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| You can't use a module while it's being repaired, and you can't overheat anything while any module on your ship is being repaired. | | You can't use a module while it's being repaired, and you can't overheat anything while any module on your ship is being repaired. |
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| ==Overheating and stacking penalties==
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| Most overheating effects are not stacking penalized but some are.
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| This list is likely incomplete.
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| Stacking penalized overheats:
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| * Armor repairers.
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| ** Armor repair ammount increase is stacking penalized
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| ** Armor repair duration decrease is '''not''' stacking penalized
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| * Shield boosters
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| ** Shield boost ammount increase is stacking penalized
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| ** Shield booster duration is '''not''' stacking penalized (needs confirming)
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| * ECM
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| * Remote sensor dampening
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| ** Targeting range dampening is '''not''' penalized
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| ** Scan resolution dampening is penalized
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| * Guidance disruptors
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| ** Missile flight time modifier is penalized
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| ** Missile explosion radius and explosion velocity are '''not''' penalized
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| * Warp disruptor
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| * Warp scrambler
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| * Stasis webifier
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| * Afterburner and micro warp drive velocity modifier bonus.
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| ** Only penalized with rapid deploymend command boosts.
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| == External links == | | == External links == |