More actions
m →Invasion sites: fix list double-bullets |
→Enemy types: rewrote intro |
||
| Line 18: | Line 18: | ||
=== Enemy types === | === Enemy types === | ||
Each | There are six types of ships found in Triglavian fleets: the Damavik, Kikimora, Vedmak, Rodiva, Drekavac, and Leshak. All of these enemies deal Thermal and Explosive damage (usually around 60/40 TH/EX), and almost all of them have remote armor repair abilities. They have thin shields, thick armor, and are weakest to Thermal > Explosive > Kinetic > EM. However, beyond these constants, there are several named variations of each enemy type. Each name represents a specific extra ability that ship has. Not every variation exists for every ship size, but every size has several variants that appear. | ||
Many of these name variations also appear on ships found in Abyssal Deadspace. While these name prefixes have the same meanings, the Triglavian ships found in the Abyss have greatly different stats than the invaders. | |||
* Blinding - Sensor dampening | * Blinding - Sensor dampening | ||
* Liminal - | * Liminal - Additional high-damage EM/Kinetic missile attack. These missiles are more powerful than their disintegrators, and mean that invasions deal omni damage. | ||
* Ghosting - Tracking/guidance disruption | * Ghosting - Tracking/guidance disruption | ||
* Harrowing - Target painting | * Harrowing - Target painting | ||
| Line 30: | Line 30: | ||
* Anchoring - Warp scrambling | * Anchoring - Warp scrambling | ||
* Starving - Energy neutralizing | * Starving - Energy neutralizing | ||
* Raznaborg / Sudenic - ''no special meaning'' | |||
* Zorya's - | * Zorya's - Higher HP, stronger energy neutralizing, warp scrambling, highest loot chances | ||
== Invasion sites == | == Invasion sites == | ||