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==Overview== | ==Overview== | ||
Science is a '''big''' catagory. It's mostly focused toward industrialists and other researching types, but also has more general use skills such as Infomorph Psychology and Cybernetics. Also a main catagory for explorers and salvagers. | Science is a '''big''' catagory. It's mostly focused toward industrialists and other researching types, but also has more general use skills such as Infomorph Psychology and Cybernetics. Also a main catagory for explorers and salvagers. | ||
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+ | All attributes except for Perception are important to learning scientific skills. | ||
The following are the skills in the Science section (in alphabetical order): | The following are the skills in the Science section (in alphabetical order): |
Revision as of 21:43, 10 April 2013
Overview
Science is a big catagory. It's mostly focused toward industrialists and other researching types, but also has more general use skills such as Infomorph Psychology and Cybernetics. Also a main catagory for explorers and salvagers.
All attributes except for Perception are important to learning scientific skills.
The following are the skills in the Science section (in alphabetical order):
- Advanced Laboratory Operation
- Amarr Encryption Methods
- Amarrian Starship Engineering
- Archaeology - Allows the use of analyzers.
- Astrogeology - Improves mining turret yield. Required for the use of mining barges.
- Astrometric Acquisition - Bonus to scan probe scan time.
- Astrometric Pinpointing - Bonus to scan probe maximum deviation.
- Astrometric Rangefinding - Bonus to scan probe strength.
- Astrometrics - Allows the use of scan probes.
- Astronautic Engineering
- Biology - Bonus to attribute booster duration.
- Caldari Encryption Methods
- Caldari Starship Engineering
- Cloning Facility Operation
- Cybernetics - Used of more advanced implants
- Defensive Subsystem Technology
- Doomsday Operation
- Electromagnetic Physics
- Electronic Engineering
- Electronic Subsystem Technology
- Engineering Subsystem Technology
- Gallente Encryption Methods
- Gallentean Starship Engineering
- Graviton Physics
- Hacking - Allows the use of codebreakers.
- High Energy Phisics
- Hydromagnetic Physics
- Infomorph Psychology
- Jump Portal Generation
- Laboratory Operation
- Laser Physics
- Mechanical Engineering
- Metallurgy
- Minmatar Encryption Methods
- Minmatar Starship Engineering
- Molecular Engineering
- Nanite Control
- Nanite Engineering
- Neurotoxin Recovery
- Nuclear Physics
- Offensive Subsystem Technology
- Plasma Physics
- Propulsion Subsystem Technology
- Quantum Physics
- Research
- Research Project Management
- Reverse Engineering
- Rocket Science
- Science - Basic science skill
- Scientific Networking
- Sleeper Technology
- Takmahl Technology
- Talocan Technology
- Thermodynamics
- Yan Jung Technology
Advanced Laboratory Operation
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8x |
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20M ISK |
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Alpha pilot can not train this skill. |
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Laboratory Operation V, Science III |
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Amarr Encryption Methods
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5x |
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0.1-1M ISK |
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Alpha pilot can not train this skill. |
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Hacking II, Science III, Electronics Upgrades III, Electronics II, Engineering II |
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Amarrian Starship Engineering
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Amarrian Starship Engineering |
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<span style="cursor: help;" title="The skillbook for this skill costs Amarrian Starship Engineering ISK">Amarrian Starship Engineering ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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Science Science, [[Skills:Mechanic Mechanic]] |
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Archaeology
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3x |
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250k ISK |
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III |
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Science Science, [[Skills:Electronics Survey]] |
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Astrogeology
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3x |
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500k ISK |
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Alpha pilot can not train this skill. |
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Science Science, Industry Mining |
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Astrometric Acquisition
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5x |
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1M ISK |
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II |
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Science Astrometrics |
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Currently the least useful of the three Astrometric skills used for Exploration, and a holdover from previous versions of scanning. Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items. |
Astrometric Pinpointing
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5x |
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1M ISK |
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Alpha pilot can not train this skill. |
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Science Astrometrics |
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Astrometric Rangefinding
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8x |
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500k ISK |
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II |
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Science Science |
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Astrometrics
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3x |
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500k ISK |
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III |
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Science Science |
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By default, a player can launch (3) probes plus (1) per level of Astrometrics for a total of up to (8) probes. Level V also enables the use of Deep Space Probes. |
Astronautic Engineering
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5x |
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5-20B ISK |
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Alpha pilot can not train this skill. |
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Science Science, [[Skills:Mechanic Mechanic]] |
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Biology
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1x |
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37.5k ISK |
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III |
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Science Science |
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Caldari Encryption Methods
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5x |
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100-500k ISK |
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Alpha pilot can not train this skill. |
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Science Hacking |
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Caldari Starship Engineering
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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Science Science, [[Skills:Mechanic Mechanic]] |
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Cloning Facility Operation
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10x |
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125M ISK |
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Alpha pilot can not train this skill. |
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Science Science, Spaceship Command Capital Ships |
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Cybernetics
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3x |
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100k ISK |
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III |
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Science Science |
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Defensive Subsystem Technology
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Doomsday Operation
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14x |
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250M ISK |
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Alpha pilot can not train this skill. |
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none |
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Electromagnetic Physics
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Electronic Engineering
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Electronic Subsystem Technology
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5x |
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10M ISK |
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Alpha pilot can not train this skill. |
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none |
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Engineering Subsystem Technology
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5x |
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10M ISK |
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Alpha pilot can not train this skill. |
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none |
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Gallente Encryption Methods
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5x |
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100-500k ISK |
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Alpha pilot can not train this skill. |
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Science Hacking |
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Gallentean Starship Engineering
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Gallentean Starship Engineering |
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<span style="cursor: help;" title="The skillbook for this skill costs Gallentean Starship Engineering ISK">Gallentean Starship Engineering ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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Science Science, [[Skills:Mechanic Mechanic]] |
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Graviton Physics
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Hacking
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3x |
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250k ISK |
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III |
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none |
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High Energy Physics
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Hydromagnetic Physics
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Infomorph Psychology
Allows 1 jump clone per level.
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1x |
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1M ISK |
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I |
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none |
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Jump Portal Generation
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14x |
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75M ISK |
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Alpha pilot can not train this skill. |
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none |
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Laboratory Operation
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1x |
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500k ISK |
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Alpha pilot can not train this skill. |
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none |
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Laser Physics
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Mechanical Engineering
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Metallurgy
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3x |
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500k ISK |
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Alpha pilot can not train this skill. |
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none |
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Minmatar Encryption Methods
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5x |
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100-500k ISK |
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Alpha pilot can not train this skill. |
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Science Hacking |
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Minmatar Starship Engineering
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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Science Science, [[Skills:Mechanic Mechanic]] |
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Molecular Engineering
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Nanite Control
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Nanite Control |
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<span style="cursor: help;" title="The skillbook for this skill costs Nanite Control ISK">Nanite Control ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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5% reduction of side effects per level. Not to be confused with the use of Nanite Repair Paste. |
Nanite Engineering
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Neurotoxin Recovery
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5x |
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20-60M ISK |
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Alpha pilot can not train this skill. |
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none |
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5% reduction of negative side effect chance. |
Nuclear Physics
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Offensive Subsystem Technology
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Plasma Physics
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Propulsion Subsystem Technology
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Quantum Physics
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Research
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1x |
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500k ISK |
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Alpha pilot can not train this skill. |
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none |
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Research Project Management
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8x |
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40M ISK |
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Alpha pilot can not train this skill. |
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none |
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Reverse Engineering
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Reverse Engineering |
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<span style="cursor: help;" title="The skillbook for this skill costs Reverse Engineering ISK">Reverse Engineering ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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Rocket Science
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5x |
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15M ISK |
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Alpha pilot can not train this skill. |
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none |
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Science
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1x |
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30k ISK |
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IV |
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none |
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Scientific Networking
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3x |
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10M ISK |
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Alpha pilot can not train this skill. |
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Science Laboratory Operation |
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Sleeper Technology
The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.
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5x |
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3-40M ISK |
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Alpha pilot can not train this skill. |
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none |
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Takmahl Technology
The Takmahl nation excelled in cybernetics and bio-engineering.
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5x |
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7-50M ISK |
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Alpha pilot can not train this skill. |
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none |
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Talocan Technology
The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.
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5x |
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3-100M ISK |
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Alpha pilot can not train this skill. |
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none |
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Thermodynamics
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3x |
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4.5M ISK |
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IV |
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Science Science |
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Yan Jung Technology
The Yan Jung nation possessed advanced gravitronic technology and force field theories.
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5x |
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10-50M ISK |
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Alpha pilot can not train this skill. |
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none |
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