More actions
→Jump Portal: Reformatted section (as it was obviously written as a series of multiple lines but erroneously crunched into one paragraph). Also, grammatical clarifications. |
→Operation: oh yeah btw you can't jump if you're scrammed or bubbled |
||
| Line 23: | Line 23: | ||
The skill [[Skills:Navigation#Jump_Drive_Calibration|Jump Drive Calibration]] increases the jump range by 20% per level which means at the maximum of level five the range is doubled. | The skill [[Skills:Navigation#Jump_Drive_Calibration|Jump Drive Calibration]] increases the jump range by 20% per level which means at the maximum of level five the range is doubled. | ||
The skill [[Skills:Navigation#Jump_Fuel_Conservation|Jump Fuel Conservation]] redudes the fuel consumption by 10% per level which means that you use half the fuel at the maximum level of five. | The skill [[Skills:Navigation#Jump_Fuel_Conservation|Jump Fuel Conservation]] redudes the fuel consumption by 10% per level which means that you use half the fuel at the maximum level of five. | ||
Jump freighters also have their required fuel reduced by the [[Skills:Spaceship_Command#Jump_Freighters|skill required to fly them]]. These three skills make a huge difference to the base figures, as shown in the table. Jump ranges are prone to rebalance with patches. Used to be 3.5 - 6.5 ly base ranges, but were shortened during the October 2014 Phoebe release as part of an effort to reduce long range power projection in nullsec. This change is being reverted, together with a big increase in jump ranges for the capital industrial ship, in the November 2016 Ascension expansion. | Jump freighters also have their required fuel reduced by the [[Skills:Spaceship_Command#Jump_Freighters|skill required to fly them]]. These three skills make a huge difference to the base figures, as shown in the table. Jump ranges are prone to rebalance with patches. Used to be 3.5 - 6.5 ly base ranges, but were shortened during the October 2014 Phoebe release as part of an effort to reduce long range power projection in nullsec. This change is being reverted, together with a big increase in jump ranges for the capital industrial ship, in the November 2016 Ascension expansion. | ||
| Line 95: | Line 96: | ||
Finally, activating a ship's jump drive consumes 95% of the energy in its capacitor (reduced by 5% per level of [[Skills:Navigation#Jump_Drive_Operation|Jump Drive Operation]]). Because Jump Drive Operation level five is required for the [[Jump Drive Calibration]] skill, it is usually assumed to be at level five. At this level, 71.25% of the capacitor is consumed which rounds up to 75% in everyday communications and is coloquially called "jump cap". Because of the huge amount of cap needed for jumping capital ships usually have a capacitor booster fitted. But, in special cases you would rather fit cap rechargers and capacitor power relays to reduce the amount of time between jumps. | Finally, activating a ship's jump drive consumes 95% of the energy in its capacitor (reduced by 5% per level of [[Skills:Navigation#Jump_Drive_Operation|Jump Drive Operation]]). Because Jump Drive Operation level five is required for the [[Jump Drive Calibration]] skill, it is usually assumed to be at level five. At this level, 71.25% of the capacitor is consumed which rounds up to 75% in everyday communications and is coloquially called "jump cap". Because of the huge amount of cap needed for jumping capital ships usually have a capacitor booster fitted. But, in special cases you would rather fit cap rechargers and capacitor power relays to reduce the amount of time between jumps. | ||
Activating a jump drive has similar constraints to activating a warp drive: jump drives cannot be activated if the ship is either inside a [[Tackling#Warp_disruption_fields|warp interdiction bubble]] (from an [[Interdictor]] or [[Heavy Interdiction Cruiser]], or if the ship has been [[Tackling#Fitting for tackling|warp disrupted]] below a Warp Core Strength of 0. | |||
==Jumpdrive Isotope Usage Formula== | ==Jumpdrive Isotope Usage Formula== | ||