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→Encounter Surveillance System: I tried filling this out with more details on the mechanics, since I've learned them recently. I hope this is good. Perhaps the ESS really deserves its own page now, since it's not a player-deployed structure but rather a default feature? |
m →Encounter Surveillance System: Edited back in the image, which I didn't mean to remove... though I do now notice that it's not an up-to-date picture. |
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As a result, the fastest method of leaving an ESS field is the use of an afterburner, which will not propel ships to anything like the speed provided by a MWD. To enter an ESS usually therefore represents a significant commitment to holding the field, as all quick methods of leaving are disabled around the ESS. | As a result, the fastest method of leaving an ESS field is the use of an afterburner, which will not propel ships to anything like the speed provided by a MWD. To enter an ESS usually therefore represents a significant commitment to holding the field, as all quick methods of leaving are disabled around the ESS. | ||
[[File:Encounter_Surveillance_System.png|thumb|upright=1.5|Make or steal a fortune in bounties!]] | |||
The Main Bank is accessed by sitting within 10km of the ESS and selecting the 'Link' button which appears over the ESS. This initiates a countdown of usually around five minutes, which is visible to all pilots in the solar system concerned. During the countdown the pilot accessing the Main Bank must remain within 10km of the ESS; travelling further away will end the countdown, which must then be restarted from the beginning. | The Main Bank is accessed by sitting within 10km of the ESS and selecting the 'Link' button which appears over the ESS. This initiates a countdown of usually around five minutes, which is visible to all pilots in the solar system concerned. During the countdown the pilot accessing the Main Bank must remain within 10km of the ESS; travelling further away will end the countdown, which must then be restarted from the beginning. | ||