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Command Destroyer: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
m category
aka "Jump Destroyers"
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Command Destroyers (sometimes abbreviated CMDD) are T2 destroyers which are designed for fleet support. They can fit one [[Command Burst]] module but often fit a Command Processor rig to fit a second Command Burst. Further, they have a 2% bonus to their factions Command Bursts for each level of {{sk|Command Destroyers|icon=yes}} and a 95% reduction in powergrid requirements for Command Bursts. This makes them the only viable hulls to use command bursts below crusier sized ships.
Command Destroyers (sometimes abbreviated CMDD or "Jump Destroyers") are T2 destroyers which are designed for fleet support. They can fit one [[Command Burst]] module but often fit a Command Processor rig to fit a second Command Burst. Further, they have a 2% bonus to their factions Command Bursts for each level of {{sk|Command Destroyers|icon=yes}} and a 95% reduction in powergrid requirements for Command Bursts. This makes them the only viable hulls to use command bursts below crusier sized ships.


Their other defining feature is the ability to fit a [[Micro Jump Field Generator]] (short MJFG, also called boosh). This module jumps the Command Destroyer and every ship in a 6km radius 100 km in the direction the Command Destroyer faces as long as they are not scrammed or invulnerable (for example due to gate cloak or tether). MJFGs have a base activiation time of 9 seconds. The jump only happens after this spool up time. This spool up time is reduced by 5% for each level of {{sk|Command Destroyers|icon=yes}} and {{sk|Micro Jump Drive Operation|icon=yes}}.
Their other defining feature is the ability to fit a [[Micro Jump Field Generator]] (short MJFG, also called boosh). This module jumps the Command Destroyer and every ship in a 6km radius 100 km in the direction the Command Destroyer faces as long as they are not scrammed or invulnerable (for example due to gate cloak or tether). MJFGs have a base activiation time of 9 seconds. The jump only happens after this spool up time. This spool up time is reduced by 5% for each level of {{sk|Command Destroyers|icon=yes}} and {{sk|Micro Jump Drive Operation|icon=yes}}.