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User:Hirmuolio Pine/sandbox: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Hirmuolio Pine (talk | contribs)
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Each variety of EVE damage is available for each missile type. <span style="color:#fa8d84"> Inferno</span>, <span style="color:#71c4f8">Mjolnir</span>, <span style="color:#f8e97c">Nova</span> and <span style="color:#73dc76">Scourge</span> apply <span style="color:#fa8d84">thermal</span>, <span style="color:#71c4f8">EM</span>, <span style="color:#f8e97c">explosive</span> and <span style="color:#73dc76">kinetic</span> damage, in that order. A given missile will apply only one variety of damage, and each missile category does the same number of hit points of damage.
Each variety of EVE damage is available for each missile type. <span style="color:#fa8d84"> Inferno</span>, <span style="color:#71c4f8">Mjolnir</span>, <span style="color:#f8e97c">Nova</span> and <span style="color:#73dc76">Scourge</span> apply <span style="color:#fa8d84">thermal</span>, <span style="color:#71c4f8">EM</span>, <span style="color:#f8e97c">explosive</span> and <span style="color:#73dc76">kinetic</span> damage, in that order. A given missile will apply only one variety of damage, and each missile category does the same number of hit points of damage.
Missils can be roughlysbe split to three groups: Short range, long range and rapid.


===Short range missile systems===
===Short range missile systems===
Short range missiles have shorter cycle times, higher dps and better application than the long range missiles.


* Rockets (frigates, destroyers)
* Rockets (frigates, destroyers)
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===Long range missile systems===
===Long range missile systems===
Long range missiles have longer cycle times, higher volley damage and worse application than the short range missiles.


* Light Missiles (frigates, destroyers)
* Light Missiles (frigates, destroyers)