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Zun Lurrin (talk | contribs) m Fixed distance for where materializing ship lands to 5.5km (instead of 5km) |
Add image: Cyno Types. |
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[[File:Cyno_Types.png|400px|thumb|right|The three types of Cynosural Fields, the ships that can light them, and the ships that can use their Jump Drives to reach them.]] | |||
Ships with built-in '''jump drives''' can jump to a cynosural field or beacon in another system in their jump range. All [[capital ships]] have built-in jump drives. Besides those, [[Jump Freighter|jump freighters]] and [[Black Ops|black ops battleships]] have a built-in jump drive. Jump drives allow for rapid movements of ships for example to redeploy. They are further used to "drop on" something as a [[gank]] or to escalate fights which are already ongoing. | Ships with built-in '''jump drives''' can jump to a cynosural field or beacon in another system in their jump range. All [[capital ships]] have built-in jump drives. Besides those, [[Jump Freighter|jump freighters]] and [[Black Ops|black ops battleships]] have a built-in jump drive. Jump drives allow for rapid movements of ships for example to redeploy. They are further used to "drop on" something as a [[gank]] or to escalate fights which are already ongoing. | ||