Room1Group1              = Initial Defenders
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Frigate|1- 2|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
==Walkthrough==
            | Room1Group2Text        =  
Single open normal space pocket.
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
{{NPCTableHead|Initial Defenders}}
{{NPCTable
{{NPCTableRow|Frigate|1- 2|Gistii Ambusher/...}}
|{{NPCTableRow|Frigate|1- 2|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
|}
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn
{{NPCTableHead|1st Reinforcement Spawn}}
            | Room1Group3Text        =
{{NPCTableRow|Frigate|1- 2|Gistii Ambusher/...}}
            | Room1Group3InLocal    =
|}
            | Room1Group3Table      =
 
{{NPCTable
{{NPCTableHead|2nd Reinforcement Spawn}}
|{{NPCTableRow|Frigate|3|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
{{NPCTableRow|Frigate|3|Gistii Ambusher/...}}
}}
|}
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
{{NPCTableHead|3rd Reinforcement Spawn}}
            | Room1Group4InLocal    =
{{NPCTableRow|Frigate|2- 3|Gistii Ambusher/...}}
            | Room1Group4Table      =
|}
{{NPCTable
 
|{{NPCTableRow|Frigate|2- 3|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
{{NPCTableHead|4th Reinforcement Spawn}}
}}
{{NPCTableRow|Commander Frigate|0- 1||cargo=Faction tags and charges}}
        | Room1Group5                = 4th Reinforcement Spawn
|}
            | Room1Group5Text        =
 
            | Room1Group5InLocal    =
 
            | Room1Group5Table      =
{{NPCTable
|{{NPCTableRow|Commander Frigate|0- 1|Gistii Ambusher/ Hunter/ Impaler/ Raider|note=Rare spawn|cargo=Faction tags and charges}}
}}
  | EscalationSectionY/N =
    | Escalation=
    | EscalationSectionText=
    | EscalationChance =
| RewardsSectionY/N =
    | RewardsSectionText=
    | TotalBountyValue =  mil
    | TotalGeneralLootValue=  mil
    | TotalSalvageValue =  mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]

Revision as of 18:07, 24 July 2017

Site Details
Angel Hideaway
Type Combat Anomaly
Rating Class 1 Level 1
Found in High
Max ship size Not Gated
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 100% Anomaly

The Angel Hideaway is a combat anomaly found in Angel infested regions. It is a beginner level anomaly and is easily completed in a frigate.

Total expected enemies
Enemy Type Count
Frigates 7- 11

Walkthrough

Single open normal space pocket.


Initial Defenders
WD EWAR L


Frigate 1- 2 x Frigate Gistii Ambusher/...


1st Reinforcement Spawn
WD EWAR L


Frigate 1- 2 x Frigate Gistii Ambusher/...


2nd Reinforcement Spawn
WD EWAR L


Frigate 3 x Frigate Gistii Ambusher/...


3rd Reinforcement Spawn
WD EWAR L


Frigate 2- 3 x Frigate Gistii Ambusher/...


4th Reinforcement Spawn
WD EWAR L


Commander Frigate 0- 1 x Commander Frigate Faction tags and charges