Difference between revisions of "User:Anidien Dallacort/Page1"

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Note that there is some skill training crossover between the different tracks, and there is some skill training crossover with the Short Skill Plan and Pyramid Skill plan.  These plans are written as if trained from a newly created character.  Be sure to view your training options and craft a plan that works best for your goals in EVE!
 
Note that there is some skill training crossover between the different tracks, and there is some skill training crossover with the Short Skill Plan and Pyramid Skill plan.  These plans are written as if trained from a newly created character.  Be sure to view your training options and craft a plan that works best for your goals in EVE!
  
== Bombers ==
+
= Bombers =
  
== EWAR ==
+
There are two skill plans for members of the Bombers PvP Study group - a beginner plan, and an intermediate plan intended to be trained once the basic plan is complete.
 +
 
 +
Neither plan is Alpha friendly - Stealth Bombers are T2 ships, and therefore not available to Alpha pilots.
 +
 
 +
== Beginner Bomber Plan ==
 +
 
 +
This skill plan will provide the basic skills required to unlock the Stealth Bomber hulls, along with cloaking and T1 bomber weapons/weapon support skills.
 +
 
 +
Not shown on the plan - (Racial) Frigate V is required to fly the bomber of your choice. There is no specifically recommended bomber.  Training of the Racial Frigate skill should occur any time during this plan.
 +
 
 +
<br>
 +
*<u>EVE University Corporate Skill Plan Name</u>: EUni - PvP Study Groups - Bombers
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*<u>Corporate Skill Plan link:</u>
 +
<br>
 +
{{SkillQueue
 +
|name=Bombers - Beginner
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|width=400px
 +
|desc=PvP Study Group Skill Plan
 +
|Electronics Upgrades IV
 +
Electronics Upgrades V
 +
Covert Ops I
 +
Covert Ops II
 +
Covert Ops III
 +
Covert Ops IV
 +
Missile Launcher Operation II
 +
Light Missiles I
 +
Light Missiles II
 +
Light Missiles III
 +
Missile Launcher Operation III
 +
Heavy Missiles I
 +
Heavy Missiles II
 +
Heavy Missiles III
 +
Missile Launcher Operation IV
 +
Missile Bombardment I
 +
Missile Bombardment II
 +
Missile Bombardment III
 +
Torpedoes I
 +
Torpedoes II
 +
Torpedoes III
 +
Missile Projection I
 +
Missile Projection II
 +
Missile Projection III
 +
Guided Missile Precision I
 +
Guided Missile Precision II
 +
Guided Missile Precision III
 +
Cloaking I
 +
Cloaking II
 +
Cloaking III
 +
Cloaking IV
 +
Warhead Upgrades I
 +
Warhead Upgrades II
 +
Warhead Upgrades III
 +
Rapid Launch I
 +
Rapid Launch II
 +
Rapid Launch III
 +
Target Navigation Prediction I
 +
Target Navigation Prediction II
 +
Target Navigation Prediction III
 +
}}
 +
 
 +
 
 +
= EWAR =
  
 
Members of the EWAR PvP Study Group are recommended to follow the [[Short Skill Plan]] and [[Pyramid Skill Plan]] Level 1, then complete the Pyramid Skill Plan Level 2 - EWAR plan found here: [[Pyramid_Skill_Plan#T2_EWAR]].
 
Members of the EWAR PvP Study Group are recommended to follow the [[Short Skill Plan]] and [[Pyramid Skill Plan]] Level 1, then complete the Pyramid Skill Plan Level 2 - EWAR plan found here: [[Pyramid_Skill_Plan#T2_EWAR]].
  
== Logistics ==
+
= Logistics =
  
 
This skill plan begins with a selection of Logistics support skills (Logistics Modules, Drones, Targeting, and Capacitor skills).  It then works to unlock the two dedicated T2 Logistics ships - Logistics Frigates and Logistics Cruisers.  The plan closes with rounding out Capacitor and Hull skills to level V - important for any dedicated logistics pilot.
 
This skill plan begins with a selection of Logistics support skills (Logistics Modules, Drones, Targeting, and Capacitor skills).  It then works to unlock the two dedicated T2 Logistics ships - Logistics Frigates and Logistics Cruisers.  The plan closes with rounding out Capacitor and Hull skills to level V - important for any dedicated logistics pilot.
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}}
 
}}
  
== Scouting and Tackle ==
+
= Scouting and Tackle =
  
 
This skill plan focuses on support for T1 Tackle and Interceptors.  Once at Interceptors III-IV you can/should start flying an interceptor.  Further training will make your ship better, but is not required.
 
This skill plan focuses on support for T1 Tackle and Interceptors.  Once at Interceptors III-IV you can/should start flying an interceptor.  Further training will make your ship better, but is not required.
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}}
 
}}
  
== BLOPS ==
+
= BLOPS =
  
 
No recommended skill plan at this time - visit the Discord channel for the PvP Study Group to discuss the best path for skill training!
 
No recommended skill plan at this time - visit the Discord channel for the PvP Study Group to discuss the best path for skill training!
  
== Booshers ==
+
= Booshers =
  
 
The plan begins with basics in maneuverability, command bursts, and then moves into unlocking the Command Destroyer class of ship, along with the namesake of the plan - the Micro Jump Field Generator, or "boosh" module.
 
The plan begins with basics in maneuverability, command bursts, and then moves into unlocking the Command Destroyer class of ship, along with the namesake of the plan - the Micro Jump Field Generator, or "boosh" module.
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}}
 
}}
  
== Interdiction ==
+
= Interdiction =
  
 
No recommended skill plan at this time - visit the Discord channel for the PvP Study Group to discuss the best path for skill training!
 
No recommended skill plan at this time - visit the Discord channel for the PvP Study Group to discuss the best path for skill training!

Revision as of 19:06, 23 December 2023

The track leads for the PvP Study groups recommend the following skill plans to enable learning and practice within each track.

These plans are also available as EVE University Corporation Skill Plans.

Note that there is some skill training crossover between the different tracks, and there is some skill training crossover with the Short Skill Plan and Pyramid Skill plan. These plans are written as if trained from a newly created character. Be sure to view your training options and craft a plan that works best for your goals in EVE!

Bombers

There are two skill plans for members of the Bombers PvP Study group - a beginner plan, and an intermediate plan intended to be trained once the basic plan is complete.

Neither plan is Alpha friendly - Stealth Bombers are T2 ships, and therefore not available to Alpha pilots.

Beginner Bomber Plan

This skill plan will provide the basic skills required to unlock the Stealth Bomber hulls, along with cloaking and T1 bomber weapons/weapon support skills.

Not shown on the plan - (Racial) Frigate V is required to fly the bomber of your choice. There is no specifically recommended bomber. Training of the Racial Frigate skill should occur any time during this plan.


  • EVE University Corporate Skill Plan Name: EUni - PvP Study Groups - Bombers
  • Corporate Skill Plan link:


Bombers - Beginner

PvP Study Group Skill Plan
Expand this box to view a Skill queue to use in-game

Electronics Upgrades IV
Electronics Upgrades V
Covert Ops I
Covert Ops II
Covert Ops III
Covert Ops IV
Missile Launcher Operation II
Light Missiles I
Light Missiles II
Light Missiles III
Missile Launcher Operation III
Heavy Missiles I
Heavy Missiles II
Heavy Missiles III
Missile Launcher Operation IV
Missile Bombardment I
Missile Bombardment II
Missile Bombardment III
Torpedoes I
Torpedoes II
Torpedoes III
Missile Projection I
Missile Projection II
Missile Projection III
Guided Missile Precision I
Guided Missile Precision II
Guided Missile Precision III
Cloaking I
Cloaking II
Cloaking III
Cloaking IV
Warhead Upgrades I
Warhead Upgrades II
Warhead Upgrades III
Rapid Launch I
Rapid Launch II
Rapid Launch III
Target Navigation Prediction I
Target Navigation Prediction II
Target Navigation Prediction III


EWAR

Members of the EWAR PvP Study Group are recommended to follow the Short Skill Plan and Pyramid Skill Plan Level 1, then complete the Pyramid Skill Plan Level 2 - EWAR plan found here: Pyramid_Skill_Plan#T2_EWAR.

Logistics

This skill plan begins with a selection of Logistics support skills (Logistics Modules, Drones, Targeting, and Capacitor skills). It then works to unlock the two dedicated T2 Logistics ships - Logistics Frigates and Logistics Cruisers. The plan closes with rounding out Capacitor and Hull skills to level V - important for any dedicated logistics pilot.

Not shown on the plan - (Racial) Frigate V is required to fly the Logistics Frigate of your choice. Amarr Frigate V (Deacon) is recommended. (Racial) Cruiser V is required to fly the Logistics Cruiser of your choice. Minmatar Cruiser V (Scimitar) is recommended (Amarr Cruiser V (Guardian) is also a good train for those looking to join groups outside of EVE Uni). Plan on training the racial ship skills around the time the respective T2 ship skills are trained.

This plan is not Alpha friendly - T2 ships are not available to Alpha pilots. However, Alpha clones can train much of the first part of the plan to increase the logistics skills available to them.


  • EVE University Corporate Skill Plan Name: EUni - PvP Study Groups - Logistics
  • Corporate Skill Plan link:


Logistics

PvP Study Group Skill Plan
Expand this box to view a Skill queue to use in-game

Repair Systems I
Capacitor Emission Systems I
Drones II
Repair Systems II
Repair Systems III
Drones III
Drones IV
Drone Durability I
Capacitor Emission Systems II
Capacitor Management IV
Drones V
Repair Drone Operation I
Remote Armor Repair Systems I
Repair Drone Operation II
Remote Armor Repair Systems II
Repair Drone Operation III
Remote Armor Repair Systems III
Repair Drone Operation IV
Repair Systems IV
Remote Armor Repair Systems IV
Long Range Targeting III
Long Range Targeting IV
Signature Analysis III
Signature Analysis IV
Repair Systems V
Signature Analysis V
Logistics Frigates I
Logistics Frigates II
Logistics Frigates III
Logistics Frigates IV
Capacitor Emission Systems III
Long Range Targeting V
Logistics Cruisers I
Logistics Cruisers II
Logistics Cruisers III
Logistics Cruisers IV
Capacitor Emission Systems IV
Capacitor Management V
Logistics Cruisers V
Logistics Frigates V
Capacitor Emission Systems V
Repair Drone Operation V


Scouting and Tackle

This skill plan focuses on support for T1 Tackle and Interceptors. Once at Interceptors III-IV you can/should start flying an interceptor. Further training will make your ship better, but is not required.

Not shown on the plan - (Racial) Frigate V is required to fly the interceptor of your choice. Amarr Frigate V (Malediction) or Minmatar Frigate V (Stiletto) is recommended to tie in with Uni doctrines. Plan on training at least one Racial Frigate V around the time Interceptors III-IV is trained.

This plan is not entirely Alpha friendly - Interceptors as T2 ships are not available to Alpha pilots. However, Alpha clones can train the skills in the plan that are available to them to increase the capabilities of their T1 tackle frigates.


  • EVE University Corporate Skill Plan Name: EUni - PvP Study Groups - Scouting and Tackle
  • Corporate Skill Plan link:


Scouting and Tackle

PvP Study Group Skill Plan
Expand this box to view a Skill queue to use in-game

High Speed Maneuvering II
High Speed Maneuvering III
Acceleration Control I
Acceleration Control II
Acceleration Control III
Propulsion Jamming II
Propulsion Jamming III
Signature Analysis III
Long Range Targeting III
Evasive Maneuvering II
Evasive Maneuvering III
Warp Drive Operation III
Evasive Maneuvering IV
Evasive Maneuvering V
Interceptors I
Interceptors II
Interceptors III
Interceptors IV
Warp Drive Operation IV
Signature Analysis IV
Navigation IV
Propulsion Jamming IV
Capacitor Management IV
High Speed Maneuvering IV
Spaceship Command IV
Acceleration Control IV
Spaceship Command V
Capacitor Systems Operation IV
Capacitor Systems Operation V
Navigation V
Long Range Targeting IV
Signature Analysis V
Capacitor Management V
Long Range Targeting V
Interceptors V
Acceleration Control V
High Speed Maneuvering V
Propulsion Jamming V


BLOPS

No recommended skill plan at this time - visit the Discord channel for the PvP Study Group to discuss the best path for skill training!

Booshers

The plan begins with basics in maneuverability, command bursts, and then moves into unlocking the Command Destroyer class of ship, along with the namesake of the plan - the Micro Jump Field Generator, or "boosh" module.

The plan then closes out with improvement of command burst skills up through use of a Skirmish Command Mindlink to ensure a rounded Command Destroyer pilot who can not only boosh - but enhance the abilities of their entire fleet.

Not shown on the plan - (Racial) Destroyer V is required to fly the Command Destroyer of your choice. Minmatar Destroyer V (Bifrost) is recommended, though not a required or only option. Plan on training at least one Racial Destroyer V around the time Command Destroyers III-IV is trained.

This plan is not Alpha friendly - Command Destroyers are T2 ships, which are not available to Alpha pilots.


  • EVE University Corporate Skill Plan Name: EUni - PvP Study Groups - Booshers
  • Corporate Skill Plan link:


Booshers

PvP Study Group Skill Plan
Expand this box to view a Skill queue to use in-game

Acceleration Control I
Evasive Maneuvering II
Acceleration Control II
High Speed Maneuvering II
High Speed Maneuvering III
Evasive Maneuvering III
Acceleration Control III
Navigation IV
Evasive Maneuvering IV
Acceleration Control IV
Leadership I
Leadership II
Leadership III
Leadership IV
Spaceship Command IV
High Speed Maneuvering IV
Leadership V
Skirmish Command I
Wing Command I
Shield Command I
Armored Command I
Information Command I
Command Burst Specialist I
Command Burst Specialist II
Wing Command II
Command Burst Specialist III
Wing Command III
Command Burst Specialist IV
Spaceship Command V
Command Destroyers I
Micro Jump Drive Operation I
Command Destroyers II
Micro Jump Drive Operation II
Command Destroyers III
Micro Jump Drive Operation III
Evasive Maneuvering V
Command Destroyers IV
Skirmish Command II
Skirmish Command III
Skirmish Command IV
Skirmish Command V
Skirmish Command Specialist I
Skirmish Command Specialist II
Skirmish Command Specialist III
Skirmish Command Specialist IV
Micro Jump Drive Operation IV
Wing Command IV
Cybernetics II
Cybernetics III
Cybernetics IV
Skirmish Command Specialist V
Cybernetics V


Interdiction

No recommended skill plan at this time - visit the Discord channel for the PvP Study Group to discuss the best path for skill training!