Difference between revisions of "Angel Watch"

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'''Note:''' ~60km off, aggressive on warp-in.
 
'''Note:''' ~60km off, aggressive on warp-in.
  
 
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The destroyers spawn 20-40 km away, while the cruiser spawns around 50-60 km away.
 
{{NPCTableHead|Wave #2}}
 
{{NPCTableHead|Wave #2}}
 
{{NPCTableRow|Destroyer|4-5|Gistior Seizer/Trasher}}
 
{{NPCTableRow|Destroyer|4-5|Gistior Seizer/Trasher}}
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|collapsed=yes}}
 
|collapsed=yes}}
  
 
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This wave spawns around 60-80 km from the acceleration gate, in 3 groups which aggro together.
 
{{NPCTableHead|Wave #4}}
 
{{NPCTableHead|Wave #4}}
 
{{NPCTableRow|Frigate|6-8|Gistii Ambusher/Raider}}
 
{{NPCTableRow|Frigate|6-8|Gistii Ambusher/Raider}}
 
{{NPCTableRow|Destroyer|3-4|Gistior Defacer/Shatterer}}
 
{{NPCTableRow|Destroyer|3-4|Gistior Defacer/Shatterer}}
 
{{NPCTableRow|Cruiser|3-4|Gistum Breaker/Defeater}}
 
{{NPCTableRow|Cruiser|3-4|Gistum Breaker/Defeater}}
{{NPCTableRow|Destroyer|1|Gistium Communications Transmitter|trigger=Spawns wave 5 on being shot at.}}
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{{NPCTableRow|Destroyer|1|Gistum Communications Transmitter|trigger=Spawns wave 5 on being shot at.}}
 
|}
 
|}
  
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|collapsed=yes}}
 
|collapsed=yes}}
  
 
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The Militant Commander wave spawns 60-70 km from the acceleration gate.
 
{{NPCTableHead|Wave #5}}
 
{{NPCTableHead|Wave #5}}
 
{{NPCTableRow|Frigate|4|Gistii Ambusher/Raider}}
 
{{NPCTableRow|Frigate|4|Gistii Ambusher/Raider}}
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|collapsed=yes}}
 
|collapsed=yes}}
 
===Second pocket===
 
===Second pocket===
 
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'''Blitz:''' Ignore all NPCs (though you can shoot the nearby destroyer) and attack the Gist Drug Farm.
 
{{NPCTableHead|Structures}}
 
{{NPCTableHead|Structures}}
 
{{NPCTableRow|Structure|1|Gist Drug Farm|trigger=Triggers wave 2, and possibly triggers an escalation|cargo=Drugs}}
 
{{NPCTableRow|Structure|1|Gist Drug Farm|trigger=Triggers wave 2, and possibly triggers an escalation|cargo=Drugs}}
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'''Note:''' The Farm Wave is triggered by attacking the drug farm.
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'''Note:''' The Farm Wave is triggered by attacking the drug farm. It spawns 100 km away.
  
 
{{NPCTableHead|Farm Wave}}
 
{{NPCTableHead|Farm Wave}}
 
{{NPCTableRow|Elite Frigate|3-4|Gistum Overseer's Protector}}
 
{{NPCTableRow|Elite Frigate|3-4|Gistum Overseer's Protector}}
{{NPCTableRow|Cruiser|1|Gistum Militant Overseer|trigger=Possible trigger for Overseer Wave.}}
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{{NPCTableRow|Cruiser|1|Gistum Militant Overseer (Gistum Liquidator/Marauder)|trigger=Possible trigger for Overseer Wave.}}
 
|}
 
|}
  

Revision as of 23:09, 26 July 2020


Site Details
Angel Watch
Type Unrated Complex
Rating Unrated
Found in High
Max ship size Battlecruiser
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Sig. strength 5% in High

The Angel Watch is an unrated cosmic signature combat site that can be scanned using Core Probes in Angel infested regions of High Sec space. Estimated payout 8.5 mil ISK, not counting faction drops.

To complete this site you will need a battlecruiser or well fitted cruiser. Only a battlecruiser class ship or lower, and their Tech II equivalents, may enter this site.

Walkthrough

In local (shortly after warp-in):
Database Information: Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the drug farm vigorously

First pocket

All waves must be triggered to spawn the Gistum Militant Commander.

Initial Grid
WD EWAR L


Frigate 6 x Frigate Gistii Ambusher/Raider
Elite Frigate 3 x Elite Frigate Arch Gistii Nomad/Ruffian Target Painter
Cruiser 1 x Cruiser Gistum Communications Officer Spawns wave 2 on being shot at.


Note: ~60km off, aggressive on warp-in.

The destroyers spawn 20-40 km away, while the cruiser spawns around 50-60 km away.

Wave #2
WD EWAR L


Destroyer 4-5 x Destroyer Gistior Seizer/Trasher
Cruiser 1 x Cruiser Gistum Communications Officer Spawns wave 3 on being shot at.
In local:
The Gistum Communications Officer immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements!


Wave #3
WD EWAR L


Frigate 1-2 x Frigate Gistii Ambusher/Raider
Elite Frigate 1-2 x Elite Frigate Arch Gistii Ambusher/Impaler
Destroyer 2-3 x Destroyer Gistior Defacer/Defiler/...
Cruiser 1-2 x Cruiser Gistium Depredator/Predator
Destroyer 1 x Destroyer Gistium Communications Transmitter Spawns wave 4 on being shot at.
In local:
The Gistum Communications Officer immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements!

This wave spawns around 60-80 km from the acceleration gate, in 3 groups which aggro together.

Wave #4
WD EWAR L


Frigate 6-8 x Frigate Gistii Ambusher/Raider
Destroyer 3-4 x Destroyer Gistior Defacer/Shatterer
Cruiser 3-4 x Cruiser Gistum Breaker/Defeater
Destroyer 1 x Destroyer Gistum Communications Transmitter Spawns wave 5 on being shot at.
In local:
The Gistum Communications Transmitter immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements!

The Militant Commander wave spawns 60-70 km from the acceleration gate.

Wave #5
WD EWAR L


Frigate 4 x Frigate Gistii Ambusher/Raider
Destroyer 4 x Destroyer Gistior Defiler/Haunter
Cruiser 1 x Cruiser Gistium Militant Commander Unlocks acceleration gate.
In local:
The Gistum Communications Transmitter immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements!

Gistum Militant Commander: Just what we needed boys, some shootin' practice. The first one that takes down that CONCORD lovin' filth gets ta keep the loot. Let's get 'em!

In local:
You have found data in the wreckage of the Gistum Militant Commander's ship which reveals secret access codes to activate the acceleration gate. You can now pass through safely.

Second pocket

Blitz: Ignore all NPCs (though you can shoot the nearby destroyer) and attack the Gist Drug Farm.

Structures
WD EWAR L


Structure 1 x Gist Drug Farm Triggers wave 2, and possibly triggers an escalation Drugs

Note: Waves 2 and 3 are triggered by approaching structures, and are additionally possibly on a timer.


Waves #1-#3
WD EWAR L


Sentry 3-4 x Sentry Gistum Missile Battery
Frigate 3-4 x Frigate Gistii Ambusher/Outlaw/Thug/Raider
Frigate 2 x Frigate Gistii Nomad/Ruffian Target Painter
Destroyer 2-3 x Destroyer Gistior Defiler/Haunter
Cruiser 2-3 x Cruiser Gistium Predator/Depredator
In local:
Gist Missile Battery Operator: An intruder is here! Defend the Drug Factory at all costs!

On triggering waves 2 and/or 3:

In local:
Gist missile batteries and ships have been deployed from bunkers and storage facilities nearby!


Note: The Farm Wave is triggered by attacking the drug farm. It spawns 100 km away.


Farm Wave
WD EWAR L


Elite Frigate 3-4 x Elite Frigate Gistum Overseer's Protector
Cruiser 1 x Cruiser Gistum Militant Overseer (Gistum Liquidator/Marauder) Possible trigger for Overseer Wave.


Overseer Wave
WD EWAR L


Commander Frigate 0-1 x Commander Frigate Domination Ambusher/Raider Possible Domination ammo, Domination modules, implants and/or a large MJW BPC
Commander Frigate 0-1 x Commander Frigate Domination Nomad Target Painter Possible Domination ammo, Domination modules, implants and/or a large MJW BPC

Rewards

  • Bounty: about 1,700,000 ISK
  • Loot/salvage: about 3,300,000 ISK


Escalation

This site may escalate to The Nuclear Small Arms Project.