Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Crimson herring: Difference between revisions

34 editsJoined 29 September 2017
No edit summary
No edit summary
Line 9: Line 9:
== Fitting ==
== Fitting ==
Upwell Structures have a fitting screen much like ships. Each structure has a number of high, mid, low, and rig slots, which can be filled with station modules. Like ships, high slots are primarily for weapons and some remote assistance modules. Mid slots primarily fit electronic warfare and remote assistance modules, while low slots fit passive and engineering modules. Rigs offer bonuses that specialize the stations operation. In addition, Upwell Structures can fit new service modules, which provide station services to players docked in the structure, but require fuel to put and keep online.
Upwell Structures have a fitting screen much like ships. Each structure has a number of high, mid, low, and rig slots, which can be filled with station modules. Like ships, high slots are primarily for weapons and some remote assistance modules. Mid slots primarily fit electronic warfare and remote assistance modules, while low slots fit passive and engineering modules. Rigs offer bonuses that specialize the stations operation. In addition, Upwell Structures can fit new service modules, which provide station services to players docked in the structure, but require fuel to put and keep online.
== Tethering ==
Tethering is a feature unique to Upwell Structures. Any players with dock permission will tether to the structure if they are within 10 km of the docking ring, preventing them from being targeted and repairing any damage to the ship or drones.