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Mining yield: Difference between revisions

From EVE University Wiki
added small description to residue
Line 24: Line 24:


=== Residue ===
=== Residue ===
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"Residue" takes away from the overall units of that node being mined, it should really be called "waste" as its essentially being thrown away.
"Residue" takes away from the overall units of that node being mined, it should really be called "waste" as its essentially being thrown away.
 
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Example 1: A node has 100 units, you mined 10 with 0 residue the node now has 90 units available.
* Example 1: A node has 100 units, you mined 10 with 0 residue the node now has 90 units available.
Example 2: A node has 100 units, you mined 10 with 10 residue the node now has 80 units available.
* Example 2: A node has 100 units, you mined 10 with 10 residue the node now has 80 units available.
 
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It does not effect your amount per cycle, it just effects the overall amount of units the node has which in turn effect the overall value of that node with the more residue you have.  The only testing I have really done with this was in gas sites, with T2 scoops I would end up with between 75%-80% of the total gas from that site because of the residue.  There are scoops that dont produce any residue such as the T1 and the Faction scoops.  I am sure that the regular ore miners operate under the same rules.
It does not effect your amount per cycle, it just effects the overall amount of units the node has which in turn effect the overall value of that node with the more residue you have.  The only testing I have really done with this was in gas sites, with T2 scoops I would end up with between 75%-80% of the total gas from that site because of the residue.  There are scoops that dont produce any residue such as the T1 and the Faction scoops.  I am sure that the regular ore miners operate under the same rules.