Difference between revisions of "Hound"
Drebin 679 (talk | contribs) m (Fancied up patch history blurb for the Explosive Velocity Update.) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| lows=3 | | lows=3 | ||
| mass=1,455,000 kg | | mass=1,455,000 kg | ||
− | | volume=28,100 | + | | volume=28,100 m³ |
− | | cargohold=255 | + | | cargohold=255 m³ |
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
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10% bonus to Torpedo flight time<br> | 10% bonus to Torpedo flight time<br> | ||
15% bonus to Torpedo max velocity<br> | 15% bonus to Torpedo max velocity<br> | ||
− | + | '''Covert Ops bonuses (per skill level):'''<br> | |
5% bonus to explosive Bomb damage<br> | 5% bonus to explosive Bomb damage<br> | ||
− | 15% bonus to explosive Torpedo damage<br> | + | 15% bonus to explosive Torpedo damage<br>'''Role Bonus:'''<br> |
99.65% reduction in Torpedo Launcher powergrid requirement<br> | 99.65% reduction in Torpedo Launcher powergrid requirement<br> | ||
50% reduction in Cloaking Devices CPU requirement<br> | 50% reduction in Cloaking Devices CPU requirement<br> | ||
− | + | • No targeting delay after Cloaking Device deactivation<br> | |
− | + | • Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br> | |
− | + | • Cloak reactivation delay reduced to 15 seconds<br> | |
| structurehp=350 HP | | structurehp=350 HP | ||
| shieldhp=550 HP | | shieldhp=550 HP | ||
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| scanres=500 mm | | scanres=500 mm | ||
| reqskills=*{{RequiredSkill|Minmatar Frigate|V}} | | reqskills=*{{RequiredSkill|Minmatar Frigate|V}} | ||
− | **{{RequiredSkill|Spaceship Command|I}} | + | ** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Covert Ops|I}} | + | * {{RequiredSkill|Covert Ops|I}} |
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill|Electronics Upgrades|V}} | + | ** {{RequiredSkill|Electronics Upgrades|V}} |
− | ***{{RequiredSkill|CPU Management|II}} | + | *** {{RequiredSkill|CPU Management|II}} |
− | ***{{RequiredSkill|Power Grid Management|II}} | + | *** {{RequiredSkill|Power Grid Management|II}} |
| totaltraintime=23d 23h 27m 40s | | totaltraintime=23d 23h 27m 40s | ||
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− | ==Summary== | + | == Summary == |
The '''Hound''' is the Minmatar [[Stealth Bomber]]. It is bonused for explosive torpedoes and bombs. Stealth Bombers are mostly quite similar, but the Hound's unique selling point is its speed and agility, which makes it a good bomber, since it is more likely to make its escape after bombing. | The '''Hound''' is the Minmatar [[Stealth Bomber]]. It is bonused for explosive torpedoes and bombs. Stealth Bombers are mostly quite similar, but the Hound's unique selling point is its speed and agility, which makes it a good bomber, since it is more likely to make its escape after bombing. | ||
− | ==Skills== | + | == Skills == |
− | While the skills above will allow you to 'fly' the Hound it is pointless to fly a Stealth Bomber without a covert ops cloaking device ([[Skills: | + | While the skills above will allow you to 'fly' the Hound it is pointless to fly a Stealth Bomber without a covert ops cloaking device ([[Skills:Electronic Systems#Cloaking|Cloaking]] IV), or torpedo launchers ([[Skills:Missiles#Torpedoes|Torpedoes]] I). |
Required to function as a Stealth Bomber: | Required to function as a Stealth Bomber: | ||
− | *[[Skills: | + | * [[Skills:Electronic Systems#Cloaking|Cloaking]] IV |
− | *[[Skills:Missiles#Torpedoes|Torpedoes]] I | + | * [[Skills:Missiles#Torpedoes|Torpedoes]] I |
Suggested Skills: | Suggested Skills: | ||
− | *[[Skills:Navigation#Navigation|Navigation]] III | + | * [[Skills:Navigation#Navigation|Navigation]] III |
− | *[[Skills:Navigation# | + | * [[Skills:Navigation#Acceleration Control|Acceleration Control]] III |
− | *[[Skills:Navigation# | + | * [[Skills:Navigation#Warp Drive Operation|Warp Drive Operation]] III |
− | *[[Skills: | + | * [[Skills:Spaceship Command#Spaceship Command|Spaceship Command]] IV |
− | *[[Skills:Navigation# | + | * [[Skills:Navigation#Evasive Maneuvering|Evasive Maneuvering]] III |
− | *[[Skills:Engineering# | + | * [[Skills:Engineering#CPU Management|CPU Management]] V |
− | *[[Skills:Engineering# | + | * [[Skills:Engineering#Power Grid Management|Power Grid Management]] V |
− | *[[Skills:Engineering# | + | * [[Skills:Engineering#Capacitor Management|Capacitor Management]] III |
− | *[[Skills: | + | * [[Skills:Electronic Systems#Target Painting|Target Painting]] II |
− | *[[Skills: | + | * [[Skills:Electronic Systems#Electronic Warfare|Electronic Warfare]] II |
− | *[[Skills: | + | * [[Skills:Electronic Systems#Sensor Linking|Sensor Linking]] II |
− | *[[Skills:Targeting# | + | * [[Skills:Targeting#Long Range Targeting|Long Range Targeting]] III |
− | *[[Skills:Targeting# | + | * [[Skills:Targeting#Signature Analysis|Signature Analysis]] III |
− | *[[Skills:Targeting# | + | * [[Skills:Targeting#Target Management|Target Management]] III |
− | *[[Skills:Shields# | + | * [[Skills:Shields#Shield Management|Shield Management]] III |
− | *[[Skills:Shields# | + | * [[Skills:Shields#Shield Operation|Shield Operation]] III |
− | *[[Skills:Engineering# | + | * [[Skills:Engineering#Energy Grid Upgrades|Energy Grid Upgrades]] III |
− | *[[Skills:Rigging# | + | * [[Skills:Rigging#Launcher Rigging|Launcher Rigging]] II |
− | *[[Skills:Rigging# | + | * [[Skills:Rigging#Astronautics Rigging|Astronautics Rigging]] II |
− | *[[Skills:Rigging# | + | * [[Skills:Rigging#Jury Rigging|Jury Rigging]] III |
− | *[[Skills:Armor#Mechanics|Mechanics]] IV | + | * [[Skills:Armor#Mechanics|Mechanics]] IV |
In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include: <br> | In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include: <br> | ||
− | *[[Skills:Missiles# | + | * [[Skills:Missiles#Missile Bombardment|Missile Bombardment]] IV |
− | *[[Skills:Missiles# | + | * [[Skills:Missiles#Missile Projection|Missile Projection]] III |
− | *[[Skills:Missiles# | + | * [[Skills:Missiles#Rapid Launch|Rapid Launch]] III |
− | *[[Skills:Missiles# | + | * [[Skills:Missiles#Target Navigation Prediction|Target Navigation Prediction]] III |
− | *[[Skills:Missiles# | + | * [[Skills:Missiles#Warhead Upgrades|Warhead Upgrades]] III |
− | *[[Skills:Missiles# | + | * [[Skills:Missiles#Bomb Deployment 2|Bomb Deployment]] I |
− | *[[Skills: | + | * [[Skills:Spaceship Command#Covert Ops|Covert Ops]] IV |
− | ==Tactics== | + | == Tactics == |
Like all stealth bombers, the Hound is designed for surprise attacks against specific targets. A general guide to stealth bombers is available [[Stealth Bomber|here]]. | Like all stealth bombers, the Hound is designed for surprise attacks against specific targets. A general guide to stealth bombers is available [[Stealth Bomber|here]]. | ||
− | ==Notes== | + | == Notes == |
''You can write additional notes for Hound here.'' | ''You can write additional notes for Hound here.'' | ||
− | ==Patch History== | + | == Patch History == |
{{expansion past| | {{expansion past| | ||
'''Version 18.11 - Build: 1852074 - 2020-11-24.1''' - ''Explosive Velocity Update'' ([https://www.eveonline.com/article/qjkugs/patch-notes-for-version-18-11 Patch Notes]) | '''Version 18.11 - Build: 1852074 - 2020-11-24.1''' - ''Explosive Velocity Update'' ([https://www.eveonline.com/article/qjkugs/patch-notes-for-version-18-11 Patch Notes]) | ||
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{{ShipsMatrix|expgroup=frigates}} | {{ShipsMatrix|expgroup=frigates}} | ||
− | [[Category:Ship Database]][[Category:Covert Ops]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Covert Ops]] |
Revision as of 21:36, 9 November 2022
RELATED UNI-WIKI REFERENCES
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Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. SHIP BONUSES
Minmatar Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Hound is the Minmatar Stealth Bomber. It is bonused for explosive torpedoes and bombs. Stealth Bombers are mostly quite similar, but the Hound's unique selling point is its speed and agility, which makes it a good bomber, since it is more likely to make its escape after bombing.
Skills
While the skills above will allow you to 'fly' the Hound it is pointless to fly a Stealth Bomber without a covert ops cloaking device (Cloaking IV), or torpedo launchers (Torpedoes I).
Required to function as a Stealth Bomber:
Suggested Skills:
- Navigation III
- Acceleration Control III
- Warp Drive Operation III
- Spaceship Command IV
- Evasive Maneuvering III
- CPU Management V
- Power Grid Management V
- Capacitor Management III
- Target Painting II
- Electronic Warfare II
- Sensor Linking II
- Long Range Targeting III
- Signature Analysis III
- Target Management III
- Shield Management III
- Shield Operation III
- Energy Grid Upgrades III
- Launcher Rigging II
- Astronautics Rigging II
- Jury Rigging III
- Mechanics IV
In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:
- Missile Bombardment IV
- Missile Projection III
- Rapid Launch III
- Target Navigation Prediction III
- Warhead Upgrades III
- Bomb Deployment I
- Covert Ops IV
Tactics
Like all stealth bombers, the Hound is designed for surprise attacks against specific targets. A general guide to stealth bombers is available here.
Notes
You can write additional notes for Hound here.
Patch History
A long, long time ago... |
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Version 18.11 - Build: 1852074 - 2020-11-24.1 - Explosive Velocity Update (Patch Notes)
YC119.1 Release 1.0 Published on Tuesday, January 12th, 2017
Retribution 1.0 Released on Tuesday, December 4, 2012
Inferno To be released on Tuesday, May 22, 2012.
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