More actions
Added {{main}}, {{posphaseout}}. |
m Industrial to hauler. |
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* The anchor limit does not count the unanchoring of a tower. (needs verification) | * The anchor limit does not count the unanchoring of a tower. (needs verification) | ||
Before setting off to go anchor the tower, you should make a list of things to bring along. [[Orca]] ships make wonderful POS builders, but you can also use a T1 or T2 | Before setting off to go anchor the tower, you should make a list of things to bring along. [[Orca]] ships make wonderful POS builders, but you can also use a T1 or T2 hauler to haul the tower, modules and fuel. Keeping in mind that T1 haulers are extremely fragile and a POS tower plus modules makes for an attractive gank target. The list of things that you should bring: | ||
* The [[POS_Structures#Control_Towers|POS tower]] | * The [[POS_Structures#Control_Towers|POS tower]] | ||
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Eventually, all things must come to an end and it is time to tear down your tower, or move it to a new location, or just go on temporary hiatus. | Eventually, all things must come to an end and it is time to tear down your tower, or move it to a new location, or just go on temporary hiatus. | ||
===Tearing down a POS Tower=== | ===Tearing down a POS Tower=== | ||
Taking a tower down is faster then putting it up, but you should still allow a few hours if you have lots of modules anchored. You will need some sort of | Taking a tower down is faster then putting it up, but you should still allow a few hours if you have lots of modules anchored. You will need some sort of cargo ship (T1 hauler, T2 transport, orca, etc.) to scoop the modules to your cargo hold. If you are working on scooping up batteries outside the shield which are spread apart, then an afterburner module will be very useful. | ||
* You must be within 3000m of the module to initiate the offline/unanchor process. | * You must be within 3000m of the module to initiate the offline/unanchor process. | ||