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== Common uses == | == Common uses == | ||
There are many types of bookmarks, but all capsuleers should at least have some basic bookmarks to travel in space safely and | There are many types of bookmarks, but all capsuleers should at least have some basic bookmarks to travel in space safely by avoiding traps and hunts. Depending on the role or operation, the repertoire could be extended to include other bookmarks. | ||
=== Safe spot === | === Safe spot === | ||
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=== Salvage === | === Salvage === | ||
Wrecks can not be scanned down. | Wrecks can not be scanned down. To return to the battlefield to [[salvage]] bookmark the location before leaving. For multi pocket mission all pockets need to be bookmarked separately. | ||
=== Instadock === | === Instadock === | ||
When warping to any location the ship will land approximately 2,500 meters away from the target. For stations, this means that the ship can land outside of the docking range and is vulnerable to ganks as it approaches the station. This is especially dangerous at [[trade hubs]] where gankers may try to kill you. Instadock bookmarks solve this issue. | When warping to any location the ship will land approximately 2,500 meters away from the target. For stations, this means that the ship can land outside of the docking range and is vulnerable to ganks as it approaches the station. This is especially dangerous at [[trade hubs]] where gankers may try to kill you. Instadock bookmarks solve this issue. | ||
An instadock bookmark is a bookmark that is placed at least 2,500 meters inside of the docking range. One common way of creating an instadock bookmark is by undocking from a station and saving the location immediately or while the overview says that | An instadock bookmark is a bookmark that is placed at least 2,500 meters inside of the docking range. One common way of creating an instadock bookmark is by undocking from a station and saving the location immediately or while the overview says that a pilot are within 0 meters of that station. Instadock bookmarks can be used in combination with the autopilot. Set the target station as your destination and warp to the instadock bookmark. Enable autopilot after entering the warp. As soon as the ship lands on the bookmark the autopilot will automatically dock. | ||
For a demonstration video on | For a demonstration video on YouTube see: [https://youtu.be/aKmn3rabMac Staying Safe - Insta-Docks](2017). | ||
=== Insta-undock === | === Insta-undock === | ||
When undocking | When undocking from a station the ship will be moving at maximum velocity towards a certain direction. By having a bookmark far in that direction it is possible to instantly warp off after undocking.<br> | ||
The most common way of making an insta-undock is to use a very fast [[MWD]] frigate. Undock from the station and burn away. It is also possible to use mid-warp bookmarks, celestial alignment or lucky signatures. The insta-undock bookmark should ideally be far enough from the station so that it is not on the same grid. This way you will disappear from the overview after warping to it.<br> | The most common way of making an insta-undock is to use a very fast [[MWD]] frigate. Undock from the station and burn away. It is also possible to use mid-warp bookmarks, celestial alignment or lucky signatures. The insta-undock bookmark should ideally be far enough from the station so that it is not on the same grid. This way you will disappear from the overview after warping to it.<br> | ||
It should be noted that the ship heading has a small random variance on undock. | It should be noted that the ship heading has a small random variance on undock. | ||
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Tactical bookmarks "above" or "below" the target can also be used for bypassing bubbles. | Tactical bookmarks "above" or "below" the target can also be used for bypassing bubbles. | ||
Tactical bookmarks can also be used for fast repositioning on grid. The recommended layout for a Tactical PvP bookmark setup is the classic 3 axes, 4 points per axes, with 150km separating each bookmark. With this layout, almost every point around a designated area (e.g. Jump Gate, POS, Station...) in a radius of 300km can be reached, allowing fast position changes as well as the famous "50km Warp" known to be the smallest distance a ship can warp to. | Tactical bookmarks can also be used for fast repositioning on grid. The recommended layout for a Tactical PvP bookmark setup is the classic 3 axes, 4 points per axes, with 150km separating each bookmark. With this layout, almost every point around a designated area (e.g. Jump Gate, POS, Station...) in a radius of 300km can be reached, allowing fast position changes as well as the famous "50km Warp" known to be the smallest distance a ship can warp to. If a target is 50 km away and a tactical bookmark is 200 km behind them you can warp to the bookmark at 150 km and land right on top of the target. | ||
The fastest way to create a tactical bookmark would be the combined use of Micro Jump Drives (MJD) and Micro Warp Drives (MWD), although it was rarely used in the middle of a fleet fight, these could allow fast creation of such bookmarks in those situations. | The fastest way to create a tactical bookmark would be the combined use of Micro Jump Drives (MJD) and Micro Warp Drives (MWD), although it was rarely used in the middle of a fleet fight, these could allow fast creation of such bookmarks in those situations. | ||
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''Ender's View of Tactical bookmarks''<br> | ''Ender's View of Tactical bookmarks''<br> | ||
For those who are a fan of the book ''Ender's Game'':<br> | For those who are a fan of the book ''Ender's Game'':<br> | ||
While at first glance, an undocking ship appears to travel in a straight line, remember this is space and the orientation is in the eye of the beholder. Accordingly, Ender would articulate that when | While at first glance, an undocking ship appears to travel in a straight line, remember this is space and the orientation is in the eye of the beholder. Accordingly, Ender would articulate that when people undock, ships are really "falling". Thus, the bookmark behind the undock point represents the high ground of any combat situation. To see it in practice, imagine someone is shooting at you from behind the station when undocking; try to turn around and burn towards the hypothetical aggressor, and enjoy getting stuck bumping into the station. | ||
Once the collection of bookmarks around a station is established, it can be extended to key stargates within the system. The "high ground" of a stargate is either the path that is furthest away from the sun or furthest away from your home station. | Once the collection of bookmarks around a station is established, it can be extended to key stargates within the system. The "high ground" of a stargate is either the path that is furthest away from the sun or furthest away from your home station. | ||