Difference between revisions of "Vedmak"
Drebin 679 (talk | contribs) (Added patch history, updated skill requirements and train time to be accurate as of the Onslaught expansion.) |
Drebin 679 (talk | contribs) m (Corrected patch history to be up to date now (and strike my hubris from the previous edit). Updated Powergrid and CPU stats to be accurate as of Into The Abyss 1.3. Bumped up ECM target priority to medium.) |
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| variations= | | variations= | ||
| tech= | | tech= | ||
− | | ecmprio= | + | | ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> |
− | | powergrid= | + | | powergrid=1170 MW |
− | | cpu= | + | | cpu=380 tf |
| capacitor=1500 GJ | | capacitor=1500 GJ | ||
| highs=4 | | highs=4 | ||
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* Precursor Cruiser skill changed to require the newly introduced Precursor Destroyer at III instead of Precursor Frigate III. | * Precursor Cruiser skill changed to require the newly introduced Precursor Destroyer at III instead of Precursor Frigate III. | ||
+ | |||
+ | '''Into The Abyss 1.3 - Released 05.06.18''' | ||
+ | * Powergrid increased from 1030 MW to 1170 MW (+140 MW). | ||
+ | * CPU increased from 365 tf to 380 tf (+15 tf). | ||
'''Into The Abyss 1.0 - Released 29.05.18''' | '''Into The Abyss 1.0 - Released 29.05.18''' | ||
− | * Initial release | + | * Initial release, with the following stats: |
+ | |||
+ | '''Precursor Cruiser bonuses per skill level:''' | ||
+ | |||
+ | *5% bonus to Heavy Entropic Disintegrator damage | ||
+ | *5% bonus to Heavy Entropic Disintegrator tracking speed | ||
+ | |||
+ | '''Role Bonus:''' | ||
+ | |||
+ | *100% bonus to Remote Armor Repairer range | ||
+ | *50% reduced Energy Neutralizer capacitor need | ||
+ | *50% reduced Remote Armor Repairer capacitor need | ||
+ | *50% reduced Smart Bomb capacitor need | ||
+ | |||
+ | '''Slot layout:''' | ||
+ | |||
+ | *4 High Slots | ||
+ | *4 Mid Slots | ||
+ | *6 Low Slots | ||
+ | *1 turret hardpoint | ||
+ | *0 launcher hardpoints | ||
+ | *3 Rig Slots | ||
+ | *400 Calibration | ||
+ | |||
+ | '''Fittings:''' | ||
+ | |||
+ | *1030 Powergrid | ||
+ | *365 CPU | ||
+ | |||
+ | '''Attributes:''' | ||
+ | |||
+ | *Defense (shields / armor / hull) : 800 / 3300 / 2000 | ||
+ | *Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 40 / 50 | ||
+ | *Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 25 / 20 | ||
+ | *Capacitor (amount / recharge rate) : 1500 / 526s | ||
+ | *Mobility (max velocity / agility / mass): 240 / .45 / 9,530,000 | ||
+ | *Warp Speed: 3 au/s | ||
+ | *Drones (bandwidth / bay): 50 / 75 | ||
+ | *Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 300 / 7 | ||
+ | *Sensor strength: 20 Radar | ||
+ | *Signature radius: 110m | ||
+ | *Cargo capacity: 533m3 | ||
}} | }} | ||
Revision as of 07:52, 24 January 2019
Reason: This page could use additional content on tactics, recommended skills, and fits.
RELATED UNI-WIKI REFERENCES
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A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace. The Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak SHIP BONUSES
Precursor Cruiser bonuses (per skill level):
Ship Attributes
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Summary
Summary The Vedmak is a precursor ship. It was released in the Into The Abyss expansion on May the 29th 2018, alongside the two other precursor ships.
Only the precursor ships can fit the Entropic Disintegrator weapon. The new weapon system will occupy a single turret slot and only one can be fitted, limited to Triglavian ships. This opens many possibilities as a large number of utility highs remain free.
The Entropic Disintegrator has unique characteristics such as increasing damage per cycle and no falloff. When a target is out of range of the weapon, or if any event causes the weapon to deactivate, the damage ramp-up is reset. The weapon system uses tracking mechanics and is impacted by tracking modules, using Entropic Radiation Sink modules as damage modules. The damage type is restricted to explosive and thermal. Ammunition is loaded into the Disintegrator like conventional weapon systems, has no reload time.
Skills
Further information about additional or recommended skills to pilot Vedmak for a specific or it's common role(s) can be written here.
Fitting
Centii A-Type Small Remote Armor Repairer
Centii A-Type Small Remote Armor Repairer
Centum C-Type Medium Remote Armor Repairer
Heavy Entropic Disintegrator II
Warp Disruptor II
Sensor Booster II
Medium Capacitor Booster II
Shadow Serpentis 10MN Afterburner
Entropic Radiation Sink II
Entropic Radiation Sink II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Damage Control II
Federation Navy 800mm Steel Plates
Medium Ancillary Current Router II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Warrior II x5
Hammerhead II x5
Tactics
As a part of Triglavian Collective lineup, the Vedmak possesses several unique attributes that incentivizes certain tactics. Spider-tanking fleets with other Traglavian ships or Logi is very effective, and its Smartbomb bonus can prove effective in PvE situations. Due to the nature of Entropic Disintegrators, staying and focusing on a single target without stopping is strongly recommended as the damage for entropic disintegrators slowly build up over time. It is strongly recommended to fit Energy Neutralizers in the surplus utility high-slots due to the strong bonus the ship receives for them.
Patch History
A long, long time ago... |
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Onslaught 1.1 - Released 11.14.18 (Indirect)
Onslaught 1.0 - Released 11.14.18 (Unlisted, Indirect)
Into The Abyss 1.3 - Released 05.06.18
Into The Abyss 1.0 - Released 29.05.18
Precursor Cruiser bonuses per skill level:
Role Bonus:
Slot layout:
Fittings:
Attributes:
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Notes
Notes can be added here