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→Corporation Projects: Rewrite Corporation Projects section with changes from Havoc |
→Corporation Projects: Update what and why projects are |
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=== Corporation Projects === | === Corporation Projects === | ||
After a Corporation is made the CEO, Director, and Project Manager can create Projects. There are twelve types of projects currently in game. These were expanded from five in the Havoc expansion<ref>https://www.eveonline.com/news/view/havoc-expansion-notes</ref>. The general structure of a project is some type dependent optional restrictions to focus the project, a total limit on the number of times the project will be paid out, a name/title, a description, an AIR Opportunities category, and a per | After a Corporation is made the CEO, Director, and Project Manager can create Projects. Corporation Projects are a tool that enables corporations to provide their members with direction and rewards. The do this by paying out when pilots do activities the project specifies. | ||
There are twelve types of projects currently in game. These were expanded from five in the Havoc expansion<ref>https://www.eveonline.com/news/view/havoc-expansion-notes</ref>. The general structure of a project is some type dependent optional restrictions to focus the project, a total limit on the number of times the project will be paid out, a name/title, a description, an AIR Opportunities category, and a per time payout. Each project can get a project hangar where the deliveries need to be made to to be recognized. | |||
The types of Projects are: | The types of Projects are: | ||
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* {{co|lightgreen|Remote Repair Armor:}} This allows the PM to specify the entity being remote repaired (Faction, Alliance, Corp, Character), ship type, solar system, and total healing hit points that will be paid out. The ISK is paid to the pilot doing the repairing. | * {{co|lightgreen|Remote Repair Armor:}} This allows the PM to specify the entity being remote repaired (Faction, Alliance, Corp, Character), ship type, solar system, and total healing hit points that will be paid out. The ISK is paid to the pilot doing the repairing. | ||
* {{co|lightgreen|Scan Signatures:}} This allows the PM to specify the signature type, solar system, and total scanned signatures that will be paid out. | * {{co|lightgreen|Scan Signatures:}} This allows the PM to specify the signature type, solar system, and total scanned signatures that will be paid out. | ||
There is a limit of 100 active projects. When a project is created, all the ISK for the future payouts is escrowed from the active wallet, and the payouts to the pilots are taken from the escrow fund. When cancelled any remaining funds in the escrow are returned to the wallet. | |||
== References == | == References == | ||