Difference between revisions of "Blood Burrow"

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(Updated template - using info provided)
(Converted out of full CMBSite template)
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{{CMBSite | Blood Burrow
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{{CMBSite | Blood Burrow}}
| Variation=
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The Blood Burrow is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions.
| OverviewSectionY/N= Y
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    | OverviewSectionText= The Blood Burrow is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions.
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{{Expected NPC
    | OverviewRecShips = Destroyer, Cruiser class
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         | TotalExpEnemiesSectionText = With the initial defending fleet and 4 triggered spawns, a total of 12-13 ships.
    | OverviewEstPayout=
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         | TotalExpFrigates      = 12-13
    | Diff&ShipRecSectionY/N= Y
 
        | Diff&ShipRecSectionText=
 
    | TotalExpEnemiesSectionY/N= Y
 
         | TotalExpEnemiesSectionText = With the initial defending fleet and 4 triggered spawns, a total of 12- 13 ships.
 
         | TotalExpFrigates      = 12- 13
 
 
         | TotalExpDestroyers    =  
 
         | TotalExpDestroyers    =  
 
         | TotalExpCruisers        =  
 
         | TotalExpCruisers        =  
Line 16: Line 11:
 
         | TotalExpCapitals      =  
 
         | TotalExpCapitals      =  
 
         | TotalExpSentries      =  
 
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText=
 
    | WalkthroughSectionText= As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 Battleships for high-security systems, and up to Titans in low-security and null-security systems). Completing this complex may award the player with valuable Dark Blood faction modules and ammunition. This combat site consists of a single ungated pocket of space containing a variety of Frigate-sized enemy ships.
 
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=
 
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
 
        | Room1Image                =
 
        | Room1ImageCaption          =
 
        | Room1Group1              = Initial Defending Fleet
 
            | Room1Group1Text    =
 
            | Room1Group1InLocal =
 
            | Room1Group1Table  =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|3|Corpii Follower/ Worshiper}}
 
}}
 
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
 
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|2|Corpii Herald/ Upholder}}
 
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
 
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|4|Corpii Follower/ Worshiper}}
 
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
 
            | Room1Group4InLocal    =
 
            | Room1Group4Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|1- 2|Corpii Deviner}}
 
}}
 
        | Room1Group5                = 4th Reinforcement Spawn
 
            | Room1Group5Text        =
 
            | Room1Group5InLocal    =
 
            | Room1Group5Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|8|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
 
|{{NPCTableSeparator|Rare Spawn}}
 
|{{NPCTableRow|Commander Frigate|8|Dark Blood Initiate|cargo=Possible Faction charges, modules or tags}}
 
}}
 
 
  | EscalationSectionY/N =
 
    | Escalation=
 
    | EscalationSectionText=
 
    | EscalationChance =
 
| RewardsSectionY/N =
 
    | RewardsSectionText=
 
    | TotalBountyValue =  mil
 
    | TotalGeneralLootValue=  mil
 
    | TotalSalvageValue =  mil
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
 
 
}}
 
}}
 +
 +
==Walkthrough==
 +
This combat site consists of a single ungated pocket of normal space containing a variety of Frigate-sized enemy ships.
 +
 +
{{NPCTableHead|Initial Defending Fleet}}
 +
{{NPCTableRow|Frigate|3|Corpii Follower/Worshiper}}
 +
|}
 +
 +
{{NPCTableHead|1st Reinforcement Spawn}}
 +
{{NPCTableRow|Frigate|2|Corpii Herald/Upholder}}
 +
|}
 +
 +
{{NPCTableHead|2nd Reinforcement Spawn}}
 +
{{NPCTableRow|Frigate|4|Corpii Follower/Worshiper}}
 +
|}
 +
 +
{{NPCTableHead|3rd Reinforcement Spawn}}
 +
{{NPCTableRow|Frigate|1-2|Corpii Deviner}}
 +
|}
 +
 +
{{NPCTableHead|4th Reinforcement Spawn}}
 +
{{NPCTableRow|Frigate|8|Corpii Collector/...}}
 +
{{NPCTableSeparator|Rare Spawn}}
 +
{{NPCTableRow|Commander Frigate|1|Dark Blood Initiate|cargo=Possible Faction charges, modules or tags}}
 +
|}
 +
 
   
 
   
 
[[Category:Combat Anomalies]]
 
[[Category:Combat Anomalies]]

Revision as of 20:28, 24 July 2017

Site Details
Blood Burrow
Type Combat Anomaly
Rating Class 2
Found in High
Max ship size Not Gated
Pirate faction Blood Raider
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
50% Electromagnetic damage EM
48% Thermal damage Th
Sig. Strength 100% Anomaly

The Blood Burrow is a combat anomaly found in Blood Raiders infested regions.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 12-13


Walkthrough

This combat site consists of a single ungated pocket of normal space containing a variety of Frigate-sized enemy ships.


Initial Defending Fleet
WD EWAR L


Frigate 3 x Frigate Corpii Follower/Worshiper


1st Reinforcement Spawn
WD EWAR L


Frigate 2 x Frigate Corpii Herald/Upholder


2nd Reinforcement Spawn
WD EWAR L


Frigate 4 x Frigate Corpii Follower/Worshiper


3rd Reinforcement Spawn
WD EWAR L


Frigate 1-2 x Frigate Corpii Deviner


4th Reinforcement Spawn
WD EWAR L


Frigate 8 x Frigate Corpii Collector/...
Rare Spawn
Commander Frigate 1 x Commander Frigate Dark Blood Initiate Possible Faction charges, modules or tags