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== Tethering == | == Tethering == | ||
Tethering is a feature unique to Upwell Structures. Any players with dock permission will tether to the structure if they are within 10 km of the docking ring, preventing them from being targeted and repairing any damage to the ship or drones. | Tethering is a feature unique to Upwell Structures. Any players with dock permission will tether to the structure if they are within 10 km of the docking ring, preventing them from being targeted and repairing any damage to the ship or drones. | ||
== Combat == | |||
Upwell Structures can be attacked and destroyed by other players or corporations. To offset the difficulty in constantly needing to defend a static structure, Upwell Structures can only be attacked in a specific vulnerability window. The size of this window varies with the type and size of the structure. | |||
Once an attack is launched, the structure enters a "repair" state with a shorter timer than the vulnerability window. If the timer for the repair window ticks to zero, the structure enters | |||
the attackers succeed in depleting either the shield or the armor layer, the structure enters an invulnerability state, allowing the defenders to reinforce. This reinforcement phase lasts 24 hours between after destroying the shields, and in known space, another 6 days after destroying the armor. In wormhole space, the timer for both invulnerable states is 24 hours, to account for the increased difficulty in sustained offensive operations. | |||
[[Category:Structures]] | [[Category:Structures]] | ||