Difference between revisions of "Bowhead"
(Expansion of all categories, as well as minor information correction (Notes)) |
Drebin 679 (talk | contribs) (Updated to account for the Surgical Strike changes. Added Patch History.) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2020-04-15) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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Outer Ring Excavations are aggressively marketing the Bowhead as a flexible transport platform for organizing fleet logistics across New Eden, available from authorized ORE outlets. | Outer Ring Excavations are aggressively marketing the Bowhead as a flexible transport platform for organizing fleet logistics across New Eden, available from authorized ORE outlets. | ||
| bonuses=<b>ORE Freighter bonuses (per skill level):</b><br>5% bonus to ship maintenance bay capacity per level<br>5% bonus to inertia modifier per level<br><b>Role Bonus:</b><br>90% reduction in jump fatigue generation<br> | | bonuses=<b>ORE Freighter bonuses (per skill level):</b><br>5% bonus to ship maintenance bay capacity per level<br>5% bonus to inertia modifier per level<br><b>Role Bonus:</b><br>90% reduction in jump fatigue generation<br> | ||
− | | structurehp= | + | | structurehp=60,000 HP |
− | | shieldhp= | + | | shieldhp=26,400 HP |
| shieldem=0 | | shieldem=0 | ||
| shieldexp=50 | | shieldexp=50 | ||
| shieldkin=40 | | shieldkin=40 | ||
| shieldtherm=20 | | shieldtherm=20 | ||
− | | armorhp= | + | | armorhp=18,000 HP |
| armorem=50 | | armorem=50 | ||
| armorexp=10 | | armorexp=10 | ||
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==Summary== | ==Summary== | ||
− | The Bowhead serves a purpose as the game's premier high-sec ship carrier. It has the ability to carry many fitted ships inside its massive Ship Maintenance Bay, allowing players who commonly need several fitted ships to easily transport their fleet from one location to another. Pilots who take part in activities such as Incursions will find great use out of the Bowhead, being able to use it to carry several fitted Battleships and Cruisers across high security space. | + | The '''Bowhead''' serves a purpose as the game's premier high-sec ship carrier. It has the ability to carry many fitted ships inside its massive Ship Maintenance Bay, allowing players who commonly need several fitted ships to easily transport their fleet from one location to another. Pilots who take part in activities such as Incursions will find great use out of the Bowhead, being able to use it to carry several fitted Battleships and Cruisers across high security space. |
− | Though the Bowhead has already impressive base health, the ability for the freighter to fit low slot modules such as Damage Control and mid slot modules like an Adaptive Invulnerability Field creates one of the toughest ships found in high security space, with potential to exceed over | + | Though the Bowhead has already impressive base health, the ability for the freighter to fit low slot modules such as Damage Control and mid slot modules like an Adaptive Invulnerability Field creates one of the toughest ships found in high security space, with potential to exceed over 600 000 EHP with ease. |
==Skills== | ==Skills== | ||
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Use a 500mn Microwarpdrive to decrease your align time to 10 seconds. If you use the Microwarpdrive for a single cycle while aligning for a warp, your ship will have crossed the required speed to enter warp by the time it finishes. This can allow you to fit low slot modules to increase your survivability rather than your agility. | Use a 500mn Microwarpdrive to decrease your align time to 10 seconds. If you use the Microwarpdrive for a single cycle while aligning for a warp, your ship will have crossed the required speed to enter warp by the time it finishes. This can allow you to fit low slot modules to increase your survivability rather than your agility. | ||
+ | |||
+ | ==Patch History== | ||
+ | {{expansion past| | ||
+ | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes]) | ||
+ | :'''''Suicide Ganking and the Void buff''' | ||
+ | |||
+ | :''This topic is more complicated to untangle but it is certainly not our intention to make suicide ganking easier or cheaper. While divorcing damage increases from suicide ganking is not simple, we are planning to increase freighter hp while we do some investigation on the current state of high sec ganks. Depending on results from those investigations we will look at further changes if necessary.'' -CCP Rise, [https://forums.eveonline.com/t/surgical-strike-update-follow-up/231061 Surgical Strike Update Follow-up] | ||
+ | |||
+ | * Structure HP increased from 50,000 to 60,000 (+10,000 HP, +20%) | ||
+ | * Armor HP increased from 15,000 to 18,000 (+3,000 HP, +20%) | ||
+ | * Shield HP increased from 22,000 to 26,400 (+4,400 HP, +20%) | ||
+ | }} | ||
==Notes== | ==Notes== |
Revision as of 15:50, 18 April 2020
RELATED UNI-WIKI REFERENCES
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As part of its ongoing program of developing new products for the capsuleer market, ORE has created the Bowhead freighter as a specialized ship transporter. Experience with the ship-handling technology used in the Orca and Rorqual vessels enabled the Outer Ring Development division to build a ship dedicated to moving multiple assembled hulls at once. Outer Ring Excavations are aggressively marketing the Bowhead as a flexible transport platform for organizing fleet logistics across New Eden, available from authorized ORE outlets. SHIP BONUSES
ORE Freighter bonuses (per skill level):
Ship Attributes
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Summary
The Bowhead serves a purpose as the game's premier high-sec ship carrier. It has the ability to carry many fitted ships inside its massive Ship Maintenance Bay, allowing players who commonly need several fitted ships to easily transport their fleet from one location to another. Pilots who take part in activities such as Incursions will find great use out of the Bowhead, being able to use it to carry several fitted Battleships and Cruisers across high security space.
Though the Bowhead has already impressive base health, the ability for the freighter to fit low slot modules such as Damage Control and mid slot modules like an Adaptive Invulnerability Field creates one of the toughest ships found in high security space, with potential to exceed over 600 000 EHP with ease.
Skills
The Bowhead benefits greatly from skills that affect shield and structure health, though primarily the latter. Train Mechanics and Shield Management to V to greatly increase the base survivability of the freighter. And though the benefits are not as large, Hull Upgrades can add some additional armour to the already bulky structure of the Bowhead.
As with all ships of this calibre, the Bowhead can rely quite a lot on the navigational skills of the pilot. Unless using a Microwarpdrive to decrease align times, increasing the ship's agility is a must for long trips through the galaxy as the long align time can lengthen your journey immensely. Train Evasive Maneuvering to V as soon as possible. The bonuses the Bowhead receives from ORE Freighter levels also aid in decreasing align times.
Fitting
As the Bowhead has a notably small cargo hold for a ship of its size, it is not all to punishing to fit Reinforced Bulkheads to instead increase structure health immensely. Unlike other Freighters, the Bowhead also has the fitting space to add a Damage Control; do not ignore this easily fitted module that will increase your Bowhead's EHP astronomically.
For more information and suggestions on fittings, please visit the fittings page here.
Tactics
Though the Bowhead can carry fully fitted ships, it is not always necessary or wise to leave the ships with expensive modules equipped. Keep a quick-aligning Interceptor or two in your Ship Maintenance Bay at all times, and leave valuable modules attached to your ships in their originating station. Once the ships and their cheaper fitted modules/rigs have reached the destination, burn quickly back to your starting point in the safer and faster Interceptor to pick up the expensive modules, to avoid painting a target on your Freighter's back.
Remember that ships in your Ship Maintenance Bay can still carry charges, such as ammunition and Nanite Repair Paste. Consider carrying a ship with a larger cargo hold than the Bowhead to bring more charges with you than the freighter itself can carry.
Use a 500mn Microwarpdrive to decrease your align time to 10 seconds. If you use the Microwarpdrive for a single cycle while aligning for a warp, your ship will have crossed the required speed to enter warp by the time it finishes. This can allow you to fit low slot modules to increase your survivability rather than your agility.
Patch History
A long, long time ago... |
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18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
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Notes
Has a larger ship maintenance bay than a Carrier, Dreadnought or Force Auxiliary at 1,600,000m³ before ORE Freighter bonuses