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Jump drives: Difference between revisions

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Add image: Cyno Types.
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[[File:Cyno_Types.png|400px|thumb|right|The three types of Cynosural Fields, the ships that can light them, and the ships that can use their Jump Drives to reach them.]]
[[File:Cyno_Types.png|400px|thumb|right|The three types of Cynosural Fields, the ships that can light them, and the ships that can use their Jump Drives to reach them.]]
Ships with built-in '''jump drives''' can jump to a cynosural field or beacon in another system in their jump range. All [[capital ships]] have built-in jump drives. Besides those, [[Jump Freighter|jump freighters]] and [[Black Ops|black ops battleships]] have a built-in jump drive. Jump drives allow for rapid movements of ships for example to redeploy. They are further used to "drop on" something as a [[gank]] or to escalate fights which are already ongoing.
 
'''Jump Drives''' are an alternative means of interstellar travel. Ships with built-in jump drives can use their drives to instantly travel to a friendly '''Cynosural Field''' or Pharolux Cyno Beacon in another star system, within a limited range and expending Isotopes as fuel. All [[capital ships]], [[Jump Freighter]]s, and [[Black Ops|Black Ops Battleships]] have built-in jump drives. Jump drives allow for rapid movement and deployment of both subcapital and supercapital ships, and are commonly used for defensive, offensive, and industrial purposes.


==Operation==
==Operation==