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== Fleet size & composition ==<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits --> | |||
* Optimal fleet size: 5 ships | * Optimal fleet size: 5 ships | ||
* Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi) | * Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi) | ||
Common group compositions are 5 DPS with strong active tank, 3 of which have [[Hacking|Data Analyzer]] equipped; or 4 DPS with 1 Logi. | Common group compositions are 5 DPS with strong active tank, 3 of which have [[Hacking|Data Analyzer]] equipped; or 4 DPS with 1 Logi. | ||
== Type of ships allowed ==<!-- Included to have a comprehensive page on the subject --> | |||
This homefront operation takes place in a [[Deadspace|deadspace pocket]] with an acceleration gate that has ship restrictions. | This homefront operation takes place in a [[Deadspace|deadspace pocket]] with an acceleration gate that has ship restrictions. | ||
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* [[Venture|Ventures]] | * [[Venture|Ventures]] | ||
== Mission parameters == | |||
* Time-limit: 20 minutes | * Time-limit: 20 minutes | ||
* Longshot Relay Health | * Longshot Relay Health | ||
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</gallery> | </gallery> | ||
== Raids in different empires == | |||
There are regional differences in the site’s description, hostile damage types or [[EWAR]]. | There are regional differences in the site’s description, hostile damage types or [[EWAR]]. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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|} | |} | ||
== Hostiles == | |||
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Infiltrating, Evader, Spinner or Insurgent'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present. | A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Infiltrating, Evader, Spinner or Insurgent'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present. | ||
{| class="wikitable" | {| class="wikitable" | ||
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</gallery> | </gallery> | ||
== Rewards == | |||
Rewards for Suspicious Signal sites come in two forms: (1) ISK payout upon site completion, and (2) site-specific loot from the hackable arrays. Each of the hackable arrays will drop between 1 and 3 units of loot per hack. These can be sold for 350,000 ISK per unit to NPC buy orders in certain regions of highsec. <gallery> | Rewards for Suspicious Signal sites come in two forms: (1) ISK payout upon site completion, and (2) site-specific loot from the hackable arrays. Each of the hackable arrays will drop between 1 and 3 units of loot per hack. These can be sold for 350,000 ISK per unit to NPC buy orders in certain regions of highsec. <gallery> | ||
File:Suspicious Signal- NPC loot Minmatar.jpg|[[Homefront operation#Suspicious Signal|Suspicious Signal: Stop the Sabotage]] - Array Loot | File:Suspicious Signal- NPC loot Minmatar.jpg|[[Homefront operation#Suspicious Signal|Suspicious Signal: Stop the Sabotage]] - Array Loot | ||